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Atom76
5th June 17, 02:07
I'm back! I have some more simple script to share. :ok:

#1 Once again 10-string on LT
#2 Hopkick on RT. I know its easy to do, i like having it on a button, and its the fastest, safest, easiest launcher in the game.
#3 Juggle #1 on RS right. From the command list. A little finicky, as juggles are really hard to macro. once again use on CH, or point blank, whiff/punish.
#4 Crimson Delta edge to Starburst on RS left. Super strong throw, thats lightning fast, ends up in Starburst stance to chain even more damage (B+4, 3, 2) or (F+1+2, 1+2) or (D+1, 2)

main { if(event_press(XB1_LT)) {
combo_run(Tenhit);
}
if(event_press(XB1_RT)) {
combo_run(Hopkick);
}
if(get_val(XB1_RX)>60) {
combo_run(Juggle1);
}
if(get_val(XB1_RX)<-60) {
combo_run(CrimsonMulti);
}

}
///////////////////////////////////
combo Tenhit {
set_val(XB1_Y, 100);
wait(200);
set_val(XB1_X, 100);
wait(200);
set_val(XB1_A, 100);
wait(400);
set_val(XB1_X, 100);
wait(400);
set_val(XB1_B, 100);
wait(400);
set_val(XB1_A, 100);
wait(400);
set_val(XB1_Y, 100);
wait(400);
set_val(XB1_B, 100);
wait(400);
set_val(XB1_A, 100);
wait(800);
set_val(XB1_Y, 100);
}
combo Hopkick {
set_val(XB1_RIGHT, 100);
set_val(XB1_UP, 100);
set_val(XB1_B, 100);
wait(80);
}
combo Juggle1 {
set_val(XB1_RIGHT, 100);
set_val(XB1_DOWN, 100);
set_val(XB1_X, 100);
wait(80);
set_val(XB1_Y, 100);
wait(1000);
set_val(XB1_B, 100);
wait(40);
wait(200);
set_val(XB1_A, 100);
wait(1000);
set_val(XB1_RIGHT, 100);
wait(20);
wait(80);
set_val(XB1_RIGHT, 100);
wait(80);
set_val(XB1_RIGHT, 100);
set_val(XB1_B, 100);
wait(80);
wait(600);
set_val(XB1_DOWN, 100);
set_val(XB1_X, 100);
set_val(XB1_Y, 100);
wait(200);
}
combo CrimsonMulti {
set_val(XB1_X, 100);
set_val(XB1_Y, 100);
wait(100);
wait(100);
set_val(XB1_X, 100);
set_val(XB1_Y, 100);
wait(100);
wait(100);
set_val(XB1_Y, 100);
set_val(XB1_RIGHT, 100);
wait(200);
}