CronusMAX PLUS Hardware Guide

The CronusMAX PLUS is designed to recognize and interpret signals found in video game controllers, essentially converting any input/output signal from the controller to the console, making it possible to use almost any controller on any video games console (currently supports Xbox One, PlayStation 4, Xbox 360, PlayStation 3 Video Games Consoles and also Windows PC's and Android Devices) as well as being able to manipulate those signals in real time so that any controller can have their buttons or triggers remapped, or fully modded functionality can be added in "real-time" such as rapid fire, quick scope, drop shot, jitter mod, auto run and millions more combinations without having to install any expensive, permanent, warranty destroying modifications.
The CronusMAX PLUS is the third generation in the range that surpasses all of its predecessors in terms of design, quality and performance.
The CronusMAX PLUS Electrical Circuit & Design
This guide describes the main aspects of the CronusMAX PLUS device, as well as the procedures for how to connect controllers and other operations. We have tried to break this manual down in easy to digest sections so it can be used by both the beginner and advanced user. For example if you simply want to use your DualShock 4 Controller on an Xbox One - go to the Controllers Menu, select DualShock 4 Wireless Controller, then select Connecting to Xbox One - that's it! There are also in depth guides that go into the more advanced layers of the CronusMAX PLUS such as scripting and development. Naturally if you have no interest in those areas you can simply ignore.
The CronusMAX PLUS has been engineered to VALOR standards which are the highest electronic design specifications in the industry. Everything is scrutinized including controlled differential, controlled impedance, differential arrangement of resistors, shunt term thickness and routing of the VCC and GND traces to maximize current flow and minimize signal loss and interference, placement of the caps on the USB lines, the amount of vias including placement, spacing and thickness, and last but not least critical by-pass caps that should match the data-sheet of each IC. All of these issues have to be considered and are absolutely crucial, particularly when signal efficiency is of paramount importance between the controller and console.

For more information about the Cronus PRO software and GPC programming language please check out the relevant sections in this manual.