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View Full Version : [PS4] ULTRA STREET FIGHTER 4 EL FUERTE RSF 5 HITS!



koara
27th May 15, 07:09
IN HONOR OF USF4 RELEASING FOR PS4 HERE YOU GO U BEAUTIFUL PEOPLE

Honestly your proboly saying why only 5 hits thats because ive tried for countless hours to get more and it jsut drops at different times this is the only time and amount where it will not drop NOTE it must be activated right next to there face then again you DONT DO THIS IF U DIDINT FOCUS ATTACK THEM!!!!

ULTRA STREET FIGHTER 4 EL FUERTE

Whats In This Script : TURBO YES YOU HAPPY PERSON Cant hit hard links??? look no more jsut hold the damn buttons when you think it hits and it shouls this is some REAL fast turbo :) and also features 5 hit rsf but no one cares about that ;)

Direction: Hold Left And Right For SexyRunStopCombo!!!

http://i.imgur.com/jf0es1J.png

TURBO + RSF LOOK BELOW FOR NO TURBO

int FORWARD;int BACK;
int FRONT_PUNCH=20;
int BACK_PUNCH=17;
int FRONT_KICK=19;
int BACK_KICK=18;
int THROW=6;
int BLOCK=4;
int UP=13;
int DOWN=14;
int R2=4;
int R1=3;

unmap PS4_L3;
unmap PS4_LY;
unmap PS4_LX;

main {
// right combo
if (get_val (PS4_RX) >= 60) {
FORWARD=16;BACK=15;
combo_run (Combo_1)
}
// left combo
if (get_val (PS4_RX) <= -60) {
FORWARD=15;BACK=16;
combo_run (Combo_1)
}
// combo cancel
if (abs(get_val (PS4_RX)) <= 20) {
combo_stop (Combo_1)
}

if(get_val(PS4_TRIANGLE)) {
combo_run(Turbo_1);
}
if(get_val(PS4_CIRCLE)) {
combo_run(Turbo_2);
}
if(get_val(PS4_SQUARE)) {
combo_run(Turbo_3);
}
if(get_val(PS4_CROSS)) {
combo_run(Turbo_4);
}
if(get_val(PS4_R2)) {
combo_run(Turbo_5);
}
if(get_val(PS4_R1)) {
combo_run(Turbo_6);
}
}

combo Turbo_1 {
set_val(PS4_TRIANGLE, 100);
wait(40);
set_val(PS4_TRIANGLE, 0);
wait(20);
set_val(PS4_TRIANGLE, 0);
}

combo Turbo_2 {
set_val(PS4_CIRCLE, 100);
wait(40);
set_val(PS4_CIRCLE, 0);
wait(20);
set_val(PS4_CIRCLE, 0);
}

combo Turbo_3 {
set_val(PS4_SQUARE, 100);
wait(40);
set_val(PS4_SQUARE, 0);
wait(20);
set_val(PS4_SQUARE, 0);
}

combo Turbo_4 {
set_val(PS4_CROSS, 100);
wait(40);
set_val(PS4_CROSS, 0);
wait(20);
set_val(PS4_CROSS, 0);
}

combo Turbo_5 {
set_val(PS4_R2, 100);
wait(40);
set_val(PS4_R2, 0);
wait(20);
set_val(PS4_R2, 0);
}

combo Turbo_6 {
set_val(PS4_R1, 100);
wait(40);
set_val(PS4_R1, 0);
wait(20);
set_val(PS4_R1, 0);
}

combo Combo_1 {
set_val(R1, 100);
wait (40);
wait (20);
set_val(DOWN, 100);
wait (40);
wait (20);
set_val(DOWN, 100);
set_val(FORWARD, 100);
wait (40);
wait (20);
set_val(FORWARD, 100);
wait (40);
wait (10);
set_val(FRONT_PUNCH, 100);
wait (40);
wait (208);
set_val(FRONT_PUNCH, 100);
wait (40);
wait (20);
set_val(R1, 100);
wait (40);
wait (20);
set_val(DOWN, 100);
wait (40);
wait (20);
set_val(DOWN, 100);
set_val(FORWARD, 100);
wait (40);
wait (20);
set_val(FORWARD, 100);
wait (40);
wait (10);
set_val(FRONT_PUNCH, 100);
wait (40);
wait (211);
set_val(FRONT_PUNCH, 100);
wait (40);
wait (20);
set_val(R1, 100);
wait (40);
wait (20);
set_val(DOWN, 100);
wait (40);
wait (20);
set_val(DOWN, 100);
set_val(FORWARD, 100);
wait (40);
wait (20);
set_val(FORWARD, 100);
wait (40);
wait (10);
set_val(FRONT_PUNCH, 100);
wait (40);
wait (219);
set_val(FRONT_PUNCH, 100);
wait (40);
wait (20);
set_val(R1, 100);
wait (40);
wait (20);
set_val(DOWN, 100);
wait (40);
wait (20);
set_val(DOWN, 100);
set_val(FORWARD, 100);
wait (40);
wait (20);
set_val(FORWARD, 100);
wait (40);
wait (10);
set_val(FRONT_PUNCH, 100);
wait (40);
wait (20);
set_val(FRONT_PUNCH, 100);
wait (40);
wait (130);
set_val(R2, 100);
wait (40);
wait (2000);
}


