GPC Library

ALL CELEBRATIONS FIFA 17

Use announcement topic link and download the app "FIFA Skills Generator" , there you will find a new tab " All Celebrations FIFA 17" - you can generate script and perform instantly 4 celebration from the list of 101 celebrations. All 101 celebrations are there.
Version 3.1
Author Excalibur
Publish Date 2017-01-11 21:15:34
Update Date 2017-01-11 21:15:59
Downloads 222
Forum Link Click Here
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Release Notes: you must use app FIFA Skills Generator
Code:Select all
// Script was generated with < FIFA Series Skills Generator > ver. 3.1 Date :01/11/17 Time: 10:56:04 PM
//------------------------------------------------------------------------
/********************************************************************************************** 
This Script was made and intended for www.cronusmax.com & CronusMAX ONLY.                     * 
UNLESS permission is given by the creator and/or copywritee,                                  * 
All rights reserved. This material may not be reproduced, displayed,                          * 
modified or distributed without the express prior written permission of the                   * 
copyright holder. For permission, contact CronusMax.                                          * 
    __  ____   ___   ____   __ __  _____ ___ ___   ____  __ __                                * 
   /  ]|    \ /   \ |    \ |  |  |/ ___/|   |   | /    ||  |  |                               * 
  /  / |  D  )     ||  _  ||  |  (   \_ | _   _ ||  o  ||  |  |                               * 
 /  /  |    /|  O  ||  |  ||  |  |\__  ||  \_/  ||     ||_   _|                               * 
/   \_ |    \|     ||  |  ||  :  |/  \ ||   |   ||  _  ||     |                               * 
\     ||  .  \     ||  |  ||     |\    ||   |   ||  |  ||  |  |                               * 
 \____||__|\_|\___/ |__|__| \__,_| \___||___|___||__|__||__|__|                               * 
                                                                                              * 
***********************************************************************************************/ 
                                                                       
/***********************************************************************
                                                                        
  /$$$$$$$$ /$$$$$$ /$$$$$$$$ /$$$$$$          /$$   /$$$$$$$$          
 | $$_____/|_  $$_/| $$_____//$$__  $$       /$$$$  |_____ $$/          
 | $$        | $$  | $$     | $$  \ $$      |_  $$       /$$/           
 | $$$$$     | $$  | $$$$$  | $$$$$$$$        | $$      /$$/            
 | $$__/     | $$  | $$__/  | $$__  $$        | $$     /$$/             
 | $$        | $$  | $$     | $$  | $$        | $$    /$$/              
 | $$       /$$$$$$| $$     | $$  | $$       /$$$$$$ /$$/               
 |__/      |______/|__/     |__/  |__/      |______/|__/                
                                                                        
                                                                        
*************************************************************************/
                                                                                
define DonotUse=1;                                    
unmap XB1_RS; 
//LT(7) 1-19     (celebr*3)-2                         
//                                                    
//                                                    
//      0     1   2   3    4   5  6  7   8  9  10   11 12   13 14  15  16  17  18   19  20  21 22 23  24 25 26   27  28   29 30  31   32 33  34  35   36  37 38
data(DonotUse,                                          
//                                                     
 9,18,  100, 0, //1. One Arm Raised		                Hold B  
 9,20,  100, 0, //2. Thumb Suck	 	                    Hold X    
 9,17,  100, 0, //3. Ear Twist	                        Hold Y   
10,18, 100, 0,  //4. Finger Points	                 	Tap B then hold B   
10,20, 100, 0,  //5. Arms Out	                	    Tap X then hold X     
10,17, 100, 0,  //6. Wrist Flick	                    Tap Y then hold Y   
 9, 5, 100, 0,  //7. Aeroplane	                        Hold RS/R3        
                                                                          
 3, 9,-100, 0,  //8. Point to Sky	              	    Hold RS	?           
 3, 9, 100, 0,  //9. Shhhhh!	         	            Hold RS ?             
 3,10, 100, 0,  //10.Telephone	                        Hold RS ?         
 3, 9,-100, 0,  //11.Can You Hear Me?	        	    Hold RS ?             
                                                                            
