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Topic: The Division SASG Script Help

  1. #31
    Babyfaced Assassin

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    Re: The Division SASG Script Help

    Can you help me whit this script, but im using 2 sasg, so i need same capabilities in both weapons please

  2. #32
    Zeal Prophet

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    Re: The Division SASG Script Help

    //Posted by LEX LOST, a member of the community in the CronusMAX Forums - http://cronusmax.com/forums

    //Posted : Tuesday 7th of November, 2017 11:28 UTC




    // SASG New (rapidfire + antirecoil)

    define recoil =50;

    int onoff = TRUE;

    main {
    if (get_val(PS4_L2)&& get_ptime(PS4_L2) > 1000) {
    combo_run(MarkTargets);
    }

    if(event_press(PS4_TRIANGLE)) {onoff=!onoff;}
    if(get_val(PS4_L2)){
    combo_run(rapid);
    }

    if(event_release(PS4_L2)){
    combo_stop(rapid);
    }
    if((get_val(PS4_LY)) < -90){
    combo_run(Turbo_1);
    }
    }
    combo MarkTargets {
    set_val(PS4_UP, 100);
    wait(50);
    set_val(PS4_UP, 0);
    wait(1000);
    }
    combo rapid{
    set_val(PS4_R2, 100);
    wait(70);
    set_val(PS4_L2, 0);
    wait(90);
    set_val(PS4_RY, recoil); //recoil=50
    wait(175);

    set_val(PS4_R2, 100);
    wait(70);
    set_val(PS4_L2, 0);
    wait(90);
    set_val(PS4_RY, recoil);
    wait(190); //can decrease to 185, is 190 to be safe
    }
    combo Turbo_1 {
    set_val(PS4_L3, 100);
    set_val(PS4_CIRCLE, 100);
    wait(100);
    set_val(PS4_L3, 100);
    set_val(PS4_CIRCLE, 100);
    }
    How do you add auto-end to this script please

  3. #33
    Senior Staff

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    Re: The Division SASG Script Help

    Quote Originally Posted by TRIBAL View Post
    How do you add auto-end to this script please
    what do you mean for auto end?

  4. #34
    Zeal Prophet

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    Re: The Division SASG Script Help

    Ls

  5. #35
    Zeal Prophet

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    Re: The Division SASG Script Help

    xbox one control left lever

  6. #36
    Senior Staff

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    Re: The Division SASG Script Help

    Quote Originally Posted by TRIBAL View Post
    xbox one control left lever

    so, explain what you want to do with it

  7. #37
    Zeal Prophet

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    Re: The Division SASG Script Help

    [QUOTE = LEX LOST; 1082325] 1)
    [GPC]
    // SASG - sem alternar
    // AUTOSTRAFE - toque duas vezes em DPAD UP)

    define speed = 152; // diminui para uma velocidade mais rápida - aumenta para uma velocidade mais lenta
    define recoil = 47;
    define strafe_switch = 13;

    int timelimit = 300; // aumentar se é rápido
    int DbleClick = 0;
    int Strafe_onoff;


    principal {

    if (DbleClick> 0) DbleClick = DbleClick - get_rtime ();
    se (event_press (strafe_switch) && DbleClick <= 0) {DbleClick = timelimit; }
    else if (event_press (strafe_switch) && DbleClick> 0) {Strafe_onoff =! Strafe_onoff;}
    se (Strafe_onoff) {combo_run (strafe);}

    if (get_val (PS4_L2)) {
    combo_run (sasg);
    }
    se (event_release (PS4_L2)) {
    combo_stop (sasg);
    }

    }
    combo strafe {
    wait (100);
    set_val (11, 100);
    aguarde (500);
    aguarde (100);
    set_val (11, -100);
    aguarde (500);
    }

    combo sasg {
    set_val (PS4_R2, 100);
    aguarde (70);
    set_val (PS4_L2, 0);
    aguarde (90);
    set_val (PS4_RY, recuo);
    esperar (velocidade);

    set_val (PS4_R2, 100);
    aguarde (70);
    set_val (PS4_L2, 0);
    aguarde (90);
    set_val (PS4_RY, recuo);
    esperar (velocidade);
    } [/ GPC]

