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Topic: Aim Assist: Call of Duty V5 BETA 2 [Aim/Movement Exploits] GamePack

  1. #1
    Senior Staff

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    Exclamation Aim Assist: Call of Duty V5 BETA 2 [Aim/Movement Exploits] GamePack

    BRAND NEW METHOD for the "Aim Assist Exploits".

    Aim Assist: Call of Duty V5 BETA 2 - GamePack

    This is the Aim Assist V5 BETA 1 Thread [OLD/OUTDATED]: [LINK]: Aim Assist V5 GamePack - Recommend that you read all the posts in this topic also so it gives you a good idea on the history of this Mod and how it works - especially how other people have it setup and any issues they have overcome.

    ***PLEASE SHARE YOUR SETTINGS SO OTHERS CAN TRY THEM OUT - BE SURE TO INCLUDE WHAT CONSOLE YOU HAVE WHEN DISCUSSING YOUR OWN SETUP***


    GREEN Feature is added and is working
    YELLOW Feature needs update
    RED Feature is going to be added soon
    PURPLE Feature is taken out for a recode

    Supported Games:
    - Call of Duty: Infinite Warfare
    - Call of Duty: Modern Warfare Remastered
    - Call of Duty: Black Ops 3
    - Call of Duty: [Any]

    In Game Button Layout:
    - Trigger [Non Flipped]
    - Trigger [Flipped]


    Game Mode:
    - Normal
    - Hardcore


    Aim Assist [Method]: *NEW*

    - V5
    - V5 [SBS] (Side by Side)
    - V5 [Call of Duty Method]


    Deadzone: (Recode)
    - Recommended
    - Wider
    - Widest
    - Custom [Adjustable] *NEW*


    Exploit Time [Operation Intervall]: *NEW*
    - 10ms
    - 20ms
    - 30ms


    Aim Assist V5:
    - Controller Mode
    - Mouse Mode [XIM4/XAIM]


    Aim Assist V5 Strength:

    - Custom [Adjustable] *NEW*

    Aim Correction V2:
    - Controller Mode
    - Mouse Mode [XIM4/XAIM]


    Aim Correction V2 Strength: (Recode)
    - Recommended
    - Stronger
    - Strongest


    Aim Correction V2 Frequency:
    - Recommended
    - Faster
    - Fastest


    Movement Exploit:
    eSlide
    - Strafe Jump


    Movement Exploit Button Selection:

    - All Buttons available

    Mod Indicator:
    - GamePack [OFF] = Red LED
    - GamePack [ON] = Green LED
    - Toggle via (VIEW/SELECT + X/A)

    Control Mode:
    - Aim Assist is working White LED is blinking
    - Aim Assist is not working LED is [OFF]
    - Toggle via (A/CROSS + UP)

    IMPORTANT:

    Activate In Game "Target/Aim Assist".
    The "Stock" Attachment In Game will make the "Aim Assist" become more powerfull.



    Changelog:

    1.0 Released GamePack
    1.1 Added new "Aim Assist Method" and support for any Call of Duty, removed some Features for recode.
    1.2 Removed the minimum Value limit for the adjustable features.
    1.3 Added "Auto Sprint", "Rapid Fire", "Double Jump" and "Hair Trigger".
    Rapid Fire Note: As always, this mod is not meant for Automatic weapons - it would actually slow the fire rate down.
    1.4 Added "Jitter Mod" for Call of Duty: Infinite Warfare
    Jitter Note: Once you enter the Game and press (Xbox Guide/Playstation Button) this will break your Jitter Mod. If you pressed it by an accident, you have to fully restart the game.


    Where do I find this GamePack?

    It is called "Aim Assist: Call of Duty V5 BETA 2"





    ### [Video Demonstration]: (What does it do?)
    Special thanks to @Excalibur to be my test target.





    Feedback from the Users:

    Quote Originally Posted by fedexfan View Post
    This is the best gamepack ever!!! Dropped a couple of nukes with 2.1 and with the aim correction I don't even know I'm hitting people, I just watch the kill feed with my name in it. Awesome work mate
    Quote Originally Posted by DynexTheSergal View Post
    This is the greatest aim assist ever I've been playing this on Infinite Warfare and it works like a charm!
    Quote Originally Posted by Carl Robo View Post
    omg at the start of the game i was in there spawn that fast i took 4 out from behind this is awesome
    you are full of surprises x22DOT
    Quote Originally Posted by Zeusus View Post
    Thk you, bro.
    Really nice of you.
    I'm melting enemies, with your script.
    Quote Originally Posted by Cables View Post
    Wow my aim is god like, on MWR great job x22Dot you never fail to impress me.
    Quote Originally Posted by dracster View Post
    WoW nice mod !!!
    Quote Originally Posted by EMin3m View Post
    Awesome works great on xbox one with xbox one controller, its not aim assist its aim bot xD. Keep it up
    Quote Originally Posted by con way cruiser View Post
    V5 aim assist is ridiculous and when I say ridiculous I mean awesome it is a true aim magnet.
    Quote Originally Posted by Proevofan92 View Post
    Just tried it on Xbox and works perfectly, aim assist is ridiculous, was able to hit shots with the shotgun when normally I miss every time.
    Quote Originally Posted by Carl Robo View Post
    working well with MWR LOVING IT
    works well with IW as well
    Quote Originally Posted by trees View Post
    You made this disabled gamers day I dont feel like a hinderance to my team anymore
    Last edited by x22DOT; 17th June 17 at 09:39.