 4, 9, 100, 0,  //12. Hands Out	                        Flick RS ? then hold RS ? 
 4, 9,-100, 0,  //13. Come On!	                 	    Flick RS ? then hold RS ?   
 4,10, 100, 0,  //14. Blow Kisses	                	Flick RS ? then hold RS ?     
 4,10,-100, 0,  //15. Double Arm Swing                  Flick RS ? then hold RS?  
 8, 9, 100, 0,  //16. Flying Bird	                    Flick RS ? then hold RS?    
 8, 9, 100, 7,  //17. Head on Head	                	Flick RS ? then hold RS?    
 8,10, 100, 0,  //18. Heart Symbol	                	Flick RS ? then hold RS?    
 8,10,-100, 0,  //19. Arms Pointing Up	            	Flick RS ? then hold RS?    
 7,10, 100, 0,  //20. Windmill	                        Spin RS clockwise         
                                                                                  
 // Finishing Moves                                                               
                                                                                 
  1,18, 100,6, //21.  Point to the Sky	            	Hold LB Press B             
  2,17, 100,6, //22.  Show Respect	                	Hold LB Double Tap B       
  8,10, 100,7, //23.  Spanish Dance	                	Hold LT Flick RS ??         
  1,20, 100,6, //24.  Belly Flop	                	Hold LB Press X               
  1,17, 100,6, //25.  Riding the Wave	            	Hold LB Press Y              
  8, 9, 100,6, //26.  Triangle	                    	Hold LB Flick RS ??        
//                                                                               
  3, 9, 100,6,// 27.  Big Man	                    	Hold LB hold RS ?            
  3, 9,-100,6,// 28.  Baby Girl	                    	Hold LB hold RS ?          
  4,10, 100,6,// 29.  Chest Slide	                	Hold LB Flick RS ??          
  4, 9,-100,6,// 30.  Point Up	                    	Hold LB Flick RS ??        
                                                                                 
  //  Signature FInishing Move                                                   
                                                                                      
  8,10,-100,6,// 31.  Backflip (agile players) or Arms to Crowd	 	Hold LB Flick RS ??      
  7,10, 100,6,// 32.  Hand spring (agile players) or Roll & Punch	Hold LB Spin RS clockwise
  6, 9, 100,6,// 33.  Floor Spin	                	Hold LB Spin RS anti-clockwise         
  1,18, 100,7,// 34.  Timber	                    	Hold LT press B                        
  1,20, 100,7,// 35.  Violinist	                    	Hold LT press X                          
//-------------------------------------------------------------------------------------------------
//LB (6) 20-28        20       21       22         23        24         25          26        27             28  
//              |  ||||  | ||                                                     
  1,17, 100,7,//36.  Spanish Archer	                	Hold LT press Y             
  2,20, 100,7,//37.  Hands on Ears	                	Hold LT double tap X        
  2,17, 100,7,//38.  Stomach Slide	                 	Hold LT double tap Y        
  3,10,-100,7,//39.  Knee Slide Arms Out	         	Hold LT hold RS ?              
  3, 9, 100,7,//40.  I Can’t Hear You	            	Hold LT hold RS ?               
  3,10, 100,7,//41.  Side Slide	                    	Hold LT hold RS ?              
  3, 9,-100,7,//42.  Brick Fall	                    	Hold LT hold RS ?                
  4,10,-100,7,//43.  Knee Slide	                    	Hold LT Flick RS ??             
  4, 9,-100,7,//44.  Samba Dance	                	Hold LT Flick RS ??                 
//-------------------------------------------------------------------------------------------------
//RB(3) 29-34       29        30          31       32         33       34              
//                                                                                     
  4, 9, 100,7,//45.  Who Am I	                    	Hold LT Flick RS ??                 
  8,10, 100,7,//46.  Knee Slide to Sit	             	Hold LT Flick RS ??                
  8, 9,-100,7,//47.  Knee Slide Fail	                	Hold LT Flick RS ??               
  7,10, 100,7,//48.  Flip (agile players) or Catwheel	Hold LT spin RS clockwise             
  6,10, 100,7,//49.  Twist Flip (agile players) or Catwheel Roll	Hold LT spin RS anti-clockwise 
  1, 5, 100,4,//50.  Rugby	 	                        Hold RT Press RS3                          
//-------------------------------------------------------------------------------------------------- 
// RT(4) 35-37       35         36          37                                              
//               ||   |                                                                     
  2,17, 100,4,//51. Elbow	 	        Hold RT double tap Y                                    
  2,18, 100,4,//52. Kiss the Pitch	 	Hold RT double tap B                                  
  1,17, 100,3,//53. The Salute	        Hold RB Press Y                                     
                                                                                            