    2)
    [GPC]
    // Comando SASG
    // AUTOSTRAFE - toque duas vezes em DPAD UP)


    define velocidade = 152; // diminui para uma velocidade mais rápida - aumenta para uma velocidade mais lenta
    define recoil = 47;
    define strafe_switch = 13;

    int timelimit = 300; // aumentar se é rápido
    int DbleClick = 0;
    int Strafe_onoff;
    int onoff = FALSE;

    principal {

    if (DbleClick> 0) DbleClick = DbleClick - get_rtime ();
    se (event_press (strafe_switch) && DbleClick <= 0) {DbleClick = timelimit; }
    se (event_press (strafe_switch) && DbleClick> 0) {Strafe_onoff =! Strafe_onoff;}
    se (Strafe_onoff) {combo_run (strafe);}

    se (event_press (PS4_TRIANGLE)) {onoff =! onoff;}
    se (get_val (PS4_L2) && onoff) {
    combo_run (sasg);
    }
    se (event_release (PS4_L2)) {
    combo_stop (sasg);
    }

    }
    combo strafe {
    wait (100);
    set_val (11, 100);
    aguarde (500);
    aguarde (100);
    set_val (11, -100);
    aguarde (500);
    }

    combo sasg {
    set_val (PS4_R2, 100);
    aguarde (70);
    set_val (PS4_L2, 0);
    aguarde (90);
    set_val (PS4_RY, recuo);
    esperar (velocidade);

    set_val (PS4_R2, 100);
    aguarde (70);
    set_val (PS4_L2, 0);
    aguarde (90);
    set_val (PS4_RY, recuo);
    esperar (velocidade);
    } [/ GPC] [/ QUOTE]
    have to join the 2 script?

  8. #38
    Senior Staff

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    Re: The Division SASG Script Help

    Quote Originally Posted by TRIBAL View Post
    have to join the 2 script?
    post here the 2 script using the GPC wrapper





    but, before that, please don't pass your scripts through google translate ...

  9. #39
    Babyfaced Assassin

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    Re: The Division SASG Script Help

    hi lex i want this script for both sasg 12 shotgun


    //Posted by ServicePackNL, a member of the community in the CronusMAX Forums - http://cronusmax.com/forums

    //Posted : Monday 27th of November, 2017 17:07 UTC


    // SASG L2 Regolabile


    define speed = 170; // decrease for a faster speed - increase for a slower speed
    define recoil = 45;

    int onoff = FALSE;

    main {
    if(event_press(PS4_TRIANGLE)) {onoff=!onoff;}
    if(get_val(PS4_L2) && onoff){
    combo_run(sasg);
    }
    if(event_release(PS4_L2)){
    combo_stop(sasg);
    }

    }

    combo sasg {
    set_val(PS4_R2, 100);
    wait(70);
    set_val(PS4_L2, 0);
    wait(90);
    set_val(PS4_RY, recoil);
    wait(speed);

    set_val(PS4_R2, 100);
    wait(70);
    set_val(PS4_L2, 0);
    wait(90);
    set_val(PS4_RY, recoil);
    wait(speed);
    }

  10. #40
    Senior Staff

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  11. #41
    Fastest Thing Alive

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  12. #42
    Senior Staff

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  13. #43
    Fastest Thing Alive

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    Re: The Division SASG Script Help

    thanks

  14. #44
    Babyfaced Assassin

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    Re: The Division SASG Script Help

    Lex, when you get a chance, can you please show me how to do the following?

    1. Make this all function with the R2 button instead of the L2
    2. Add auto Strafe
    3. Add LED indicator for when active

    Thank you very much.

    Last edited by boat_58; 22nd January 18 at 10:30.

  15. #45
    Senior Staff

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    Re: The Division SASG Script Help

    Quote Originally Posted by boat_58 View Post
    Lex, when you get a chance, can you please show me how to do the following?

