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WHITE 4ND N3RDY
24th June 16, 02:09
Heres a gpc for ryu trial #10. Just hold RS in the direction your enemy is facing. Must be up close. Made this because I got tired and stuck on the last trial. If I get board or more time I might make more trials.

int Forward; int Back;

main {
// right combo
if (get_val (PS4_RX) >= 60) {
Forward=16;Back=15;
combo_run (Combo_1)
}
// left combo
if (get_val (PS4_RX) <= -60) {
Forward=15;Back=16;
combo_run (Combo_1)
}


// combo cancel
if (abs(get_val (PS4_RX)) <= 20) {
combo_stop (Combo_1)
}

}














combo Combo_1 {
set_val(Forward, 100);
set_val(PS4_R2, 100);
wait(11);
set_val(Forward, 100);
set_val(PS4_R2, 0);
wait(900);
set_val(Forward, 0);
set_val(PS4_R1, 100);
wait(11);
wait(11);
set_val(Forward, 100);
set_val(PS4_R1, 100);
set_val(PS4_R2, 100);
wait(11);
wait(1240);
set_val(Back, 100);
set_val(PS4_R2, 100);
wait(11);
wait(1000);
set_val(Forward, 100);
set_val(PS4_CROSS, 100);
wait(11);
wait(100);
set_val(PS4_DOWN, 100);
wait(11);
set_val(PS4_DOWN, 100);
set_val(Back, 100);
wait(11);
set_val(PS4_DOWN, 0);
set_val(Back, 100);
wait(11);
set_val(Back, 0);
set_val(PS4_CROSS, 100);
wait(800);
wait(11);
set_val(PS4_DOWN, 100);
wait(11);
set_val(PS4_DOWN, 100);
set_val(Forward, 100);
wait(11);
set_val(PS4_DOWN, 0);
set_val(Forward, 100);
wait(11);
set_val(Forward, 0);
wait(11);
set_val(PS4_DOWN, 100);
wait(11);
set_val(PS4_DOWN, 100);
set_val(Forward, 100);
wait(11);
set_val(PS4_DOWN, 0);
set_val(Forward, 100);
wait(11);
set_val(Forward, 100);
wait(11);
set_val(PS4_R1, 100);
wait(300);
set_val(PS4_R1, 0);
wait(4000);


}

SpanishGamer911
27th July 16, 03:34
This worked for me! Any chance you could possibly make one for Juri? #10 as well.

luffy-de-korn
4th August 16, 08:58
Excelente El Ensayo 10 de podrĂ­a ser el ensayo 9 desde ya muchas gracias ha funcionado de maravilla :Pulgares hacia arriba:

testah2
9th November 16, 07:00
I Have Ryu trials script I made up that is complete 01 to 10. If anyone is interested.

WillTheLion
14th February 17, 21:40
I Have Ryu trials script I made up that is complete 01 to 10. If anyone is interested.
If you still have the 10 trials for Ryu script for SFV I'd love to have it.

Edit: I managed to make scripts using yours as reference for Ryu Trial 2 and 3.

//Original Posted by WHITE 4ND N3RDY, a member of the community in the CronusMAX Forums - http://cronusmax.com/forums//Posted : Wednesday 15th of February, 2017 1:40 UTC

//Modified by WillTheLion
//Street Fighter V Ryu Trial 2


int Forward; int Back;

main {
// right combo
if (get_val (PS4_RX) >= 60) {
Forward=16;Back=15;
combo_run (Combo_1)
}
// left combo
if (get_val (PS4_RX) <= -60) {
Forward=15;Back=16;
combo_run (Combo_1)
}


// combo cancel
if (abs(get_val (PS4_RX)) <= 20) {
combo_stop (Combo_1)
}

}














combo Combo_1 {
set_val(PS4_DOWN, 100);
set_val(PS4_CIRCLE, 100);
wait(11);
set_val(PS4_DOWN, 100);
set_val(Forward, 100);
wait(11);
set_val(PS4_DOWN, 0);
set_val(Forward, 100);
wait(11);
set_val(Forward, 100);
wait(11);
set_val(PS4_R1, 100);
wait(300);
set_val(PS4_R1, 0);
wait(4000);


}


//Original Posted by WHITE 4ND N3RDY, a member of the community in the CronusMAX Forums - http://cronusmax.com/forums//Posted : Wednesday 15th of February, 2017 1:40 UTC

//Modified by WillTheLion
//Street Fighter V Ryu Trial 3


int Forward; int Back;

main {
// right combo
if (get_val (PS4_RX) >= 60) {
Forward=16;Back=15;
combo_run (Combo_1)
}
// left combo
if (get_val (PS4_RX) <= -60) {
Forward=15;Back=16;
combo_run (Combo_1)
}


// combo cancel
if (abs(get_val (PS4_RX)) <= 20) {
combo_stop (Combo_1)
}

}














combo Combo_1 {
set_val(PS4_UP, 100);
wait(340);
set_val(PS4_UP, 0);
wait(170);
set_val(PS4_R1, 100);
wait(430);
set_val(PS4_R1, 0);
wait(40);
set_val(PS4_TRIANGLE, 100);
wait(410);
set_val(PS4_TRIANGLE, 0);
wait(100);
set_val(PS4_DOWN, 20);
set_val(PS4_CIRCLE, 100);
wait(100)
set_val(PS4_DOWN, 100);
set_val(Forward, 100);
wait(11);
set_val(PS4_DOWN, 0);
set_val(Forward, 100);
wait(11);
set_val(Forward, 100);
wait(11);
set_val(PS4_R1, 100);
wait(300);
set_val(PS4_R1, 0);
wait(4000);


}