hey all, i'm not the best at coding but could you make an action swap to another action if an event does not hapen in a certain amount of time. For example
combo Tap_1 {
set_val(PS4_SQUARE, 0);
wait(1);
set_val(PS4_SQUARE, 100);
if(get_rumble(RUMBLE_A) > 110 )
set_val(PS4_SQUARE, 100);
wait(550);
set_val(PS4_SQUARE, 0);
but if (get_rumble(RUMBLE_A) > 110 ) does not activate in 1 second the set_val(PS4_SQUARE, 100);
wait(550); becomes set_val(PS4_SQUARE, 100);
wait(400);

thanks in advanced.