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Topic: How to program scripts from the forums to your CronusMAX PLUS

  1. #31
    I Am Error

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    Re: How to program scripts from the forums to your CronusMAX PLUS

    Does the controller have to be plugged into the cm while loading game packs in order to successfully make the mods work in game?
    My controller was not plugged in to the cm when I put the gamepacks on, is that the reason my mods are not working?

  2. #32
    Swizzy's Avatar Swizzy
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    Re: How to program scripts from the forums to your CronusMAX PLUS

    Quote Originally Posted by Roostersniff View Post
    Does the controller have to be plugged into the cm while loading game packs in order to successfully make the mods work in game?
    My controller was not plugged in to the cm when I put the gamepacks on, is that the reason my mods are not working?
    Nope, it doesn't need to be connected...

  3. #33
    I Am Error

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    Re: How to program scripts from the forums to your CronusMAX PLUS

    Can you have multiple scripts on a single memory slot?

  4. #34
    Senior Staff

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    Re: How to program scripts from the forums to your CronusMAX PLUS

    Quote Originally Posted by jgruberman View Post
    Can you have multiple scripts on a single memory slot?
    you can have multiple mods into a single script loaded on a single memory slot: the max bytecode per script is 4096 bytes

  5. #35
    I Am Error

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    Re: How to program scripts from the forums to your CronusMAX PLUS

    Quote Originally Posted by LEX LOST View Post
    you can have multiple mods into a single script loaded on a single memory slot: the max bytecode per script is 4096 bytes
    Thanks. It seems that every time I try to add a second program to the same slot it overwrites the first one?

  6. #36
    Senior Staff

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    Re: How to program scripts from the forums to your CronusMAX PLUS

    Quote Originally Posted by jgruberman View Post
    Thanks. It seems that every time I try to add a second program to the same slot it overwrites the first one?
    you cannot do that, but you can merge more script into one following this guide: How to combine scripts

  7. #37
    Babyfaced Assassin

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    Re: How to program scripts from the forums to your CronusMAX PLUS

    Good tutorial! Thanks!

  8. #38
    My Other Ride Is a Yoshi

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    Re: How to program scripts from the forums to your CronusMAX PLUS

    Having a GPSeizure over here. This helps. Thanks!

  9. #39
    Babyfaced Assassin

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    Re: How to program scripts from the forums to your CronusMAX PLUS

    thank you for this!

  10. #40
    Babyfaced Assassin

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    Re: How to program scripts from the forums to your CronusMAX PLUS

    Very helpful thanks!

  11. #41
    Altar Desecrater

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    Re: How to program scripts from the forums to your CronusMAX PLUS

    OK I am about to go insane, everytime I go to program in the script ive written the CM device just says disconnected as soon as it enters program mode to install anything.

    PLEASE HELP.

  12. #42
    Babyfaced Assassin

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    Re: How to program scripts from the forums to your CronusMAX PLUS

    Can any one help can you adjust game pack settings in game on a ps4 thanks

  13. #43
    Babyfaced Assassin

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    Re: How to program scripts from the forums to your CronusMAX PLUS

    Very detailed guide, thank you! Hope I can get it to work.

  14. #44
    Babyfaced Assassin

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    Re: How to program scripts from the forums to your CronusMAX PLUS

    This is awesome thanks.

  15. #45
    Fastest Thing Alive

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    Re: How to program scripts from the forums to your CronusMAX PLUS

    thanks

  16. #46
    Babyfaced Assassin

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    Re: How to program scripts from the forums to your CronusMAX PLUS

    Thanks

  17. #47
    Babyfaced Assassin

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    NBA 2K18 PERFECT SHOT SCRIPT

    Hey everyone. New to this but i think i'm slowly getting used to it a lil. I would like to know if someone could possibly write a script for the Perfect shot for 2k18 like the script written for 2k15. As i read thru 15 it had the ability to record your shot and if i'm right you were able adjust it while playing. I appreciate anyone who could do that for me or at least give me a lil advice on how maybe i can try to create the script myself. thanks

  18. The Following User Says Thank You to Tha2ndComN For This Useful Post:


  19. #48
    My Other Ride Is a Yoshi

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    Re: How to program scripts from the forums to your CronusMAX PLUS

    хороший учебник

  20. #49
    Babyfaced Assassin

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    Re: How to program scripts from the forums to your CronusMAX PLUS

    This is going to change the world for me. I've passed on so many games because they didn't have legacy controls

  21. #50
    Fastest Thing Alive

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    Re: How to program scripts from the forums to your CronusMAX PLUS

    Thanks for this quick and easy tutorial guide.

  22. #51
    Babyfaced Assassin

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    Re: How to program scripts from the forums to your CronusMAX PLUS

    THANKS

  23. #52
    Babyfaced Assassin

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    Re: How to program scripts from the forums to your CronusMAX PLUS

    Your a super star OP.

    Thank you.

  24. #53
    Babyfaced Assassin

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    Re: How to program scripts from the forums to your CronusMAX PLUS

    Very nice write up thanks.

  25. #54
    Altar Desecrater

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    Re: How to program scripts from the forums to your CronusMAX PLUS

    Io sono nuovo e 'ho appena comprata, chi mi puo spiegare come iniziare? grazie

  26. #55
    My Other Ride Is a Yoshi

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    Re: How to program scripts from the forums to your CronusMAX PLUS

    Hey could you please tell me how i would go about adding my own scripts into an xbox 360 controller, say make D-PAD left do a script which i have the coding for?

  27. #56
    Forum Staff

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    Re: How to program scripts from the forums to your CronusMAX PLUS

    Quote Originally Posted by ryann View Post
    Hey could you please tell me how i would go about adding my own scripts into an xbox 360 controller, say make D-PAD left do a script which i have the coding for?
    Try this.