    1. Make this all function with the R2 button instead of the L2
    2. Add auto Strafe
    3. Add LED indicator for when active

    Thank you very much.
    here you go:



  16. #46
    My Other Ride Is a Yoshi

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    Re: The Division SASG Script Help

    Hi Lex I noticed you are very helpful to the community, i was wandering if you can create an anti recoil script for the defending operator Ela in Rainbow Six Siege. (MOUSE AND KEYBOARD PLEASE)
    Last edited by Bilal; 23rd January 18 at 00:17.

  17. #47
    My Other Ride Is a Yoshi

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    Re: The Division SASG Script Help

    and sorry to be annoying but im not sure what file I should save it under should it be a .gpc?
    Last edited by Bilal; 23rd January 18 at 00:22.

  18. #48
    Senior Staff

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    Re: The Division SASG Script Help

    Quote Originally Posted by Bilal View Post
    Hi Lex I noticed you are very helpful to the community, i was wandering if you can create an anti recoil script for the defending operator Ela in Rainbow Six Siege. (MOUSE AND KEYBOARD PLEASE)

  19. #49
    My Other Ride Is a Yoshi

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    Re: The Division SASG Script Help

    thank you so much lmao

  20. #50
    My Other Ride Is a Yoshi

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    Re: The Division SASG Script Help

    oh yah and how do i apply this to game????

    - - - Updated - - -

    I'm so annoying sorry. :[

  21. #51
    My Other Ride Is a Yoshi

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    Re: The Division SASG Script Help

    int ANTI_RECOIL;
    int ANTI_RECOIL_LEFT;
    int ANTI_RECOIL_RIGHT;

    int anti_recoil;
    int anti_recoil_left;
    int anti_recoil_right;

    main {

    ANTI_RECOIL = 0; // Change this value to compensate vertical recoil (0 - 100)

    if(get_val(7)) { // Change this value: 4 = rapidfire+quickscope with aim+fire // 7 = rapidfire+quickscope with aim only
    set_val(4, 100); // Don't change this value!
    combo_run(SASG_v2);
    }
    if(combo_running(SASG_v2)){
    combo_run(AntiRecoil);
    }

    }

    combo SASG_v2 {
    wait(90);
    set_val(7, 0);
    wait(90);
    set_val(4, 0);
    wait(150);
    }

    combo AntiRecoil {
    anti_recoil = get_val(10) + ANTI_RECOIL;
    if(anti_recoil > 100) anti_recoil = 100;
    set_val(10, anti_recoil);
    anti_recoil_left = get_val(9) - ANTI_RECOIL_LEFT;
    if(anti_recoil_left > 100) anti_recoil_left = 100;
    set_val(9, anti_recoil_left);
    anti_recoil_right = get_val(9) + ANTI_RECOIL_RIGHT;
    if(anti_recoil_right > 100) anti_recoil_right = 100;
    set_val(9, anti_recoil_right);
    } // end



    Hey Lex, Can you please edit this script for me to where i can have no mods on my secondary and use this sasg script as my primary?? would be much appreciated

  22. #52
    Babyfaced Assassin

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    Re: The Division SASG Script Help

    Thank you so much Lex

  23. #53
    Babyfaced Assassin

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    Re: The Division SASG Script Help

    Can i get the script im new and dont understand much about ajusting anything

  24. #54
    Babyfaced Assassin

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    Re: The Division SASG Script Help

    Glad i found these forums !

  25. #55
    Zeal Prophet

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    Last edited by TRIBAL; 13th June 18 at 19:27.

  26. #56
    Zeal Prophet

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    Last edited by noozbar; 14th June 18 at 03:58.

  27. #57
    Forum Staff

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    Re: PLEASE SOMEONE CAN JOIN THESE TWO SCRIPT

    @TRIBAL

    Stop hijacking thread please, it' not a Destiny thread

    If you post script, use GPC wrap



    Write a message in your post with your request

  28. The Following User Says Thank You to noozbar For This Useful Post:


  29. #58

  30. #59
    Fastest Thing Alive

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