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PS4 Crossover Essentials

 
 
The CronusMAX PLUS PS4 Crossover Essentials GamePack is the perfect addition for those using a non native controller on a PS4 (Xbox One, Xbox 360, DualShock 3, Wii U Pro, or Wii Mote). It will give you the ability to remap the select/back/view buttons to the press the touchpad (including detection of left and right touchpad press) and also allow you to control touchpad movement with the Right Analog Stick and various other remapping and control capabilities. There is also authentication timeout reset options for those using Partial Crossover Support, however this is no longer required when using a USB Hub and the new v1.20+ Firmware but we have kept the option available.
 
Also included in this GamePack are incredibly useful and popular MODS such as Rapid Fire, Burst Fire, Anti-Recoil and Auto Sprint. All the MODS are customizable so you can set them up for whichever game you require, or if you don't require them at all, they can all be disabled on the fly.
 
A very special thanks to GamePack legend KittyDawn (Andrew)
 
Instructions for PS4 Crossover Essentials GamePack
Compatible CronusMAX PLUS Firmware: 1.07+
Compatible Controllers: Dualshock 4, Dualshock 3, Xbox One, Xbox 360, Wii U Pro
Compatible Systems:Playstation 4

IMPORTANT
If you have a CronusMAX PLUS, make sure you goto Tools > Options > CMax Plus and enable "Mimic Controller Player LEDs" in the CMax Plus Backlight area if you want the CronusMAX PLUS Backlight LED features to work. Also, for more information on the benefits of using a USB Hub with your CronusMAX PLUS Click Here


 

 

Automatic PS4 Crossover
 
When this GamePack is being used on a PlayStation 4 and detects the connected controller is not a DualShock 4, it will automatically reassign Touchpad to the Select/Back/View Button.
 
 
Shortcut to Access The PlayStation 4 Share Screen:
Press Select + Left Analog Stick (L3) together.
Press Back + Left Analog Stick (LS) together.
Press View + Left Analog Stick (LS) together.
 

 

GamePack Operation
 
Quick Disable/Re-Enable GamePack:
 
Player LED 1: Controller in regular mode, the GamePack is disabled (Blue on DS4 / CronusMAX PLUS Backlight LED).
 
Player LED 4: The GamePack is enabled (Pink on DS4 / CronusMAX PLUS Backlight LED).
 

 

GamePack Configuration
 
How to Enter GamePack Menu Mode:
Hold SELECT+START for 2 seconds to enter menu mode.
Hold TOUCHPAD+OPTIONS for 2 seconds to enter menu mode.
Hold BACK+START for 2 seconds to enter menu mode.
Hold VIEW+MENU for 2 seconds to enter menu mode.
 
IMPORTANT
Always keep the SELECT/TOUCHPAD/BACK/VIEW button pressed while in Menu mode. To exit the menu mode, release the SELECT/TOUCHPAD/BACK/VIEW button.

 
Player LED 4 will blink the number of the current Class (DS4 / CronusMAX PLUS Backlight LED will flash Pink).
 
Player LED 3 will blink the number of the active MOD for the current Class (DS4 / CronusMAX PLUS Backlight LED will flash green).
 
If you have an Xbox One Controller, the Right Trigger will rumble the number of the current Class (CronusMAX PLUS Backlight LED will flash Pink).
 
If you have an Xbox One Controller, the Left Trigger will rumble the number of active MOD for the current Class (CronusMAX PLUS Backlight LED will flash green).
 
NOTE

If the Player LED 3 is not blinking, it means either no MOD or the Default setting is selected for the current Class. See below for instructions how to navigate between Classes and MOD's.

You can also pre-configure your GamePack settings using the GamePack Configuration Interface (GCI) in Cronus Pro. The GCI opens automatically when you load a GamePack to a memory slot, or you can simply click on the memory slot number to the left of the loaded GamePack to open the GCI. As soon as you select your preferred settings, close the GCI and click the PROGRAM DEVICE button. To select the GamePack you wish to use on your console, press the Memory Slot button on the CronusMAX PLUS so that it highlights the corresponding number on the LED (so if you have a GamePack loaded to Memory Slot 1, the LED on the CronusMAX PLUS should display the number 1).

