×
Menu

Call of Duty: Ghosts Special Tactics

 
 
The Call of Duty Ghosts: Special Tactics GamePack for CronusMAX features everything you have come to expect from our Call of Duty GamePacks including two brand new options, the Secondary Rapid Fire MOD and the Anti-Recoil MOD which, unlike our competitors you can adjust the settings of each weapon within the game menu without having to set/save/restart every time to test each setting and each weapon. This is a new awesome feature that allows you to optimize your weapon's settings on-the-fly saving you a TON of time! Exclusive only to CronusMAX.
 
A very special thanks to GamePack legend, KittyDawn (Andrew).
 
Instructions for Call of Duty: Ghosts Special Tactics GamePack
Compatible CronusMAX PLUS Firmware: 1.07+
Compatible Controllers: Dualshock 4, Dualshock 3, Xbox One, Xbox 360, Wii U Pro
Compatible Systems:Playstation 4, Xbox One, Playstation 3, Xbox 360 and Windows PC


IMPORTANT
If you have a CronusMAX PLUS, make sure you goto Tools > Options > CMax Plus and enable "Mimic Controller Player LEDs" in the CMax Plus Backlight area if you want the CronusMAX PLUS Backlight LED features to work. Also, for more information on the benefits of using a USB Hub with your CronusMAX PLUS Click Here


 

 

GamePack Operation
 
Quick Disable/Re-Enable GamePack:
 
Player LED 1: Controller in regular mode, the GamePack is disabled (Blue on DS4 / CronusMAX Backlight LED).
Player LED 4: The GamePack is enabled (Pink on DS4 / CronusMAX PLUS Backlight LED).
 

 

GamePack Configuration
 
How to Enter GamePack Menu Mode:
Hold SELECT+START for 2 seconds to enter menu mode.
Hold SHARE+OPTIONS for 2 seconds to enter menu mode.
Hold BACK+START for 2 seconds to enter menu mode.
Hold VIEW+MENU for 2 seconds to enter menu mode.
 
IMPORTANT
Always keep the SELECT/SHARE/BACK/VIEW button pressed while in Menu mode. To exit the menu mode, release the SELECT/SHARE/BACK/VIEW button.

 
Player LED 4 will blink the number of the current Class (DS4 will flash Pink).
Player LED 3 will blink the number of the active MOD for the current Class (DS4 will flash green).
 
NOTE

If the Player LED 3 is not blinking, it means either no MOD or the Default setting is selected for the current Class. See below for instructions how to navigate between Classes and MOD's.

You can also pre-configure your GamePack settings using the GamePack Configuration Interface (GCI) in Cronus Pro. The GCI opens automatically when you load a GamePack to a memory slot, or you can simply click on the memory slot number to the left of the loaded GamePack to open the GCI. As soon as you select your preferred settings, close the GCI and click the PROGRAM DEVICE button. To select the GamePack you wish to use on your console, press the Memory Slot button on the CronusMAX PLUS so that it highlights the corresponding number on the LED (so if you have a GamePack loaded to Memory Slot 1, the LED on the CronusMAX PLUS should display the number 1).

 
To Navigate Between Classes:

Goes Up
Goes Down
 
To Navigate Between Mods Within the Current Class:

Goes Up
Goes Down
 

 

GamePack Classes and Mods
 
Call of Duty: Ghosts Special Tactics
 
 

1
Class 1
Primary Rapid Fire
When Rapid Fire is enabled, you can turn virtually any semi automatic weapon into a fully automatic weapon. This creates a very unique advantage for players using semi automatic weapons in Call of Duty games. While Rapid Fire will not usually make a fully automatic gun shoot any faster, it can have positive side effects on fully automatic guns such as reducing recoil, helping players conserve ammunition and achieve more headshots.
 
HOW TO ADJUST RAPID FIRE SPEED
You can adjust Rapid Fire speed and test your settings within the game menu and with each weapon without having to set/save/restart every time to test each setting and each weapon. This is a new awesome feature that allows you to optimize your weapon's settings on-the-fly saving you a TON of time! (In Menu Mode: LB/L1 Reduce Value Increases Rate of Fire - RB/R1 Increase Value Reduces Rate of Fire - RT/R2 Test).

Increases
Rate of Rapid Fire
Decreases
Rate of Rapid Fire
Test current
Rate of Rapid Fire


 
MOD
Name
Description
0
Mod Disabled
 
1
Optimized Rapid Fire
This Rapid Fire is optimized to be as fast as possible but at the same time ensures that every single shot is correctly registered by the game.
2
Adjustable Rapid Fire
Adjustable
With Adjustable Rapid Fire you can always get the optimum firepower for your favorite weapon. See the menu system instructions above for more information on how to adjust your Rapid Fire speed in this mode.
3
Pulse Rapid Fire
Adjustable
Pulse Rapid Fire can reach a faster rate of fire with burst type weapons.
 