  2. The Following 15 Users Say Thank You to x22DOT For This Useful Post:


  3. #2
    Senior Staff

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    Re: [NEW] Aim Assist V5 BETA 2 [Aim/Movement Exploits] #

    Instructions:

    Aim Assist V5:
    - Controller Mode
    - Mouse Mode

    Controller Mode:
    If you are using a Controller you have to choose "Controller Mode".

    Mouse Mode:
    If you are using a Mouse with XIM4 or X-AIM you have to choose "Mouse mode".

    Both modes have optimized "Deadzones" so that there is little to no shaking issues while aiming.
    For X-AIM you would need 2 x CronusMAX Devices to use a GamePack.


    Aim Correction V2:
    - Controller Mode
    - Mouse Mod [XIM4/XAIM]

    Aim Correction will kick in after "Aim Assist" is turned off by its "Deadzone".
    This Feature will correct every (adjustable) 'XY ms' of the crosshair to the enemy model without noticing any shaking on the screen.

    Aim Assist V5 Strength:
    - Custom [Adjustable]

    Custom [Adjustable]:
    The "Aim Assist" strength is adjustable.


    Aim Correction V2 Strength:
    - Recommended
    - Stronger
    - Strongest

    Recommended:
    The "Aim Correction" strength is optimized and recommended!

    Stronger:
    The "Aim Correction" strength is stronger.

    Strongest:
    The "Aim Correction" strength is strongest.


    Aim Correction V2 Frequency:
    - Recommended
    - Faster
    - Fastest

    Recommended:
    Aim Correction V2 will correct your Crosshair every 'XY ms' that is recommended.

    Faster:
    The time between corrections are now faster.

    Fastest:
    The time between corrections are the fastest.


    Deadzone:
    - Recommended
    - Wider
    - Widest
    - Custom [Adjustable]

    Recommended:
    After a Deadzone (Aim Stick) the "Aim Assist" Mod will turn itself off to guarantee little to no shaking effect while aiming. Recommended Deadzone!

    Wider:
    You need more pressure on the (Aim Stick) until "Aim Assist" will turn off, this leads to longer active "Aim Assist Exploit" and that means "more aim assist time".

    Widest:
    You need even more pressure on the (Aim Stick) until "Aim Assist" will turn off, this leads to longer active "Aim Assist Exploit" and that means "more aim assist time".

    Custom [Adjustable]:
    The "Deadzone" is adjustable.


    Exploit Time [Operation Interval]
    - 20ms [Recommended]
    - 10ms [Fastest]
    - 30ms [Slowest]

    The "time" cooldown between the exploiting loops.
    Fastest means not best.


    Aim Assist [Method]
    - V5
    - V5 [SBS] (Side by Side)
    - V5 (All Titles)

    Different types to exploit the "In Game" Target/Aim Assist.
    Each method have different performance regarding Vision Shake and/or Stickyness.


    Movement Exploit
    - eSlide
    - Strafe Jump

    eSlide:
    It is similar to the "Black Ops 3 - G Slide Glitch"

    Strafe Jump:
    The famous "long jump Glitch" from the older Call of Duties.

    You have to be sprinting before activating the feature.


    Movement Exploit Button Selection
    - All Buttons available

    Choose any Button to set as a "activator" for the "Movement Exploit".


    Mod Indicator
    - GamePack [OFF] = Red LED
    - GamePack [ON] = Green LED
    - Toggle via (VIEW/SELECT + X/A)


    Control Mode
    - Aim Assist is working White LED is blinking
    - Aim Assist is not working LED is [OFF]
    - Toggle via (A/CROSS + UP)

    To check if "Aim Assist" is working or not.
    Last edited by x22DOT; 16th June 17 at 17:02.

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  5. #3
    Senior Staff

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    Re: [NEW] Aim Assist V5 BETA 2 [Aim/Movement Exploits] #

    FAQ:

    #Supported Games?

    All Call of Duties


    #Supported Controller?
    X1/PS4 Controller & XIM4/XAIM*
    *Need 2 CM Devies

    #What "In Game Attachment" could improve the "Aim Assist Exploit".

    Stock Attachment

    #My "Aim Assist" is not working?
    Check if the In Game "Target Assist" is Enabled.
    Check if the In Game "Sensitivity" matches the "GamePack Setup".
    Check if the "White LED" is on while in "Control Mode".
    Last edited by x22DOT; 16th June 17 at 17:01.

  6. #4
    Senior Staff

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    Re: [NEW] Aim Assist V5 BETA 2 [Aim/Movement Exploits] #

    /// PLACEHOLDER ///

  7. #5
    Zeal Prophet

    User Info Menu

    Re: [NEW] Aim Assist V5 BETA 2 [Aim/Movement Exploits] #

    What is AA v5 sbs?

