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Topic: How to record and run your own combos

  1. #31
    Babyfaced Assassin

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    Re: How to record and run your own combos

    Please help... I have a xbox one controller connected trying to make a sequence for xb1 however the script is writing as if it was a ps4. Under tool -> options -> Device I have Xb1 Selected.

    Please Help

  2. #32
    Swizzy's Avatar Swizzy
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    Re: How to record and run your own combos

    Quote Originally Posted by Jayfrenkel View Post
    Please help... I have a xbox one controller connected trying to make a sequence for xb1 however the script is writing as if it was a ps4. Under tool -> options -> Device I have Xb1 Selected.

    Please Help
    It doesn't matter what the name says in the script, PS4, PS3, XB360, XB1 they're all just labels there to make it easier to understand, once compiled they'll all have the same value (for the corresponding button)
    Last edited by Swizzy; 26th September 16 at 12:58.

  3. #33
    Babyfaced Assassin

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    Re: How to record and run your own combos

    Thanks so much... I appreciate the help.

  4. #34
    Babyfaced Assassin

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    Re: How to record and run your own combos

    i will try this now

  5. #35
    Babyfaced Assassin

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    Re: How to record and run your own combos

    How can i stop the combo from looping though, when i hold the designated button, it keeps looping, how can i stop that? i want it to where i press (X) button and it stops while i hold the button?

  6. #36
    Swizzy's Avatar Swizzy
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    Re: How to record and run your own combos

    Quote Originally Posted by Dreaded Hemlock View Post
    How can i stop the combo from looping though, when i hold the designated button, it keeps looping, how can i stop that? i want it to where i press (X) button and it stops while i hold the button?
    Use event_release instead of get_val or event_press, you can also use the get_ptime to check how long the button was held...

  7. #37
    My Other Ride Is a Yoshi

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    Re: How to record and run your own combos

    Thank you

  8. #38
    Babyfaced Assassin

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    Re: How to record and run your own combos

    Awesome thanks!

  9. #39
    Babyfaced Assassin

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    Re: How to record and run your own combos

    Works great for Ufc2. Double Punch and Takedown defence. Thanks!

  10. #40
    My Other Ride Is a Yoshi

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    Re: How to record and run your own combos

    thanks! very helpfull

  11. #41
    Altar Desecrater

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    Re: How to record and run your own combos

    Thanks

  12. #42
    Mercenary

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    Re: How to record and run your own combos

    Could someone let me know if i did this combo correct thank you
    main {
    // right combo
    if (get_val(19)( //19= Right stick/ rs {
    combo_run (Combo_1)

    combo KUNGLAOTEMPEST {
    set_val(PS4_SQUARE, 100);
    wait(100);
    set_val(PS4_SQUARE, 0);
    wait(190);
    set_val(PS4_SQUARE, 100);
    wait(150);
    set_val(PS4_SQUARE, 0);
    wait(400);
    set_val(PS4_TRIANGLE, 100);
    wait(160);
    set_val(PS4_TRIANGLE, 0);
    wait(260);
    set_val(PS4_SQUARE, 100);
    wait(150);
    set_val(PS4_SQUARE, 0);
    wait(240);
    set_val(PS4_TRIANGLE, 100);
    wait(140);
    set_val(PS4_TRIANGLE, 0);
    wait(280);
    set_val(PS4_CIRCLE, 100);
    wait(140);
    set_val(PS4_CIRCLE, 0);
    wait(790);
    set_val(PS4_DOWN, 100);
    wait(190);
    set_val(PS4_DOWN, 0);
    set_val(PS4_RIGHT, 100);
    wait(80);
    set_val(PS4_RIGHT, 100);
    set_val(PS4_SQUARE, 100);
    wait(160);
    set_val(PS4_R2, 100);
    set_val(PS4_RIGHT, 100);
    set_val(PS4_SQUARE, 100);
    wait(70);
    set_val(PS4_R2, 100);
    set_val(PS4_RIGHT, 0);
    set_val(PS4_SQUARE, 100);
    wait(150);
    set_val(PS4_R2, 100);
    set_val(PS4_SQUARE, 0);
    wait(30);
    set_val(PS4_R2, 0);
    wait(1150);
    set_val(PS4_RIGHT, 100);
    wait(150);
    set_val(PS4_RIGHT, 0);
    wait(270);
    set_val(PS4_TRIANGLE, 100);
    wait(210);
    set_val(PS4_TRIANGLE, 0);
    wait(730);
    set_val(PS4_CROSS, 100);
    wait(120);
    set_val(PS4_CROSS, 0);
    wait(860);
    set_val(PS4_DOWN, 100);
    wait(150);
    set_val(PS4_DOWN, 0);
    set_val(PS4_RIGHT, 100);
    wait(160);
    set_val(PS4_RIGHT, 100);
    set_val(PS4_SQUARE, 100);
    wait(40);
    set_val(PS4_R2, 100);
    set_val(PS4_RIGHT, 100);
    set_val(PS4_SQUARE, 100);
    wait(50);
    set_val(PS4_R2, 100);
    set_val(PS4_RIGHT, 0);
    set_val(PS4_SQUARE, 100);
    wait(140);
    set_val(PS4_R2, 100);
    set_val(PS4_SQUARE, 0);
    wait(30);
    set_val(PS4_R2, 0);
    wait(730);
    set_val(PS4_UP, 100);
    wait(220);
    set_val(PS4_UP, 0);
    set_val(PS4_TRIANGLE, 100);
    wait(140);
    set_val(PS4_TRIANGLE, 0);
    wait(1570);
    set_val(PS4_R1, 100);
    wait(260);
    set_val(PS4_R1, 0);
    if iam missing anything please let me know