2
Class 2
Burst Fire
Burst firing is designed to turn semi automatic and automatic weapons into burst firing weapons. When this feature is enabled, your weapon will fire in bursts similar to the M16 in older Call of Duty versions and can be used with 1, 2, 3, 4, 5, or 6 round bursts. Burst firing can help reduce recoil and conserve ammunition.
 
The Burst Fire MOD can be used by itself (With the Rapid Fire MOD disabled) or can be used as a modifier for the Rapid Fire MOD.  That is, with Burst Fire and Rapid Fire enabled together, you will get a repeating burst of shots essentially giving you automatic Burst Fire. The delay between the bursts can be set with the Rapid Fire adjustable parameter allowing you to select how many rounds are fired per burst and the amount of time between bursts for a truly customizable experience.
 
MOD
Name
0
Mod Disabled
1
1 Round per Burst
2
2 Rounds per Burst
3
3 Rounds per Burst
4
4 Rounds per Burst
5
5 Rounds per Burst
6
6 Rounds per Burst
 

3
Class 3
Fire Mode
Fire mode determines an assist action to be used together with Rapid Fire and/or Burst Fire. These are normally applied to the triggers.
 
MOD
Name
Description
0
Mod Disabled
 
1
Scope Disable
The scope (ADS) disables Rapid Fire and Burst Fire.
2
Scope Enable
The scope (ADS) enables Rapid Fire and Burst Fire.
3
Press Sensitive
Rapid fire and Burst Fire will only be activated by fully pressing the fire button.
4
Duel Independent
Independent Rapid Fire and Burst Fire on the left and right dual wield weapons. Dual independent is very similar to Akimbo except it lets you select whether to fire the left weapon, right weapon, or both at the same time.
5
Duel Easy
In Call of Duty, the soldier can arm himself with pistols in both hands in Akimbo mode. Firing both pistols means that the player must awkwardly pull both the left and right triggers. This can make aiming more difficult. When the Dual Easy feature is turned on, pulling the right trigger alone will fire both pistols using Rapid Fire or Burst Fire.
6
Duel Easy
Scope Disable
Dual Easy with Scope Disable feature.
7
Duel Easy Press Sensitive
Scope Enable
Dual Easy will only be activated when you fully press the fire button and with Scope Enable feature.
 

4
Class 4
Secondary Rapid Fire
If Secondary Rapid Fire is enabled it will take place when the regular Rapid Fire is not actuating. For example if your regular Rapid Fire is only active when scoping then the Secondary Rapid Fire will be activated when you are not using scope. This behavior can be very handy to set a precise rate of fire while aiming and a more aggressive rate of fire while hip firing.
 
HOW TO ADJUST SECONDARY RAPID FIRE SPEED
You can adjust Secondary Rapid Fire speed and test your settings within the game menu and with each weapon without having to set/save/restart every time to test each setting and each weapon. This is a new awesome feature that allows you to optimize your weapon's settings on-the-fly saving you a TON of time! (In Menu Mode: LB/L1 Reduce Value Increases Rate of Fire - RB/R1 Increase Value Reduces Rate of Fire - RT/R2 Test).

Increases
Rate of Rapid Fire
Decreases
Rate of Rapid Fire
Test current
Rate of Rapid Fire


 
MOD
Name
Description
0
Mod Disabled
 
1
Optimized Rapid Fire
This Secondary Rapid Fire is optimized to be as fast as possible but at the same time ensuring that every single shot will be correctly registered by the game.
2
Adjustable Rapid Fire
Adjustable
With Adjustable Secondary Rapid Fire you can always get the optimum firepower for your favorite weapon. See the menu system instructions above for more information on how to adjust your Rapid Fire speed in this mode.
3
Pulse Rapid Fire
Adjustable
Pulse Secondary Rapid Fire can reach a faster rate of fire with burst type weapons.
 

5
Class 5
Shot Mode
Assign an action to be performed automatically when you press the fire button.
 
MOD
Name
Description
0
Mod Disabled
 
1
Drop Shot
Scope Disable
When you pull the fire button, your character will drop to prone position and begin firing. This is useful for players that like to maintain stealth and reduce their target profile. This also assists in increasing accuracy in combat. This action is not performed if the scope (ADS) is in use.
2
Drop Shot
Press Sensitive
This performs the same action as drop shot but is only activated when you FULLY press the fire button.
3
Jump Shot
Scope Disable
When you press the fire button your character will immediately jump and begin firing. This action is not performed if the scope (ADS) is in use.
4
Jump Shot
Press Sensitive
Performs the same action as jump shot but is only activated when you FULLY press the fire button.
5
Side Shot
Scope Disable
When you press the fire button, your character will begin to make side movements and begin firing, confusing the enemy in the process. This action is not performed if the scope (ADS) is in use.
6
Side Shot
Press Sensitive
Performs the same action as side shot but is only activated when you FULLY press the fire button.
7
Scope Shot
Scope Disable
When you pull the fire button, your character will automatically use the scope (ADS). This is useful for single shot weapons, decreasing the spread effect and increasing accuracy in combat. This action is not performed if the scope (ADS) is in use.
 