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  29. #57
    My Other Ride Is a Yoshi

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    Re: How to program scripts from the forums to your CronusMAX PLUS

    thank you so much, so i would just copy this in and replace your "my_script" with the script i want to add in?

  30. #58
    My Other Ride Is a Yoshi

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    Re: How to program scripts from the forums to your CronusMAX PLUS

    Hello?? Help please

  31. #59
    Forum Staff

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    Re: How to program scripts from the forums to your CronusMAX PLUS

    Quote Originally Posted by ryann View Post
    thank you so much, so i would just copy this in and replace your "my_script" with the script i want to add in?
    Yes.

  32. #60
    Babyfaced Assassin

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    Re: How to program scripts from the forums to your CronusMAX PLUS

    Quote Originally Posted by KittyDawn View Post
    So, one of our many helpful members of the community has answered your request and written a script for you.

    You know what it does and how to activate these exciting combo's. You cannot wait to try it out but wait, there is one problem. How on earth do I put this nicely coloured text onto this magic USB stick that I bought!?!?!

    Not to worry, we are here to help. This guide will show you step by step on how to take that script, test it and load it onto your CronusMax device.

    So, here's the scenario, you have asked in the forums for someone to make you a script. In this example, Joe Bloggs has asked someone to make him a script to turbo his right trigger button on his Xbox 360 when he presses it. One of the many generous members of the community has answered his request and posts this in the forums;

    Mr Bloggs is very grateful but is thinking 'What do I do with this, it isn't on my CM so how do I make it work!'

    The first them we need to do is copy all that information into our clipboard on the PC. So we click the large Select All button just above the code window.

    We can now either press Left Control (Ctrl) + C or right click on part of the text that is selected and click Copy.

    Now that we have the information in our clipboard, we load Cronus Pro and click the Compiler tab at the bottom, as seen in the picture below;

    Attachment 1393

    Now you can either press Left Ctrl+N or go to File > New and select Empty File. This will create a blank page for you.

    Now either press Left Ctrl+V or right click anywhere in the blank page and your clipboard contents will be pasted into this new page which in this case, is your script.

    Now we need to test the script to make sure if everything is ok. You will need your CronusMax plugged into your PC via the PC Prog port and you will also need a controller plugged into the CM. If you wish you can also have your CM plugged into your Console with the intended game for the script loaded.

    Now that everything is connected we 'build and run' the script to test it, so either press F5 on your keyboard or Click this icon on the Cronus Pro tool bar: Attachment 559


    Provided there are no errors in the script, the device monitor will appear and your CM LCD screen will look like this: (If the CM isn't connected to a console, it will have a dot in the top left hand corner as well)

    You should see a screen similar to this;

    Attachment 1394

    In the left hand box in device monitor you can see the inputs being received by the CM from your controller. If you move one of your analogue sticks around or press a button, you will see values change within this box.

    You may also notice that the values are changing in the right hand box also. The right hand box is showing you what the CM is outputting to your console and comparing the left and right hand box values, you can quickly see what the CM is doing with your inputs.

    So if you have the above script loaded in and press and hold the Right Trigger you will notice the Right Trigger value change to +100 in the left hand box but will be flashing and quickly changing from +100 to 0 in the right hand box.

    What device manager is telling you is that although you are holding down the right trigger, the CM is sending a signal to your console that the right trigger is being pressed and released quite quickly. This could make you shoot quicker in an First Person Shooter for example.

    When you are in build and run mode, the script is active and live data is being send to your console. So if you have the CM connected to your console and the intended game loaded, you can test it now. You can go into the game and test that killer combo, see if the anti recoil works or whatever its intended purpose is.

    Now that you have tested your script and have a smile on your face thinking, 'This is awesome' or 'This is the Muts Nuts' (if you're British). You are also thinking, I don't want to have to load my PC every time I want to use this, that's a pain in the......you know what. That's not a problem, now we load it onto our CM.

    Close device monitor by clicking the large X in the corner. Now either press Left Ctrl + S or go to File and select save. Save the file to a directory of your choice and give it a name. In this case I name this one Turbofire;

    Attachment 1395

    Now that it is saved, we program the script on to our CM. Click the Programmer tab, which is located to the right of the Compiler tab we selected earlier and you should see a screen like this which will have your script in the top left box as highlighted in orange in the picture;

    Attachment 1396

    Now, left click and hold the mouse button on your script name and drag it over to one of the blank numbered white boxes on the right hand side. In this case I chose slot 1. Once your script is in that box, you can click Program Device Slots in the bottom right hand corner then click OK on the windows that pops up. Here are a few pictures of the process;

    Attachment 1399
    Attachment 1398
    Attachment 1397

    When programming is complete, click finish. And that is it, you have loaded that script onto the CM and you can use it without your PC. You can take your CM round your friends house to make them jealous if you wish and show what it can do as the script is now in your CM until you decided to replace or delete it. You can unplug your CM and it the script will still be there the next day and the day after that and well, you get the idea.

    To select that script next time you play is just a press of a button. When you first connect your CM and Controller to your console and you have performed and necessary authorisation steps, your CM will display 0 (Zero). This means that no slots are selected. Now by pressing the button just below the 0 (within the orange box in the picture below), you can cycle through any populated slots on your CM. In the example we loaded the script turbofire to slot one, so we press this button until 1 is displayed on our CM;

    Attachment 1401

    Are there is it, while 1 is displayed on our CM , the loaded script is running and the CM will do whatever it was told to in the script.
    thank you so much for this

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