WITHOUT TURBO


int FORWARD;int BACK;
int FRONT_PUNCH=20;
int BACK_PUNCH=17;
int FRONT_KICK=19;
int BACK_KICK=18;
int THROW=6;
int BLOCK=4;
int UP=13;
int DOWN=14;
int R2=4;
int R1=3;

unmap PS4_L3;
unmap PS4_LY;
unmap PS4_LX;

main {
// right combo
if (get_val (PS4_RX) >= 60) {
FORWARD=16;BACK=15;
combo_run (Combo_1)
}
// left combo
if (get_val (PS4_RX) <= -60) {
FORWARD=15;BACK=16;
combo_run (Combo_1)
}
// combo cancel
if (abs(get_val (PS4_RX)) <= 20) {
combo_stop (Combo_1)
}

}


combo Combo_1 {
set_val(R1, 100);
wait (40);
wait (20);
set_val(DOWN, 100);
wait (40);
wait (20);
set_val(DOWN, 100);
set_val(FORWARD, 100);
wait (40);
wait (20);
set_val(FORWARD, 100);
wait (40);
wait (10);
set_val(FRONT_PUNCH, 100);
wait (40);
wait (208);
set_val(FRONT_PUNCH, 100);
wait (40);
wait (20);
set_val(R1, 100);
wait (40);
wait (20);
set_val(DOWN, 100);
wait (40);
wait (20);
set_val(DOWN, 100);
set_val(FORWARD, 100);
wait (40);
wait (20);
set_val(FORWARD, 100);
wait (40);
wait (10);
set_val(FRONT_PUNCH, 100);
wait (40);
wait (211);
set_val(FRONT_PUNCH, 100);
wait (40);
wait (20);
set_val(R1, 100);
wait (40);
wait (20);
set_val(DOWN, 100);
wait (40);
wait (20);
set_val(DOWN, 100);
set_val(FORWARD, 100);
wait (40);
wait (20);
set_val(FORWARD, 100);
wait (40);
wait (10);
set_val(FRONT_PUNCH, 100);
wait (40);
wait (219);
set_val(FRONT_PUNCH, 100);
wait (40);
wait (20);
set_val(R1, 100);
wait (40);
wait (20);
set_val(DOWN, 100);
wait (40);
wait (20);
set_val(DOWN, 100);
set_val(FORWARD, 100);
wait (40);
wait (20);
set_val(FORWARD, 100);
wait (40);
wait (10);
set_val(FRONT_PUNCH, 100);
wait (40);
wait (20);
set_val(FRONT_PUNCH, 100);
wait (40);
wait (130);
set_val(R2, 100);
wait (40);
wait (2000);
}

pimphard
27th May 15, 13:33
Can this be used on any character

koara
27th May 15, 15:15
Can this be used on any character

only el fuerte

pimphard
27th May 15, 15:41
oh ok thx

alsayed2vip
6th June 15, 05:18
finally some street fighter combos
thx man :biggrin:

frank
28th August 15, 05:59
That is grate

fastakira
15th February 17, 03:51
Anyone could please do this same combo scr

- - - Updated - - -

Could you please help me to do this same combo script for xbox360? I've tried but I'm not good at this. if anyone can help....

LEX LOST
15th February 17, 05:04
Could you please help me to do this same combo script for xbox360? I've tried but I'm not good at this. if anyone can help....

these scripts will work on any conole and with any controller

fastakira
16th February 17, 13:20
(please excuse my englsih) yeah, it is working as it is, but only the "right" combo, not the "left" combo. I have checked some videos, tutorials, some threats, everything, and Im still confused. Ive even tried the script manipulator with no success either.
Im using the hori fighting commander for PS4 on my Xbox30. Ive asigned the L3 button to start the combo, and it works. Ive asigned the left combo to R3 and nothing happens.
Here is that part of the script:

main {
// right combo
if (get_val (PS4_L3) >= 60) {
FORWARD=16;BACK=15;
combo_run (Combo_1)
}
// left combo
if (get_val (PS4_R3) <= -60) {
FORWARD=15;BACK=16;
combo_run (Combo_1)
}
// combo cancel
if (abs(get_val (PS4_L3)) <= 20) {
combo_stop (Combo_1)
}




the resst of this code is llike the original above,

please sir help me to make it work on the left hand side aswell, i dont know what else to do

fastakira
17th February 17, 06:23
Well, Im not sure you´ll answer me but what the hell, im writting again. I´ve got this cronus-shit just to do an el fuerte combo lol and no success.
Anyway, Ive tried with a PS4 controller and it works on bith sides. My problem is that Im playing with a hori fight commander (fight pad) or with a madcatz fightpad. Ive tried to change the script so the combo can be activated with a button. So far only succesfully for the right hand sude combo.
If anyone could help here, I would appreciate it.