6
Class 6
Quick Scope
Quick Scope is widely used in Call of Duty games. The idea behind quick scope is to use a sniper rifle, scope IN and fire the shot as the gun scopes in. Perfecting the aiming and timing will allow you to become a one-man commando with your sniper rifle.
 
MOD
Name
Description
0
Mod Disabled
 
1
Quick Scope: TAP
Timing Adjustable
To fire a quick scope shot, quickly TAP your scope button (less than 140 ms tap). The MOD will automatically scope in, take a shot, and scope out. Check the menu system instructions above for more information on how to adjust the timing in this mode.
2
Quick Scope: Press Sensitive
Timing Adjustable
Same as 1 but the Quick Scope is activated when the scope (ADS) button is FULLY pressed in less than 300 ms
3
Quick Scope: Fully Auto
Timing Adjustable
Same as 1 but the Quick Scope is activated every time the scope (ADS) button is pressed. In this mode it is not possible to zoom in on enemies.
 

7
Class 7
Hold Breath
This MOD is specially designed for sniper rifles. It automatically holds the sniper's breath when scoping in. Upon activation. the MOD will hold the sniper's breath when scoping. The player no longer has to push the left analog stick to hold breath. NOTE: The Hold Breath MOD can be used with Easy Sprint and/or Quick Scope simultaneously.
 
MOD
Name
Description
0
Mod Disabled
 
1
Fully Auto
Hold breath at the same time you press the scope (ADS) button.
2
Press Sensitive
Hold breath is only active if the scope (ADS) button is FULLY pressed.
 

8
Class 8
Fast Reload
Fast Reload is a mode enabling a player to reload a weapon faster than normal. NOTE: Fast Reload does NOT work on some shotguns or sniper rifles. Fast reload only works on guns that have a magazine or clip. It will not work on weapons that load rounds one at a time. There are several factors that affect fast reload including the perks you select. Perks such as Sleight of Hand will actually change the fast reload timing. Different weapons also have different fast reload settings.
 
MOD
Name
Description
0
Mod Disabled
 
1
Fast Reload
Adjustable
Reload a weapon faster than normal.
2
Sprint Fast Reload
Adjustable
Reload a weapon faster than normal using sprint cancel technique.
 

9
Class 9
Easy Sprint
If you are tired of constantly pressing the left analog stick to make your character sprint, Easy Sprint is just what you have been looking for. NOTE: Easy Sprint MOD CAN be used with Hold Breath and Quick Scope simultaneously.
 
MOD
Name
Description
0
Mod Disabled
 
1
Fully Auto
Your character will sprint at the same time you begin to move him forward.
2
Press Sensitive
Your character will sprint if the analog stick is FULLY pressed forward. The character will walk regular speed if the analog stick is only slightly pressed forward.
 

10
Class 10
Anti-Recoil
This MOD compensates for vertical recoil while firing a weapon by automatic moving the control stick in the opposite direction of the one your gun is moving while firing. The adjustable parameter sets how much the compensation should be.
 
Remember, there isn't a one-size-fits-all setup for Anti-Recoil sensitivity due to different weapons having different perks and attachments affecting weight distribution. We suggest you try different adjustable values with each weapon and set to whatever you feel works best for you. It's recommended that you share these values with the CronusMAX Support Community to helps others :)
 
HOW TO ADJUST ANTI-RECOIL IN GAME
You can now adjust Anti-Recoil and test your settings within the game menu and with each weapon without having to set/save/restart every time to test each setting and each weapon. This is a new awesome feature that allows you to optimize your weapon's settings on-the-fly saving you a TON of time! (In Menu Mode: LB/L1 Decrease Weight - RB/R1 Increase Weight - RT/R2 Test).

Increases
Weight of Anti-Recoil
Decreases
Weight of Anti-Recoil
Test current
Weight of Anti-Recoil


TIP
If your weapon is moving UP when you fire, you need a LARGER number in the adjustable parameter.

If your weapon is moving DOWN when you fire, you need a SMALLER number in the adjustable parameter.

