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Topic: BLACK OPS III [ S.G.I.] SCRIPT GAME INTERFACE M&Kb

  1. #1
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    Thumbs up BLACK OPS III [ S.G.I.] SCRIPT GAME INTERFACE M&Kb

    Attachment 1522


    BLACK OPS III v. 9.1
    Script Game Interface M & Kb version.

    WHITE 4ND N3RDY, x22dot
    Console : XBOX ONE, XBOX 360, PS 3, PS 4
    Game pads: All supported game pads.
    -----------------------------------------------------------------------------------------------------------------------------
    [/SIZE]IMPORTANT :
    1. Go to the tab
    BUTTON LAYOUT.
    You must ensure that the script buttons match the button layout that you are using in the game.

    Script buttons ____________ In game Button Layout
    Attachment 2506 Attachment 2507[/TIP]

    INFO



    How to use Rapid Fire Class?
    -----------------------------------------------------------------------------------------------------
    [B]

    CEMU EXTRA1..8 are EXTRA INPUT1..8 in X-AIM plugin.

    Attachment 1746 Attachment 1747 Attachment 1748
    NOTE: EXTRA INPUT1 is located in top left corner of the EXTRA INPUTS.
    To assign keyboard button to EXTRA_INPUT1 ( for example) which is CEMU_EXTRA1 in scripts follow the next steps:
    1. Put the mouse over the extra input 1 square and press right mouse button. From the pop up menu select keystroke.
    2. Now Press button from your keyboard ( in our example we press F5 ).
    That is.

    -------------------------------------------------------------------------------------------------------------------------------------------------------------

    14. BURST FIRE

    1. Select how to operate Burst Fire.
    2. Click on switch button ( connected to weapon) to make it ON.
    3. Select Rounds per burst.
    Attachment 1812 Attachment 2313
    -------------------------------------------------------------------------------------------------------------------------------------------------------------


    HOW TO USE THIS APPLICATION

    1. IMPORTANT: Goto the tab "BUTTON LAYOUT" and select your in game button layout.

    Script buttons ____________ In game Button Layout
    Attachment 2506 Attachment 2507

    2. Enable mods that you want to have.
    Attention some of the modes can not work together.

    Use application BLACK OPS III and enable Mods and adjust all settings, then use menu -> Copy to Clipboard.
    Now Go to CronusPro and select Menu -> File New ->Empty File.
    In the new window - Use right mouse button and select "Paste" ( alternatively - use short cut Ctr+V ).
    Start X-AIM plugin and select Layout Options ->Load GPC Script.



    Last edited by Excalibur; 6th September 16 at 05:22.


  2. #2
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    Re: BLACK OPS III [ S.G.I.] SCRIPT GAME INTERFACE M&Kb

    Thank you for this Excalibur.

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  4. #3
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    Re: BLACK OPS III [ S.G.I.] SCRIPT GAME INTERFACE M&Kb

    Great work Ivan!!!

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  6. #4
    My Other Ride Is a Yoshi

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    Re: BLACK OPS III [ S.G.I.] SCRIPT GAME INTERFACE M&Kb

    It looks very professional. You become better and better.

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  8. #5
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    Re: BLACK OPS III [ S.G.I.] SCRIPT GAME INTERFACE M&Kb

    Updated ...

    new version 1.4 release.

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  10. #6
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    Re: BLACK OPS III [ S.G.I.] SCRIPT GAME INTERFACE M&Kb

    quick male and a one click specialist ability activation.

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  12. #7
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    Re: BLACK OPS III [ S.G.I.] SCRIPT GAME INTERFACE M&Kb

    Quote Originally Posted by RingzGunz View Post
    quick male and a one click specialist ability activation.

    Thank you for the suggestions.

  13. #8
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    Re: BLACK OPS III [ S.G.I.] SCRIPT GAME INTERFACE M&Kb

    Auto sprint. Take a look at the walk walking and slide movements it could be made better too.

