The list of Compatible Controllers for the CronusMAX PLUS has been revamped to include the latest models and also a brand new HOTAS Flight Stick section as well as updated information and guidance on exactley what controllers will work and how. Click the image below to access the latest list (be sure to refresh your browser).
We are happy to announce, that after several months of BETA testing by the community, Cronus PRO v1.20, a massive update in terms of further bug fixes and improvements has finally been released. There is an insane amount of changes, particularly for the power user/script writer; read on for more details……
Cronus PRO v1.20 Changes:
This is the biggest update of the Cronus PRO software to date, and none of this would be possible without your continued support and loyalty to our product. We also have some really great GamePacks in the pipeline, and our team of engineers are working on some really exciting new products for 2017.
Watch this space!
We are continuing to expand the CronusMAX team with the addition of new staff members.
falconpunch323: One of the forums most prominent fighting script experts. We are happy to have convinced him to join our team. Just wait for the killer GamePacks we have planned this year
koara: Another fighting platform specialist. Provided most of the combos for all the Mortal Kombat X GamePacks and is excited to get his teeth into the new titles coming this year.
Vauxhall: A native of Spain who started as a CronusMAX customer and has helped many people on the support forums over the last few months. We felt it was a natural progression to invite him to join our team and to head our new Spanish language support section.
After many weeks of testing as part of our Community Beta Program, CronusMAX brings you the first major firmware update of 2017.
The main highlights for this release are full support (including Touchpad) for the new licensed PS4 controllers from Nacon and Razer, The Nacon Revolution Pro and the Razer Raiju. So you can now use these awesome controllers on your Xbox One S, Xbox One, Xbox 360 or PS3 – or load them up with your favorite mods on your PS4. We’ve also added support for the Logitech Driving Force Pro Racing Wheel to the PS4 Wheel Edition Operational Mode, as well as Logitech G25 Sequential Gear Shifting is now supported and various other tune ups and fixes.
This update is fully compatible with the new PS4 Pro and Xbox One S consoles.
For optimum performance, we recommend you use the latest Cronus PRO BETA as there have been no reported bugs since the last update, so the current download on the server can be considered a Release Candidate.
As always in Cronus PRO go to Tools > Firmware Update
Guide on how to switch between the different CronusMAX PLUS Operational Modes: http://cronusmax.com/manual/cronus_operational_mode.htm
CronusMAX PLUS Standard Operational Mode v1.24 Changes:
CronusMAX PLUS Tournament Edition Operational Mode v1.24 Changes:
The CronusMAX PLUS Tournament Edition Operational Mode is currently being used at most major Call of Duty World League Tournaments.
CronusMAX PLUS PS4 Wheel Edition Operational Mode v1.24 Changes:
– Logitech G25
– Logitech G27
– Logitech Driving Force GT
– Logitech Driving Force Pro
– Logitech G920 (Note: No Force Feedback)
– Fanatec CSR
– Fanatec CSR Elite
– Fanatec Porsche 911 Turbo
– Fanatec Porsche 911 Turbo S
– Fanatec Porsche 911 GT2
– Fanatec Porsche 911 GT3 RS
– Fanatec Porsche 911 GT3 RS v2
– Fanatec ClubSport Wheel Base v1
– Fanatec ClubSport Wheel Base v1.5
– Fanatec ClubSport Wheel Base v2
PS4 Games Tested Include:
Wheel Add-ons Tested Including:
For instructions on how to setup racing Wheels with the PS4 Wheel Edition, go to this page in the manual.
We wish to thank the many beta testers who helped us these last few months to make this release as best as we possibly could. In no particular order:
Swizzy, excalibur, GL0ZZ3N, LEXLOST, X22DOT, MartyMcSpy, Stephen1300, Picklock, Ecstreme, jotavip, kntkatt, jarmenti, AntinOz, Wolfpower11, Yabba, Elohims Wrath, wilbarron, Schattastic, enzo91, geert, kntkatt, kain_nl, battlebeaver, Cronus_NOS, Maduzi, kboogie, nacotoshi, chankapo119, MadDarkStar, SiR_LeStAt, Vance, Ravenmaster, sidebok, Vauxhall, Siri25920, totoventi, Chuck, Athan, D19RNY, Anacra, Woocash91, Maqnum, Cobramasen, Alurkad, SCOTTISH, Skeinon, rev1ve, Jesus, Vitor, Yagorz, fenberry, squishx, winn1e, BoiDjako1979, JMACDADDY, munday78, gdomod, TickTock and zlapiz.
#1 PS4 & PS4 Pro Users: There have been a number of changes to the PS4 operating system which require you to follow these extra steps when setting up your CronusMAX on a PS4: Click Here For Instructions
#2 Wheel users – use the PS4 Wheel Edition Forums For Support & Guidance: Click Here
#3 Click Here for the Logitech G27 Button layout that is mapped to the G29 – You can use this to easily map the buttons of your own supported wheel
After a few weeks in BETA, we are proud to announce that the first first release from our new GamePack Development Team has finally gone gold!