	//-------------------------------------------------------------------------------------------------- 
	//                                                                                        
   8,10, 100,4, //54. Chest Thumb	 	Hold RT RS Flick ??                                    
   2,18, 100,3, //55. Push It Down	 	Hold RB double tap B                               
   8, 9,-100,3, //56. Glamour Slide	 	Hold RB RS Flick ? Flick ?                     
//----------------------------------------------------------------------            
                                                                                
   //  Pro Unlockables                                                       
                                                                              
   3,10,-100,4, //57. Many Bows	 	Hold RT hold RS ?                          
                                                                             
   3, 9, 100,4, //58. Pardon	 	        Hold RT hold RS ?                     
   3,10, 100,4, //59. Fall to Knees & Beg	Hold RT hold RS ?                  
   2,20, 100,4, //60. Backflips	 	        Hold RT double tap X               
   2,20, 100,3, //61. Slide on Back  	    Hold RB double tap X               
   1, 5, 100,3, //62. Cockroach	 	        Hold RB press RS3                  
   8,10,-100,3, //63. River Dance	        Hold RB Flick RS ??                
   8, 9, 100,3, //64. Break Dance	        Hold RB Flick RS ??                
   3, 9,-100,4, //65. Praise on Knees	 	Hold RT hold RS ?                    
   6,10, 100,3, //66. Backwards Worm	 	Hold RB spin RS anti-clockwise       
   7,10, 100,4, //67. Uncontrolled Backflip	Hold RT spin RS clockwise        
   6,10, 100,4, //68. Handstand	 	        Hold RT spin RS anti-clockwise     
   8,10,-100,4, //69. Spin & Fall	 	    Hold RT Flick RS ??                  
   8, 9,-100,4, //70. Rowing on Knees	 	Hold RT Flick RS ??                  
                                                                             
//------------------------------------------------------------------------   
// RB(3)                                                                     
   8, 9, 100,4, //71. Seated Rowing	 	   Hold RT Flick RS ??                 
   1,20, 100,4, //72. Knee Walk	 	       Hold RT press X                     
   1,17, 100,4, //73. Cardle Swing	       Hold RT press Y                   
   2,17, 100,4, //74. Baby	 	           Hold RT double tap Y                
   3,10,-100,3, //75. Flying Dive	 	   Hold RB hold RS ?                     
   3, 9, 100,3, //76. Karate Kicks	 	   Hold RB hold RS ?                   
   3,10, 100,3, //77. Jump Kicks	 	   Hold RB hold RS ?                     
   4,10, 100,3, //78. Ice Skating	 	   Hold RB Flick RS ??                   
   4, 9,-100,3, //79. Golf Swing	       Hold RB Flick RS ??                 
  4,10, 100,4, //80. Dance 1	 	       Hold RT Flick RS ??                   
   4,10,-100,4, //81. Dance 2	 	       Hold RT Flick RS ??                   
   4, 9,-100,4, //82. Dance 3	 	        Hold RT Flick RS ??                  
   4, 9, 100,4, //83. Dance 4	 	        Hold RT Flick RS ??                  
                                                                             
//------------------------------------------------------------------------   
//    EAS FC Unlockables                                                    
                                                                            
   2,20, 100,6, //84. KO	 	            Hold LB double tap ?                
   1,18, 100,3, //85. Right Here Right Now	Hold RB Press ?                 
   4,10, 100,7, //86. Hand Bite	 	        Hold LT Flick RS ??               
   3, 9,-100,3, //87. Stand Tall	 	    Hold RB Hold RS ?                   
   2,18, 100,7, //88. Kiss the Wrist	 	Hold LT double tap B                
   1, 5, 100,7, //89. Old Man	 	        Hold LT press RS3                   
   2,17, 100,3, //90. Calm Down	 	        Hold LB double tap Y               
   3,10,-100,3, //91. The Bear	 	        Hold LB Hold RS ?                  
                                                                             