  13. #43
    Altar Desecrater

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    Re: How to record and run your own combos

    cant wait

  14. #44
    My Other Ride Is a Yoshi

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    Re: How to record and run your own combos

    Tanks for the guide, can't wait to try this once my order arrives

  15. #45
    Babyfaced Assassin

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    Cool Re: How to record and run your own combos

    I may need some help, I'm creating a step 4 scull busters jump combinations select! I need help with the script! I would like to post this publicly as there is no other mods for this available rightnow. There is a start jump, a short jump, a medium jump, and a long jump that took me a few days to record right, i need to program these to the up down right and left D pad, as well as fix some of the wait times at the end when i stoped the recording and hit options.

  16. #46
    Babyfaced Assassin

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    Re: How to record and run your own combos

    Thanks

  17. #47
    Babyfaced Assassin

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    Re: How to record and run your own combos

    thank you so much!

  18. #48
    Babyfaced Assassin

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    Re: How to record and run your own combos

    tyvm

  19. #49
    I Am Error

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    Re: How to record and run your own combos

    https://youtu.be/Bwp5vdSh5u8

    If someone can make a script for the right stick where
    RS Up does the beginning in slow motion in this link which is an instant air diagonal jump then press foward into a down 4 into down 2 into standing 2

    Then RS Down an instant air same as the RS up but an empty jump in into down 2 then standing 2

    Then RS Left an instant air dash into 2

    And lastly RS Right an instant air dash into 3 which should be a projectile ( and could you let me know if it is possible a single or rapid fire option for 3)

    Here is the link to my combo starter
    https://youtu.be/Bwp5vdSh5u8


    And maybe on the left stick left a backwards instant air dash right being foward and up being up and down being spam 3? Sorry for the long post but if this is not possible can I have the knowledge to assemble it? I can pay if necessary.
    Last edited by Cutthroat; 2nd February 18 at 16:01.

  20. #50
    My Other Ride Is a Yoshi

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    Re: How to record and run your own combos

    Quote Originally Posted by KittyDawn View Post
    This tutorial shows you how to record your combos with MAX Combo and then add the code required to run the combos.

    To record you combos, you will need your CronusMAX connected to your PC/Laptop via the PC Prog port and a controller connected to the input port of the CronusMAX. You can optionally have it plugged in to your console at the same time and record your inputs while playing a game. This has the advantage of you knowing that the combo works in game.

    Step 1

    Load Cronus Pro and press Ctrl+N or got to file>New empty script



    Step 2

    Go to plugins dropdown menu and load MAX Combo



    If you do not have MAX Combo installed, you can download it via the Plugin Manager

    Step 3

    Enter a name for you combo in the plugin and press the Start Capture button. A countdown will start to be ready to enter the combo you with to record via your controller.



    Step 4

    Press the actions you wish to record on your controller. When you have finished, you can click stop capture or wait for the capture buffer to fill.



    Step 5

    When the capture buffer is full or you have stopped it, you will be presented with a representation of what you just pressed in GPC code



    Step 6

    Highlight the code (you can ignore anything above combo Example1 { ), right click on the highlighted area and click copy



    Step 6

    You can now close the MAX Combo plugin and return to Cronus PRO which should show a blank screen.

    Right click anywhere on the screen and click paste. This will paste your recording into the Cronus PRO IDE.



    Step 7

    We now need a way to activate or run our combo, so we must create a main section before the combo, like so;



    Step 8

    Our main section is blank so the CronusMAX does not yet know when we want to run this combo. In this exmaple, we make the combo run whenever A/Cross is held. We do that with a get val command.

    For more examples on how you can run your combo, search for CronusMAX Tutorial 4 in the GPC library




    You have now completed the code to run your recorded combo. You can either program the script to your CronusMAX or test it via the Build and Run command in Cronus PRO.
    This is awesome, thank you. I've used your method to create a circular strafe, but i just cant get it right, I end up heading left or right whilst going in a circle. How do I adjust the parameters of the code ie if i make all "wait" commands (10) and the other PS4_LX commands (50). Would this resolve my issue?

    Any help will be greatly appreciated - thanks in advance.

  21. #51
    My Other Ride Is a Yoshi

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    Re: How to record and run your own combos

    Quote Originally Posted by Swizzy View Post
    Use event_release instead of get_val or event_press, you can also use the get_ptime to check how long the button was held...
    Hey I used your method and it works great I just want to know if I am using it for a fighting game the command only works on one side how can I get it to work on the other side?

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