The all new Battlefield 1 GamePack for CronusMAX PLUS has been redesigned from the ground up by GPC veteran and CronusMAX new staff member x22DOT, who is an expert in everything FPS.
We’re especially excited for you to try out the brand new Anti-Recoil Control System which works unlike any Anti-Recoil code we’ve ever had before in any of our packs. It no longer relies on the old Anti-Recoil method of ‘static’ pulldown. It now knows when to stop in every direction (Y and X Axis) to prevent unwanted compensation when aiming up and aiming down!
There are now more In Game layouts and controls than ever before, so now Aim Assist is more accurate than ever. We’ve also included mouse settings for that extra edge – a feature that has never been done before. This pack is crammed with firsts!
The new Auto Spot code is absolutely fantastic, as well as many other popular mods such as Rapid Fire, Quick Scope, Sniper Breath, Hair Triggers and Auto Sprint.
User Guide Online Now: http://cronusmax.com/manual/battlefield_1.htm
A very special thanks to x22DOT for spending hours and hours of gameplay to deliver an unbeatable set of Mods for the CronusMAX Community. We look forward to seeing what he comes up with next!
If you find any bugs or have any suggestions for this GamePack, or simply wish to give any feedback or say thanks to x22DOT for a great job, we invite you to post in the Battlefield 1 Support Topic. (Important Note: if reporting a bug, be as detailed as possible – include all of your settings, including console version, controller version , in game settings, gamepack settings, exactley what causes the bug so we can duplicate. Simply posting “this doesn’t work” is no help to anyone) .
Battlefield 1 GamePack Video Demo:
Battlefield 1 GamePack Video Review:
(Thanks to Gl0zz3n Tech Reviews)
Now Available in Cronus Pro:
Classes Available In The Battlefield 1 GamePack:
A GamePack gives you the functionality of a fully modded controller without the need to install chips or solder wires. Simply load a GamePack onto your CronusMAX PLUS, configure it to your own preferred settings with an easy to use interface and you’re ready to go. This innovative new technology isn’t available anywhere else on the market. With a full selection of Mods at your fingertips, the CronusMAX PLUS is perfect for the gamer looking to add that extra edge.
As the CronusMAX community increases and our expansion continues, we have committed extra resources into the creation of a new, dedicated Gamepack Development Team.
Before there was one lead developer, and now there are five – all dedicated to bringing you the very latest in GamePack mods for the newest games, and of course on hand to fine tune and update our huge library of GamePacks.
The team consists of FPS and Fighting Pro’s who are also experts in GPC scripting. Every GamePack now goes through a rigorous BETA phase and feedback is closely monitored to make sure that each new GamePack is fully functional at all times and optimized to it’s maximum capabilities.
We hope you enjoy the new GamePacks that we will be releasing in the coming days/weeks – there are some really fantastic features that we know you’ll love, especially in the new Battlefield 1 Pack.
Be sure to post any GamePack Requests or Bug Reports to the forums – there’s now more staff on hand to provide assistance. The more bugs you find the easier it is for us to fix, and the more requests you give, the more chance of it becoming a reality!
We hope you all had a wonderful Christmas and great time over the holidays. It may have seemed a little quiet at CronusMAX HQ but there’s been quite a lot of development work going on behind the scenes in preparation for the new year. We hope to share lot’s of goodies with you over the coming months!
Today, we’re releasing a new version of the Cronus PRO BETA which has had many updates and fixes. We feel this is very close now to a release candidate so if you are running v1.12 we recommend you give this version a go.
This new version is also rid of the C++ 2010/2015 dependency (we no longer need C++) which, as a result should lead to less issues for people running Cronus PRO on a new PC (some of you may have had problems starting Cronus PRO without manually installing the C++ 2015 Redistributable x86 package). This is no longer going to be an issue.
While we re-wrote the compiler we also added several new features to it, mainly to make it easier for those familiar with programming in other languages such as C, C++, C# etc. to have things they’re used to having such as “variable++” which is the equivalent of doing “variable = variable + 1”. We find ourselves wanting this all the time, so we’ve implemented it 🙂
However as always with a beta, you may find bugs, so we will be relying on you to report any issues to us in this dedicated forum.
Users who have had issues after upgrading to Firmware v1.23 (Device Disconnecting, Stuck in Programming Mode etc) – Use this Beta to downgrade to v1.22 then upgrade to v1.23 again and that should fix the problem.