 
To Navigate Between Classes:

Goes Up
Goes Down
 
To Navigate Between Mods Within the Current Class:

Goes Up
Goes Down
 

 

GamePack Video Guide & Demonstration
 
 

 

GamePack Classes and Mods
 
PS4 Crossover Essentials
 
 

1
Class 1
PlayStation 4 Partial Crossover Authentication Timeout Notification
When using a non-DS4 controller on a PlayStation 4, the authentication will timeout after 10 minutes and the signal will reset between the console and the controller (If you are not using the latest CronusMAX PLUS 1.20+ Firmware Update and a USB Hub). This only takes less than a second but can interrupt gameplay. You have the option of being notified when the controller authentication is about to timeout so this gives you time to prepare so you're not caught in a compromising position. You can choose to either be notified by LED 4, the CronusMAX PLUS Backlight LED or Trigger Rumble (See Class 15). The LED flashing and trigger rumbles will become more frequent the less time you have until an automatic reset will occur. You can set this MOD to start notifying you X amount of Minutes and Seconds from when the Auth Timeout will occur.
IMPORTANT INFO
You can hold back/select/view and press RB/R1 to manually reset the authentication timer. You can also press Back/Select/View + LS/L3 to access the share screen.

NOTE
This MOD is not required if you are using a USB Hub for PS4 Full Time Cross Over Support.

 
MOD
Name
Backlight LED Color
0
Mod Disabled
Green - If you are using a CronusMAX PLUS firmware v1.20+ and a USB Hub for Full Time PS4 Crossover Support there is no need for this MOD so you can disable it.
1
30 Seconds
Red
2
1 Minute
Red
3
1 Minute 30 Seconds
Yellow
4
2 Minutes
Yellow
5
2 Minutes 30 Seconds
Green
6
3 Minutes
Green
 

2
Class 2
PlayStation 4 Authentication Timeout Notification System
This class to give you the option of how you want the GamePack to notify you when the Auth Timeout is close to occurring. You have the option of being notified by LED 4 / CronusMAX PLUS Backlight LED flashing or LED 4 / CronusMAX PLUS Backlight LED flashing plus the controller rumbling.
NOTE
This MOD is not required if you are using a USB Hub for PS4 Full Time Cross Over Support.

 
MOD
Name
Description
0
LED Notification
LED 4 / CronusMAX PLUS Backlight LED will Flash more frequently the less time you have until the Auth Timeout occurs.
1
LED + Rumble Notification
LED 4 / CronusMAX PLUS Backlight LED will Flash & controller rumbling more frequently the less time you have until the Auth Timeout occurs.
 

3
Class 3
Touchpad Remap
This class remaps the Right Analog Stick to the Touchpad movement. It is only active when the conditions set out in Classes 5 & 6 are true. There are two options for the Touchpad control, Linear and Movement Based. You can also choose under which circumstances the Right Stick is remapped to the Touchpad, a Toggle System or Hold System.
 
MOD
Name
Description
0
Mod Disabled
 
1
Linear
Toggle System
Linear means the CronusMAX will simulate the Touchpad with a finger making contact at the coordinates wherever the Right Stick is sitting. This type of control makes it easier to draw shapes, however, it is uncomfortable to control the cursor with (such as typing a message) due to the cursor always return to its point of origin when you let go of the stick. With the Toggle system, hold back/select/view and press B/Circle to enable the remapping. When the Right Stick is controlling the Touchpad, LED 3 will be lit.
2
Movement Based
Toggle System
Movement Based can be thought of like moving your mouse cursor across the screen. If you move in a direction and then stop (return the stick to it's neutral position) the cursor will remain in place and does not return to its point of origin. This style of control makes typing messages or controlling a cursor far easier. With the Toggle system, hold back/select/view and press B/Circle to enable the remapping. When the Right Stick is controlling the Touchpad, LED 3 will be lit.
3
Linear
Hold System
Linear described as above. With the Hold System, the remapping is only active when the button(s) set out in classes 5 & 6 are being held. You have the choice of holding one or two buttons. The two button option is recommended (Class 5 is the first button, Class 6 is the second button).
 
Note: while remapping is active, RB/R1 will press the Touchpad instead of Back/Select/View.
4
Movement Based
Hold System
Movement Based described as above. With the Hold System, the remapping is only active when the button(s) set out in classes 5 & 6 are being held. You have the choice of holding one or two buttons. The two button option is recommended (Class 5 is the first button, Class 6 is the second button).
 
Note: while remapping is active, RB/R1 will press the Touchpad instead of Back/Select/View.
 
IMPORTANT INFO
When using the two button system, the selected buttons will be disabled when pressed together.

 

4
Class 4
Touchpad Control System
This class lets you choose how Select/Back/View and Start/Menu is remapped to the Touchpad.
 
