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Topic: Destiny XAIM - Rapid Fire, Anti-Recoil, Sparrow turning, easy buttons, etc

  1. #1
    Fastest Thing Alive

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    Destiny XAIM - Rapid Fire, Anti-Recoil, Sparrow turning, easy buttons, etc


    Code:
    ------ GPC: Build started ------
    2: Destiny XAIM-5.gpc
    Compilation completed with 0 warning(s)
    Total byte size: 2926 bytes (71.44%)
    Total variables used: 71 of which 24 are dedicated to combos (63.39%)
    Attached Files Attached Files
    Last edited by Aetherlight; 1 Week Ago at 10:49.

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  3. #2
    Babyfaced Assassin

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    Re: Destiny XAIM - Rapid Fire, Anti-Recoil, Sparrow turning, easy buttons, etc

    Thank you
    can you please post what is the best setting for the mouse in destiny ?

  4. #3
    Fastest Thing Alive

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    Re: Destiny XAIM - Rapid Fire, Anti-Recoil, Sparrow turning, easy buttons, etc

    I put my personal settings in the file:

    // personal settings: (works for me but could probably be tweeked)
    //
    // cheap RedDragon brand 24000 DPI 5 button mouse (left(1),right(2),middle(3), and 2 thumb buttons (4&5))
    // ** I do not recommend this brand because pressing any 3 mouse buttons at the same time does not work correctly **
    // ----------------------------------------------------
    // Smoothness: [X: 15] [Y: 15] [Y/X: 1.00]
    // Acceleration: [X: 0.300] [Y: 0.300] [Y/X: 1.000]
    // Sensitivity: [X: 30.000] [Y: 30.000] [Y/X: 1.000]
    // Stickize: [X: 142] [Y: 142] [Y/X: 1.00]
    // Deadzone: [X: 21] [Y: 21] [Y/X: 1.00]
    // Shape: [ELLIPSE]
    // DPI: 800
    // ----------------------------------------------------

  5. #4
    Fastest Thing Alive

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    Re: Destiny XAIM - Rapid Fire, Anti-Recoil, Sparrow turning, easy buttons, etc

    updated with some "combo_stop" to cancel out the long holding duration for the ghost combos (press weapon switch again to cancel going to orbit

    Last edited by Aetherlight; 6 Days Ago at 14:39.

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  7. #5
    Babyfaced Assassin

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    Re: Destiny XAIM - Rapid Fire, Anti-Recoil, Sparrow turning, easy buttons, etc

    Thank you
    i find out that in ps4 my default button layout is different
    my default ps4 layout is
    FIRE =PS4_R2 , AIM =PS4_L2 ,
    MELEE =PS4_R1 , GRENADE =PS4_L1 ,

    define//{ DEF -- BUTTONS
    MOVE_X =PS4_LX , AIM_X =PS4_RX ,
    MOVE_Y =PS4_LY , AIM_Y =PS4_RY ,
    FIRE =PS4_L1 , AIM =PS4_R1 ,
    MELEE =PS4_L2 , GRENADE =PS4_R2 ,
    HIGHLIGHT =PS4_L3 , SPRINT =PS4_R3 ,
    JUMP =PS4_CROSS , RELOAD =PS4_SQUARE ,
    WEP_SWITCH=PS4_TRIANGLE, CROUCH =PS4_CIRCLE ,
    GHOST_BTN =PS4_TOUCH , INVENTORY=PS4_OPTIONS,
    DOWN =PS4_DOWN ,

  8. #6
    Fastest Thing Alive

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    Re: Destiny XAIM - Rapid Fire, Anti-Recoil, Sparrow turning, easy buttons, etc

    Hi, just want to confirm, we need two cronusmax to use this kind of rapidfire & antirecoil gpc with mouse & kb in ps4 right?

  9. #7
    Senior Staff

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    Re: Destiny XAIM - Rapid Fire, Anti-Recoil, Sparrow turning, easy buttons, etc

    Quote Originally Posted by coblos View Post
    Hi, just want to confirm, we need two cronusmax to use this kind of rapidfire & antirecoil gpc with mouse & kb in ps4 right?
    you need 2 CM only if you want to use a gamepack with X-Aim.
    but if you use a script you need only one

  10. #8
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    Re: Destiny XAIM - Rapid Fire, Anti-Recoil, Sparrow turning, easy buttons, etc

    Quote Originally Posted by LEX LOST View Post
    you need 2 CM only if you want to use a gamepack with X-Aim.
    but if you use a script you need only one
    Thanks for the reply.
    I think I got confused between gpc/script and gamepacks, I thought they're the same.
    It's good to know that I can still use some anti recoil and rapidfire with mouse

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