  8. #6
    Senior Staff

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    Re: [NEW] Aim Assist V5 BETA 2 [Aim/Movement Exploits] #

    Quote Originally Posted by Zeusus View Post
    What is AA v5 sbs?
    Its in the instruction

  9. #7
    Mercenary

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    Re: [NEW] Aim Assist V5 BETA 2 [Aim/Movement Exploits] #

    when will it be live my friend

  10. #8
    Senior Staff

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    Re: [NEW] Aim Assist V5 BETA 2 [Aim/Movement Exploits] #

    soon

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  12. #9
    Forum Admin

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    Re: [NEW] Aim Assist V5 BETA 2 [Aim/Movement Exploits] #

    Uploading....

    Edit:
    Uploaded.
    Last edited by x22DOT; 11th June 17 at 20:24.

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  14. #10
    Do a Barrel Roll!

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    Re: [NEW] Aim Assist V5 BETA 2 [Aim/Movement Exploits] #

    Good job, DOT. The 'adjustable' feature will be useful; people can now finally experiment with different values and share them for others.

    Any ETA on Bo3? Keep the good work up.
    Last edited by SEEDS; 11th June 17 at 20:44.

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  16. #11
    Senior Staff

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    Re: [NEW] Aim Assist V5 BETA 2 [Aim/Movement Exploits] #

    Quote Originally Posted by SEEDS View Post
    Good job, DOT. The 'adjustable' feature will be useful; people can now finally experiment with different values and share them for others.

    Any ETA on Bo3? Keep the good work up.
    Thank you, I think you are right.
    So people can adjust things untill they feel good.

    Your BO3 Question has been answerd in the FAQ.

  17. #12
    Fastest Thing Alive

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    Re: [NEW] Aim Assist V5 BETA 2 [Aim/Movement Exploits] #

    The side by side method with everything set at recommended is working fantastic. Works better for me than the v5 method.

  18. The Following User Says Thank You to trees For This Useful Post:


  19. #13
    Zeal Prophet

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    Re: [NEW] Aim Assist V5 BETA 2 [Aim/Movement Exploits] #

    Quote Originally Posted by trees View Post
    The side by side method with everything set at recommended is working fantastic. Works better for me than the v5 method.
    Are you on X1 or PS4?

    I just tried it, in the rush before going to work. IMO the shaking is heavy when playing with v5 sbs, than v5.

    Ps4, Xim4.
    Sensitivity 20.
    Recommended.

  20. #14
    I Am Error

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    Re: [NEW] Aim Assist V5 BETA 2 [Aim/Movement Exploits] #

    I need some clarity brother, The Aim Assist V5 Beta 1/2.4 and Beta 2/1.0,will be available as seperate Gamepacks or will it just be Aim Assist V5 Beta 2/1.0,which will be concluded as Aim Assist V6..? havent tried out the latest 2/1.0 yet but your description of the features looks Yummy,ill be on it soon to give you some feedback brother...keep up the great work.

  21. #15
    Mercenary

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    Re: [NEW] Aim Assist V5 BETA 2 [Aim/Movement Exploits] #

    I have had a little play and what a difference it makes with the sbs i have put my settings up and a small capture.
    it runs nice on line as well in hardcore game play Attachment 3751 Attachment 3752 Attachment 3753


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  23. #16
    I Am Error

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    Re: [NEW] Aim Assist V5 BETA 2 [Aim/Movement Exploits] #

    Thanks brother,no shaking at all with your setup,will those settings work for the controller as well on a 5 sens..?

  24. #17
    Mercenary

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    Re: [NEW] Aim Assist V5 BETA 2 [Aim/Movement Exploits] #

    Quote Originally Posted by Rankless View Post
    Thanks brother,no shaking at all with your setup,will those settings work for the controller as well on a 5 sens..?
    i always run mine at insane 20 as i have to to use my xim4
    you need to run you sensitivity in setup the same as you have it in game

    i use my controller and mouse together as i dont use keyboard
    so i play game with controller and mouse
    Last edited by Carl Robo; 12th June 17 at 05:33.

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  26. #18
    I Am Error

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    Re: [NEW] Aim Assist V5 BETA 2 [Aim/Movement Exploits] #

    I know that...let me rephrase my question,will the 30 AA V5 and 45 AA V5 SBS work for a controller as well..?

  27. #19
    Mercenary

    User Info Menu

    Re: [NEW] Aim Assist V5 BETA 2 [Aim/Movement Exploits] #

    Quote Originally Posted by Rankless View Post
    I know that...let me rephrase my question,will the 30 AA V5 and 45 AA V5 SBS work for a controller as well..?
    yes i should thinks so give it a try its the only way to find out

    i have set up for the mouse and left the rest at default ill try just controller now
    Last edited by Carl Robo; 12th June 17 at 05:45.

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  29. #20
    I Am Error

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    Re: [NEW] Aim Assist V5 BETA 2 [Aim/Movement Exploits] #

    I really appreciate your response brother,im doing a horrible shift at work,will only be able to test out the mod in a couple of hours,if you can test it with a controller with your settings,that would be awesome and a super cool video would just be amazing,thanks brother

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