MOD
Name
 
 
0
Select/Back/View = Press Touchpad
 
 
1
Tap To Press Touchpad
In this mode a quick tap (less than 1 second) will press the touchpad left or right and holding the button for greater than one second will press either the share or options button
 
 
Tap Select/Back/View
Tap Start/Menu

Hold Select/Back/View 
Hold Start/Menu
= Press Touchpad Left
= Press Touchpad Right
 
= Press Share
= Press Options
2
Hold To Press Touchpad
This mode is similar to mode 1 with the controls reversed. A quick tap with press the share or options button and holding will press the touchpad left or right.
 
 
Tap Select/Back/View
Tap Start/Menu

Hold Select/Back/View
Hold Start/Menu
= Press Share
= Press Options
 
= Press Touchpad Left
= Press Touchpad Right
 

5
Class 5
Touchpad Remap Hold to Activate Button #1
Choose which button to use in conjunction with Mods 3 or 4 in Class 3.
 
IMPORTANT INFO
It is recommended to use two buttons as when they are both pressed, the signals to the console for those buttons are blocked. Using just one button to activate the Touchpad Remapping Mod can interfere with gameplay. A combination of two buttons which aren't used together by the game is a safer option (Class 5 is the first button, Class 6 is the second button).

 
MOD
Name
0
LB/L1 (Default)
1
RB/R1
2
RT/R2
3
RS/R3
4
LB/L1
5
LT/L2
6
LS/L3
7
DPAD-UP
8
DPAD-DOWN
9
DPAD-LEFT
10
DPAD-RIGHT
11
Y/TRIANGLE
12
B/CIRCLE
13
A/CROSS
14
X/SQUARE
 

6
Class 6
Touchpad Remap Hold to Activate Button #2
Choose whether or not to use a second button with Mods 3 or 4 in Class 3.
 
IMPORTANT INFO
It is recommended to use two buttons as when they are both pressed, the signals to the console for those buttons are blocked. Using just one button to activate the Touchpad Remapping Mod can interfere with gameplay. A combination of two buttons which aren't used together by the game is a safer option (Class 5 is the first button, Class 6 is the second button).

 
MOD
Name
0
LB/L1 (Default)
1
RB/R1
2
RT/R2
3
RS/R3
4
LB/L1
5
LT/L2
6
LS/L3
7
DPAD-UP
8
DPAD-DOWN
9
DPAD-LEFT
10
DPAD-RIGHT
11
Y/TRIANGLE
12
B/CIRCLE
13
A/CROSS
14
X/SQUARE
 

7
Class 7
Rapid Fire
When Rapid Fire is enabled, you can turn virtually any semi automatic weapon into a fully automatic weapon. This creates a very unique advantage for players using semi automatic weapons. While Rapid Fire will not usually make a fully automatic gun shoot any faster, it can have positive side effects on fully automatic guns such as reducing recoil, helping players conserve ammunition and achieve more headshots.
 
IMPORTANT INFO
While in this Class - Press LB to decrease / Press RB to Increase delay on the adjustable parameter. Press RT to test. Also, while mods are active, hold Back/Select/View/Share/Touchpad and press X/Square to Enable/Disable Rapid Fire/Burst Fire.

 
MOD
Name
Description
0
Mod Disabled
 
1
Adjustable Rapid Fire
Adjustable
With Adjustable Rapid Fire you can always get the optimum firepower for your favorite weapon. See the menu system instructions above for more information on how to adjust your Rapid Fire speed in this mode.
2
Burst Fire
Adjustable (See Class 10)
Burst fire can reach a faster rate of fire with burst type weapons (i.e M16). The weapon can be set to 1, 2, 3, 4, 5, or 6 round bursts (See Class 10 for more details).
 

8
Class 8
Fire Mode
Fire Mode determines an assist action to be used together with Rapid Fire and/or Burst Fire. These are normally applied to the triggers.
 
MOD
Name
Description
0
Always Active
Both Rapid Fire and Burst Fire are always active.
1
Scope Disable
The Scope (ADS) disables both Rapid Fire and Burst Fire.
2
Scope Enable
The Scope (ADS) enables both Rapid Fire and Burst Fire.
3
Press Sensitive
Rapid Fire and Burst Fire will only be activated by fully pressing the fire button.
 

9
Class 9
Aim Down Sights (ADS) and Fire Button Layout
Here, you let the game know what your in game settings are for the ADS and FIRE buttons so it knows which buttons to monitor and control for classes 7, 8 and 11.
 