 
MOD
Name
Description
0
Mod Disabled
 
1
Anti-Recoil
Anti-Recoil is activated while firing.
2
Anti-Recoil
Scope Enable
Anti-Recoil is activated while firing and aiming.
3
Anti-Recoil
Scope Disable
Anti-Recoil is activated while firing and NOT aiming.
4
Inverted-Y Anti-Recoil
Anti-Recoil with inverted Y-Axis is activated while firing.
5
Inverted-Y Anti-Recoil
Scope Enable
Anti-Recoil with inverted Y-Axis is activated while firing and aiming.
6
Inverted-Y Anti-Recoil
Scope Disable
Anti-Recoil with inverted Y-Axis is activated while firing and NOT aiming.
 

11
Class 11
Button Layout
Most users play their favorite Call of Duty games using the default button layout but a lot of players do use optional button layout and switch their analog stick positions. With the Button Layouts you can make any of the MODS on the CronusMAX work with your favorite layout. NOTE: Make sure this is set to the same layout that you are using in-game so that all the MODS are mapped correctly.
 
MOD
Name
0
Default
1
Tactical
2
Lefty
3
NOM4D
4
NOM4D Tactical
5
Default with Bumper/Trigger Swap
6
Tactical with Bumper/Trigger Swap
7
Lefty with Bumper/Trigger Swap
8
NOM4D with Bumper/Trigger Swap
9
NOM4D Tactical with Bumper/Trigger Swap
 
 

 

Combining Mod Classes
 
This GamePack allows you choose and combine one MOD from each Class, being possible to have a total of 11 active MODS at the SAME TIME. This means you can make combinations such as Burst Fire added to Rapid Fire, resulting in an exclusive "Automatic Burst Fire" MOD. The Automatic Burst Fire can be optimized by adjusting the number of bullets fired per burst as well as the time between bursts. For additional optimization, you can add the "Quick Scope" MOD, which will make the Automatic Burst Fire become activated only when the ADS scope is in use.
 
You can experiment and use whatever combinations suit your playing style best. The possibilities are endless and with the exclusive "Press Sensitive" feature, you can assign two different MODS to one single button for combinations like "Adjustable Pulse Rapid Fire" and "Drop Shot Press Sensitive".
 

 

Quick Reference: Classes and Mods
 
01: PRIMARY RAPID FIRE
02: BURST FIRE
03: FIRE MODE
00: Mod Disabled
01: Optimized Rapid Fire
02: Adjustable Rapid Fire (Adjustable)
03: Pulse Rapid Fire (Adjustable)
 
00: Mod Disabled
01: 1 Round per Burst
02: 2 Rounds per Burst
03: 3 Rounds per Burst
04: 4 Rounds per Burst
05: 5 Rounds per Burst
06: 6 Rounds per Burst
 
00: Mod Disabled
01: Scope Disable
02: Scope Enable
03: Press Sensitive
04: Duel Independent
05: Duel Easy
06: Duel Easy (Scope Disable)
07: Duel Easy Press Sensitive (Scope Enable)
 
04: SECONDARY RAPID FIRE
05: SHOT MODE
06: QUICK SCOPE
00: Mod Disabled
01: Optimized Rapid Fire
02: Adjustable Rapid Fire (Adjustable)
03: Pulse Rapid Fire (Adjustable)
 
New Feature: Adjustable In Game !
00: Mod Disabled
01: Drop Shot: Scope Disable
02: Drop Shot: Press Sensitive
03: Jump Shot: Scope Disable
04: Jump Shot: Press Sensitive
05: Side Shot: Scope Disable
06: Side Shot: Press Sensitive
07: Scope Shot: Scope Disable
 
00: Mod Disabled
01: Quick Scope: TAP
02: Quick Scope: Press Sensitive
03: Quick Scope: Fully Auto
 
All Quick Scope Modes Are Adjustable.
07: HOLD BREATH
08: FAST RELOAD
09: EASY SPRINT
00: Mod Disabled
01: Fully Auto
02: Press Sensitive
 
00: Mod Disabled
01: Fast Reload (Adjustable)
02: Sprint Fast Reload (Adjustable)
00: Mod Disabled
01: Fully Auto
02: Press Sensitive
10: ANTI-RECOIL
11: BUTTON LAYOUT
 
00: Mod Disabled
01: Anti-Recoil
02: Anti-Recoil - Scope Enable
03: Anti-Recoil - Scope Disable
04: Inverted-Y Anti-Recoil
05: Inverted-Y Anti-Recoil - Scope Enable
06: Inverted-Y Anti-Recoil - Scope Disable
 
New Feature: Adjustable In Game !
00: Default
01: Tactical
02: Lefty
03: NOM4D
04: NOM4D Tactical
05: Default with Bumper/Trigger Swap
06: Tactical with Bumper/Trigger Swap
07: Lefty with Bumper/Trigger Swap
08: NOM4D with Bumper/Trigger Swap
09: NOM4D Tactical with Bumper/Trigger Swap