Changes since v1.20 Beta 9
- Fixed some issues with arrays (they should now be working correctly everywhere)
- Added support for 2 new types of loops: “for” and “do while”, they’re defined like follows:
- Added a bunch of keywords you can no longer use in your scripts; “const”, “byte”, “char”, “sizeof”, “do” and “for”, the first 4 are used in constructs i’m not ready to document/explain just yet, just don’t use these words as-is and you should be good (they can be used within variable names etc, just not as a specific name)
- Fixed a bunch of issues with the bit operation functions, they weren’t being handled correctly, they are now 🙂
- Corrected the precedence rules, they’re as follows: (the higher the operator, the higher it’s value is treated in the compiler)
- variables, constants, function calls and anything within ( )’s (this is how you clarify what you want to the compiler, if you don’t these rules apply)
- !, ++, —
- *, /, %
- +, –
- <, <=, >, >=
- ==, !=
- =, +=, -=, *=, %=, /=
- Fixed an issue where CronusPRO would open the same script in multiple tabs rather then updating the existing tab, it now reloads the script upon being told to load a script that is already loaded as described here: http://cronusmax.com/forums/showthread.php/161287-GPC-Beginner-Intermediate-Template-Support?p=1051822&viewfull=1#post1051822
- Fixed a crash when loading a X-Aim profile that had unsupported opcodes in the script, it’ll now effectively unload said script instead of crashing as mentioned in this thread: http://cronusmax.com/forums/showthread.php/161018-beta-9-x-aim-crash
- Fixed a crash when attempting to save a file that could potentially be open in another application (such as dropbox) it should no longer fail to save as it used to, unless the other application have a exclusive handle open, this issue is mentioned here: http://cronusmax.com/forums/showthread.php/161006-CronusPro-Stable-Crash-Caused-by-Dropbox
For a full list of changes since 1.12 check out the release thread for
1.20 Beta 6: http://cronusmax.com/forums/showthre…RO-1-20-Beta-6
1.20 Beta 7: http://cronusmax.com/forums/showthre…RO-1-20-Beta-7
1.20 Beta 8: http://cronusmax.com/forums/showthre…RO-1-20-Beta-8
1.20 Beta 9: http://cronusmax.com/forums/showthre…RO-1-20-Beta-9
Please post any bugs your encounter in this support topic so we can fix them…
This beta can only be used for 30 days after it has been released, meaning it’ll stop working after February 17
You can download it here: http://cronusmax.com/?ddownload=36461
CronusMAX scripting legend Excalibur has created a brand new S.G.I. Tool (Scripting Game Interface) for Call of Duty: Infinite Warfare – and it is the most explosive set of Mod tools ever created for this game and there’s simply way too many to fit into a single GamePack.
S.G.I. is a new system of creating scripts which makes it a lot more flexible and easier to manage than GamePacks giving you complete control over which Mods you’d like to include with full control over the mapping and tuning of each Mod, complete with the full source code so you can share your scripts with the community and fine tune so that they are as accurate to your own personal experience as possible.
A selection of Mods available include Custom Button Layouts, Rapid Fire (Primary & Secondary), Drop Shot, Jump Shot, Side Shot, Scope Shot, Hold Breath, Toggle ADS, Anti-Recoil, Tact Jitter, Alt Jitter, Quick Scope, Sniper Scope, Slide Reload, Akimbo with Dual Easy, Always Run, Aim Assist, Long Jump, Special Ability & More.
You will find complete instructions and support for this tool given directly by the author, Excalibur – on the CronusMAX Community Forums.
Click Here For Full Instructions & Support: http://cronusmax.com/forums/showthre…nterface-S-G-I
A very special thanks to the very popular CronusMAX Community Staff Member, Excalibur.
We give you the fifth in a series of exclusive CronusMAX GamePacks which will perform all 220 Kombo Challenges for the Mortal Kombat vs DC Universe Game! For clearing out 10 challenges from a single character you get an achievement with a bonus achievement after completing all challenges. For many this is the most grueling part of the game. As always, CronusMAX has your back.
It has taken many, many hours to produce these packs. When it first started out, we could only fit 5 kombo challenges into a pack. Clearly, we weren’t happy with this and you certainly do not want these split into 50+ GamePacks! So our own GamePack Master Chief, KittyDawn pretty much shut himself away in a dark room until his eyes started to burn out of his skull!
This has been a much requested code set for some time, especially for a group of guys over at the Viking 360 community so we are happy to bring this to you as a first.
This pack covers the final 20 Kombo Challenges for the Bonus Characters in the roster. Everything is completely automated so just sit back and watch it rock! All Kombo Challenges #1 – #10 are performed for the following 2 DCU Characters:
User Guide Online Now: http://cronusmax.com/manual/mk_vs_dcu_kombo_challenges_bonus_characters.htm
A very special thanks to KittyDawn for once again spending hours and hours of gameplay to deliver an unbeatable set of MODS for the CronusMAX Community
Now Available in Cronus Pro:
Classes Available In The MK vs DCU Kombo Challenges – Bonus Characters GamePack:
A GamePack gives you the functionality of a fully modded controller without the need to install chips or solder wires. Simply load a GamePack onto your CronusMAX PLUS, configure it to your own preferred settings with an easy to use interface and you’re ready to go. This innovative new technology isn’t available anywhere else on the market. With a full selection of MODS at your fingertips, the CronusMAX PLUS is perfect for the gamer looking to add that extra edge.