MOD
Name
0
LT/L2 - ADS, RT/R2 - FIRE
1
LB/L1 - ADS, RB/R1 - FIRE
2
Custom User Layout - rebirth12 Layout (LT/L2 - ADS, RT/R2 - FIRE in game with RT/R2 and LT/L2 swapped on the controller)
 

10
Class 10
Burst Fire Variable
Burst firing is designed to turn semi automatic and automatic weapons into burst firing weapons. When this feature is enabled, your weapon will fire in bursts similar to the M16 and can be used with 1, 2, 3, 4, 5, or 6 round bursts. Burst firing can help reduce recoil and conserve ammunition.
 
MOD
Name
1
1 Round Burst
2
2 Round Burst
3
3 Round Burst
4
4 Round Burst
5
5 Round Burst
6
6 Round Burst
 

11
Class 11
Anti-Recoil
This MOD compensate for vertical recoil while firing a weapon by automatic moving the control stick in the opposite direction of the one your gun is moving while firing. The adjustable parameter sets how much the compensation should be.
 
Remember, there isn't a one-size-fits-all setup for Anti-Recoil sensitivity due to different weapons having different perks and attachments affecting weight distribution. We suggest you try different adjustable values with each weapon and set to whatever you feel works best for you. It's recommended that you share these values with the CronusMAX Support Community to helps others :)
 
HOW TO ADJUST ANTI-RECOIL IN GAME
Check Class 14 to make sure the correct stick selection is made for this MOD to work correctly. You can now adjust Anti-Recoil and test your settings within the game menu and with each weapon without having to set/save/restart every time to test each setting and each weapon. This is a new awesome feature that allows you to optimize your weapon's settings on-the-fly saving you a TON of time! (In Menu Mode: LB/L1 Decrease Weight - RB/R1 Increase Weight - RT/R2 Test).

Increases
Weight of Anti-Recoil
Decreases
Weight of Anti-Recoil
Test current
Weight of Anti-Recoil


TIP
If your weapon is moving UP when you fire, you need a LARGER number in the adjustable parameter.

If your weapon is moving DOWN when you fire, you need a SMALLER number in the adjustable parameter.

 
MOD
Name
Description
0
Mod Disabled
 
1
Anti-Recoil
Anti-Recoil is activated while firing.
2
Anti-Recoil
Scope Disable
Anti-Recoil is activated while firing and NOT aiming.
3
Anti-Recoil
Scope Enable
Anti-Recoil is activated while firing and aiming.
4
Inverted-Y Anti-Recoil
Anti-Recoil with inverted Y-Axis is activated while firing.
5
Inverted-Y Anti-Recoil
Scope Disable
Anti-Recoil with inverted Y-Axis is activated while firing and NOT aiming.
6
Inverted-Y Anti-Recoil
Scope Enable
Anti-Recoil with inverted Y-Axis is activated while firing and aiming.
 

12
Class 12
Auto Sprint
If you are tired of constantly pressing the left analog stick to make your character sprint, Auto Sprint is just what you have been looking for. We cover both types of sprint systems, Tap and Toggle. Tap Systems are games where there is usually stamina involved and the button has to be constantly tapped or resumed once stamina has run out (like Call of Duty) and Toggle Systems are games where there is no stamina and you'd normally have to hold down the sprint button the entire time (like GTA).
 
IMPORTANT INFO
Check Class 14 to make sure the correct stick selection is made for this MOD to work correctly. While mods are active, hold Back/Select/View/Share/Touchpad and press LB/L1 to Enable/Disable the Auto Sprint.

 
MOD
Name
Description
0
Mod Disabled
 
1
Always On
Tap to Sprint System
Your character will auto sprint once you tap the button selected in Class 13.
2
Press Sensitive
Tap to Sprint System
Your character will sprint if the button selected in Class 13 is FULLY pressed. The character will walk at regular speed if the button is only slightly pressed.
3
Always On
Toggle System
Same as MOD #1 but used in-game with a Toggle System for sprinting with games such as Destiny.
4
Press Sensitive
Toggle System
Same as MOD #2 but used in-game with a Toggle System for sprinting with games such as Destiny.
 

13
Class 13
Auto Sprint Button
Here you tell the GamePack which button is activates sprinting in-game.
 
MOD
Name
0
Default (LS/L3)
1
RB/R1
2
RT/R2
3
RS/R3
4
LB/L1
5
LT/L2
6
LS/L3
7
DPAD-UP
8
DPAD-DOWN
9
DPAD-LEFT
10
DPAD-RIGHT
11
Y/TRIANGLE
12
B/CIRCLE
13
A/CROSS
14
X/SQUARE
 

14
Class 14
Axis Assignment In Game
Here you tell the GamePack how your Sticks are setup in game. This is required for the Anti-Recoil and Auto Sprint MODS.
 