   3,10, 100,3, //92. Motorbike	            Hold LB Hold RS ?               
   4,10, 100,3, //93. Bailando Robot	 	Hold LB Flick RS ??                 
   4, 9, 100,3, //94. Muevelo	         	Hold LB Flick RS ??                 
   8, 9, 100,3, //95. Patty Cake	 	    Hold LB Flick RS ??                 
   4,10,-100,3, //96. Muscle Flex	        Hold RB Flick ??                  
   4, 9, 100,3, //97. Push Ups	 	        Hold RB Flick ??                  
   7,10, 100,3, //98. The Worm	 	        Hold RB + spin RS clockwise       
   8,10, 100,3, //99. Dance	        	    Hold RB Flick RS ??               
   1,20, 100,3, //100.Prancing Bird	        Hold RB press X                 
   1, 5, 100,6  //101.Gallop Dance	 	    Hold LB press RS3                 
); // end of data segment                                                  
                                                        
int DpadUP      = 35;      // Selebration1 for D-UP       35. Violinist	        
int DpadR       = 30;      // Selebration2 for D-RIGHT    30. Point Up	
int DpadD       = 10;      // Selebration3 for D-DOWN     10. Telephone	          
int DpadL       = 11;      // Selebration4 for D-LEFT     11. Can You Hear Me?	  
int sub;                                                
int btn;                                               
int val;                                               
int ind;                                               
int celebr;                                            
int CelebrBTN   = XB1_RS  ;                                         
int hold;                                              
int Nadd;                                              
int OnOffMods=TRUE;                                    
int activCelbr;                                        
init {// begin INITIALIZATION  --------------------------------- 
celebr=DpadUP;                                                   
}// end of     INITIALIZATION  --------------------------------- 
main {// main block begin                             
                                                      
                                                      
  // ON / OFF All Skills                              
  if (get_val(1) ) {                                  
                                                      
      if(event_press(19))   OnOffMods=!OnOffMods;     
      set_val(19,0);                                  
  }                                                   
                                                      
  if(OnOffMods) { //if mods ON --------------------------------------------- 
                                                                             
          // RB=3 , LB=6  LS=8 , RS=5                                        
          if(get_val(CelebrBTN) && hold>0)set_val(hold,100);                 
          if(event_release(CelebrBTN)){hold=0;set_val(hold,0);}              
                                                                             
          if(get_val(CelebrBTN))                                              
          {//-----------------------------------------------------------------------------------
                                                                             
		     if(get_val(13))  { celebr=DpadUP; combo_run(Celbr_Menu);}           
		     if(get_val(16))  { celebr=DpadR ; combo_run(Celbr_Menu);}           
		     if(get_val(14))  { celebr=DpadD ; combo_run(Celbr_Menu);}           
		     if(get_val(15))  { celebr=DpadL ; combo_run(Celbr_Menu);}           
                                                                             
		      set_val(CelebrBTN,0);                                              
		      set_val(13,0);                                                    
		      set_val(16,0);                                                    
		      set_val(14,0);                                                    
		      set_val(15,0);                                                    
                                                                            
                                                                            
		  }//----------------------------------------------------------------------------------- 
                                                                             
