I understood how the recoil works, but that's not my problem. My problem is the misalignment of the scope: as you can see in the image below without your script it shoots correctly in the yellow circle, with your script it aims lower in the red circle. Is there a way to fix it? I hope to have better clarify my problem.
Attachment 5947
I understood how the recoil works, but that's not my problem. My problem is the misalignment of the scope: as you can see in the image below without your script it shoots correctly in the yellow circle, with your script it aims lower in the red circle. Is there a way to fix it? I hope to have better clarify my problem.
Attachment 5947
I understood how the recoil works, but that's not my problem. My problem is the misalignment of the scope: as you can see in the image below without your script it shoots correctly in the yellow circle, with your script it aims lower in the red circle. Is there a way to fix it? I hope to have better clarify my problem.
Attachment 5947
I understood how the recoil works, but that's not my problem. My problem is the misalignment of the scope: as you can see in the image below without your script it shoots correctly in the yellow circle, with your script it aims lower in the red circle. Is there a way to fix it? I hope to have better clarify my problem.
Attachment 5955
Last edited by S19Price; 1 Week Ago at 07:46.
I've pushed the ads button, fired one shot and that's the result after the shot being fired. I haven't moved the right stick after having shot, it returned to the initial position. I've noticed this disallignment because with the script active I wasn't able to shoot precisely to the cams. I was always missing the cams because the shots were fired below the target as per picture that I've post.
Still the same problem, I don't know how to solve it. It's a pity because the script is just perfect...
It's because your aim will go up and down really fast but there is a limit of 60 inputs per second so it can only go back the other way so fast.
This script is least effective when you tap fire because often it will finish on one of the two movements, the up value or the down value (back to the original position).
For that reason I made it so if you very quickly one tap it will not use the anti-recoil so you can still one tap. I could make this time longer but I don't wanna leave it too long otherwise it will screw up the anti-recoil. Anyway just try to do quick taps and there will be a light normal pull down anti-recoil applied to make up for the first shot recoil.