MOD
Name
0
Left Stick Moves Character Forward/Backwards and Right Stick Controls Vertical Aim
1
Left Stick Controls Vertical Aim and Right Stick Moves Character Forwards/Backwards
 
 

 

Quick Reference: Classes and Mods
 
01: PS4 PARTIAL CROSSOVER AUTH TIMEOUT
02: PS4 AUTH TIMEOUT NOTIFICATION SYSTEM
03: TOUCHPAD REMAP
00: Mod Disabled (1.20+ FW USB Hub Users)
01: 30 Seconds
02: 1 Minute
03: 1 Minute 30 Seconds
04: 2 Minutes
05: 2 Minutes 30 Seconds
06: 3 Minutes
 
Backlight LED Colors:
3 Minutes: Green
2 Minutes: Yellow
1 Minute: Red
 
00: LED Notification
01: LED + Rumble Notification
 
00: Mod Disabled
01: Linear (Toggle System)
02: Movement Based (Toggle System)
03: Linear (Hold System)
04: Movement Based (Hold System)
 
04: TOUCHPAD CONTROL SYSTEM
05: TOUCHPAD REMAP ACTIVATE BUTTON #1
06: TOUCHPAD REMAP ACTIVATE BUTTON #2
00: Select/Back/View = Press Touchpad
01: Tap to Press Touchpad
Tap Select/Back/View = Press Touchpad Left
Tap Start/Menu = Press Touchpad Right
 
Hold Select/Back/View = Share
Hold Start/Menu = Options
 
02: Hold To Press Touchpad
Tap Select/Back/View = Share
Tap Start/Menu = Options
 
Hold Select/Back/View = Press Touchpad Left
Hold Start/Menu =  Press Touchpad Right
 
 
00: LB/L1 (Default)
01: RB/R1
02: RT/R2
03: RS/R3
04: LB/L1
05: LT/L2
06: LS/L3
07: DPAD-UP
08: DPAD-DOWN
09: DPAD-LEFT
10: DPAD-RIGHT
11: Y/TRIANGLE
12: B/CIRCLE
13: A/CROSS
14: X/SQUARE
 
00: Mod Disabled
01: RB/R1
02: RT/R2
03: RS/R3
04: LB/L1
05: LT/L2
06: LS/L3
07: DPAD-UP
08: DPAD-DOWN
09: DPAD-LEFT
10: DPAD-RIGHT
11: Y/TRIANGLE
12: B/CIRCLE
13: A/CROSS
14: X/SQUARE
07: RAPID FIRE
08: FIRE MODE
09: ADS & FIRE BUTTON LAYOUT
00: Mod Disabled
01: Rapid Fire (Adjustable)
02: Burst Fire (Adjustable - See Class 10)
 
00: Always Active
01: Scope Disable
02: Scope Enable
03: Press Sensitive
 
00: LT/L2 - ADS, RT/R2 - FIRE
01: LB/L1 - ADS, RB/R1 - FIRE
10: BURST FIRE VARIABLE
11: ANTI-RECOIL
12: AUTO SPRINT
01: 1 Round Burst
02: 2 Round Burst
03: 3 Round Burst
04: 4 Round Burst
05: 5 Round Burst
06: 6 Round Burst
 
00: Mod Disabled
01: Anti-Recoil
02: Anti-Recoil (Scope Disable)
03: Anti-Recoil (Scope Enable)
04: Inverted-Y Anti-Recoil
05: Inverted-Y Anti-Recoil (Scope Disable)
06: Inverted-Y Anti-Recoil (Scope Enable)
 
00: Mod Disabled
01: Always On (Tap to Sprint System)
02: Press Sensitive (Tap to Sprint System)
03: Always On (Toggle System)
04: Press Sensitive (Toggle System)
 
 
13: AUTO SPRINT BUTTON
14: AXIS ASSIGNMENT IN GAME
 
00: LS/L3 (Default)
01: RB/R1
02: RT/R2
03: RS/R3
04: LB/L1
05: LT/L2
06: LS/L3
07: DPAD-UP
08: DPAD-DOWN
09: DPAD-LEFT
10: DPAD-RIGHT
11: Y/TRIANGLE
12: B/CIRCLE
13: A/CROSS
14: X/SQUARE
 
00: Left Stick Moves Character Forward/Backwards and Right Stick Controls Vertical Aim
01: Left Stick Controls Vertical Aim and Right Stick Moves Character Forwards/Backwards