   } //if mods ON ---------------------------------------------              
                                                                       
                                                                   
} // end of main block                                         
                                                      
combo RA_CW {                                         
      set_val(9,0); //                                
      set_val(10,-100); //UP                          
      wait(40); //                                    
      set_val(9,100); //                              
      set_val(10,-100); //Up-Right                    
      wait(40); //                                    
      set_val(9,100); //                              
      set_val(10,0); //RIGHT                          
      wait(40); //                                    
      set_val(9,100); //                              
      set_val(10,100); //Down-Right                   
      wait(40); //                                    
      set_val(9,0); //                                
      set_val(10,100); //DOWN                         
      wait(40); //                                    
      set_val(9,-100); //                             
      set_val(10,100); //Down-Left                    
      wait(40); //                                    
      set_val(9,-100); //                             
      set_val(10,0); //LEFT                           
      wait(40); //                                    
      set_val(9,-100); //                             
      set_val(10,-100); //Up-Left                      
      wait(40); //                                     
      hold=0;                                          
}                                                      
////////////////////////////////////////////////////////////////////////////////////////
//Script created with  * Script Manipulator * ver.6.5 /on date:10.9.2014 time: 01:39:34 
////////////////////////////////////////////////////////////////////////////////////////
combo RA_CCW {                                         
      set_val(10,-100); //                            
      set_val(9,0); //UP                              
      wait(40); //                                    
      set_val(10,-100); //                            
      set_val(9,-100); //Up-Left                      
      wait(40); //                                    
      set_val(10,0); //                               
      set_val(9,-100); //LEFT                         
      wait(40); //                                    
      set_val(10,100); //                             
      set_val(9,-100); //Down-Left                    
      wait(40); //                                    
      set_val(10,100); //                             
      set_val(9,0); //DOWN                            
      wait(40); //                                    
      set_val(10,100); //                             
      set_val(9,100); //Down-Right                    
      wait(40); //                                    
      set_val(10,0); //                               
      set_val(9,100); //RIGHT                         
      wait(40); //                                    
      set_val(10,-100); //                            
      set_val(9,100); //Up-Right                      
      wait(40); //                                    
      set_val(10,-100); //                            
      set_val(9,0); //UP                              
      wait(40); //                                    
      hold=0;                                         
}                                                     
// HOLD LT = 7                                        
                                                      
combo Celbr_Menu {                                    
	loadBTN(celebr);                                    
	if(sub == 1 ) combo_run( sub1  );                   
	if(sub == 2 ) combo_run( sub2  );                   
	if(sub == 3 ) combo_run( sub3  );                   
	if(sub == 4 ) combo_run( sub4  );                   
	if(sub == 6 ) combo_run( RA_CCW);                  
	if(sub == 7 ) combo_run( RA_CW );                   
	if(sub == 8 ) combo_run( sub8  );                   
  if(sub == 9 ) combo_run( sub9  );                   
  if(sub ==10 ) combo_run( sub10 );                   
}                                                     
//1    - 1x = press btn 1 once                        
combo sub1 {                                          
  wait(40);                                           
  set_val(btn,val);                                   
  wait(100);                                          
  hold=0;                                             
}                                                     
// 2(5) - 2x = press btn 2 ( duble tap )              
combo sub2 {                                          
  wait(40);                                           
  set_val(btn,val);                                   
  wait(40);                                           
  wait(80);                                           
  set_val(btn,val);                                   
  wait(100);                                          
   hold=0;                                            
}                                                     
// 3    - hold RS U/R/D/L                             
combo sub3 {                                          
  wait(40);                                           
  set_val(btn,val);                                   
  wait(300);                                          
   hold=0;                                            
}                                                     
// 4    - flick RS U-D / D-U/ L-R / R-L               
combo sub4 {                                          
  wait(40);                                           
  set_val(btn,val);                                   
  wait(40);                                           
  wait(80);                                           
  set_val(btn,inv(val));                              
  wait(100);                                          
   hold=0;                                            
}                                                     
// fl RS one dir - hold oposit dir                    
combo sub5 {                                          
  set_val(btn,val);                                   
  wait(40);                                           
  set_val(btn,inv(val));                              
  wait(300);                                          
  hold=0;                                             
                                                      
}                                                     
// fl RS one dir - hold in same dir                   
combo sub8 {                                          
  set_val(btn,val);                                   
  wait(40);                                           
  wait(40);                                           
  set_val(btn,val);                                   
  wait(300);                                          
  hold=0;                                             
}                                                     
                                                      
combo sub9 {                                          
  set_val(btn,val);                                   
  wait(500);                                          
  hold=0;                                             
                                                      
}                                                     
// 10. tap btn then hold it                           
combo sub10 {                                         
  set_val(btn,val);                                   
  wait(40);                                           
  wait(40);                                           
  set_val(btn,val);                                   
  wait(500);                                          
  hold=0;                                             
}                                                     
                                                      
function loadBTN (celebr){                            
	ind=(celebr*4)- 3;                                  
	sub = dbyte (ind    );                              
	btn = dbyte (ind + 1);                              
	val = dbyte (ind + 2);                              
	hold= dbyte (ind + 3);                              
}                                                     
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