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  15. #9
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    Re: BLACK OPS III [ S.G.I.] SCRIPT GAME INTERFACE M&Kb

    Quote Originally Posted by RingzGunz View Post
    Auto sprint. Take a look at the walk walking and slide movements it could be made better too.

    Thank you . Please , explain in more details about walk walking and slide movements!



    Updated....

    BLACK OPS III varsion 1.5 released.

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  17. #10
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    Re: BLACK OPS III [ S.G.I.] SCRIPT GAME INTERFACE M&Kb

    I haven't checked the gamerpack in weeks, but has there been dropshot added to this gamerpack ?

  18. #11
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    Re: BLACK OPS III [ S.G.I.] SCRIPT GAME INTERFACE M&Kb

    Quote Originally Posted by ps4182 View Post
    I haven't checked the gamerpack in weeks, but has there been dropshot added to this gamerpack ?

    Yes, check the Shot Mode

    Attachment 1719

  19. #12
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    Re: BLACK OPS III [ S.G.I.] SCRIPT GAME INTERFACE M&Kb

    Can you please put the dropshot option in this gamerpack setup..






    ... Sorry its sideways.
    Attached Images Attached Images

  20. #13
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    Re: BLACK OPS III [ S.G.I.] SCRIPT GAME INTERFACE M&Kb

    Quote Originally Posted by Excalibur View Post
    Yes, check the Shot Mode

    Attachment 1719
    Hi Excalibur, can you please have a look at my post in the thread.....
    thankyou

  21. #14
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    Re: BLACK OPS III [ S.G.I.] SCRIPT GAME INTERFACE M&Kb

    Quote Originally Posted by ps4182 View Post
    Hi Excalibur, can you please have a look at my post in the thread.....
    thankyou

    Don't worry about Game pack. There will be new or updated version of it, when the game released.

  22. #15
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    Re: BLACK OPS III [ S.G.I.] SCRIPT GAME INTERFACE M&Kb

    Quote Originally Posted by Excalibur View Post
    Don't worry about Game pack. There will be new or updated version of it, when the game released.
    Thankyou Excalibur, I'm in Australia... The game gets realeased on Friday the 6th, is the gamerpack going to ready for Thursday night US time,
    i would love you be able to play BO3 with the gamerpack.

  23. #16
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    Re: BLACK OPS III [ S.G.I.] SCRIPT GAME INTERFACE M&Kb

    Quote Originally Posted by ps4182 View Post
    Thankyou Excalibur, I'm in Australia... The game gets realeased on Friday the 6th, is the gamerpack going to ready for Thursday night US time,
    i would love you be able to play BO3 with the gamerpack.

    Nope, to have a good game pack we need to know the game very well so we need to play the game and explore what we can exploit .

  24. #17
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    Re: BLACK OPS III [ S.G.I.] SCRIPT GAME INTERFACE M&Kb

    Quote Originally Posted by Excalibur View Post
    Nope, to have a good game pack we need to know the game very well so we need to play the game and explore what we can exploit .
    Can you please put dropshot into that gamerpack, and we can use it till it is revised.
    Please, that would be great ....
    Thankyou.

  25. #18
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    Re: BLACK OPS III [ S.G.I.] SCRIPT GAME INTERFACE M&Kb

    Quote Originally Posted by ps4182 View Post
    Can you please put dropshot into that gamerpack, and we can use it till it is revised.
    Please, that would be great ....
    Thankyou.
    Okay, I will ask @KittyDawn for that.

  26. #19
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    Re: BLACK OPS III [ S.G.I.] SCRIPT GAME INTERFACE M&Kb

    Thanks for you're program fellerz.. .im having a problem tho.. its not generating a code... its only generating your "" disclaimer

  27. #20
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    Re: BLACK OPS III [ S.G.I.] SCRIPT GAME INTERFACE M&Kb

    Quote Originally Posted by Excalibur View Post
    Okay, I will ask @KittyDawn for that.
    Thankyou Excalibur.
    cronusmax is fantastic, and all you guys are doing a fantastic job.

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