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View Full Version : Blake Combo BlazBlue Cross Tag Battle



koara
27th June 18, 13:18
i havent been here in a long time so i forgot alot of stuff idk if theres an easier way to make these now i just used what i remember here is a simple bnb combo with blake its quite complex pulling off by hand so enjoy please let me know if theres any bugs or combo drops and i will fix

//first script in a long time so i forgot alot of stuff but im gunna start learning again//


int Forward;
int Back;

main {
// right combo
if (get_val (PS4_RX) >= 60) {
Forward=16;Back=15;
combo_run (Combo_1)
}
// left combo
if (get_val (PS4_RX) <= -60) {
Forward=15;Back=16;
combo_run (Combo_1)
}
// right corner combo

// left corner combo

// combo cancel
if (abs(get_val (PS4_RX)) <= 20) {
combo_stop (Combo_1)
}

}

combo Combo_1 {
set_val(PS4_SQUARE,100);
wait(40);
wait(200);
set_val(PS4_SQUARE,100);
wait(40);
wait(250);
set_val(PS4_SQUARE,100);
wait(40);
wait(250);
set_val(PS4_SQUARE,100);
wait(40);
wait(600);
set_val(PS4_TRIANGLE,100);
wait(40);
wait(585);
set_val(PS4_TRIANGLE,100);
wait(40);
wait(250);
set_val(PS4_DOWN,100);
wait(40);
wait(80);
set_val(PS4_UP,100);
set_val(Forward,100);
wait(40);
wait(70);
set_val(PS4_TRIANGLE,100);
wait(40);
wait(500);
set_val(PS4_DOWN,100);
set_val(PS4_SQUARE,100);
wait(40);
wait(250);
set_val(PS4_SQUARE,100);
wait(40);
wait(250);
set_val(PS4_UP,100);
wait(40);
wait(50);
set_val(PS4_SQUARE,100);
wait(40);
wait(200);
set_val(PS4_SQUARE,100);
wait(40);
wait(250);
set_val(PS4_SQUARE,100);
wait(40);
wait(380);
set_val(PS4_TRIANGLE,100);
wait(40);
wait(500);
set_val(PS4_TRIANGLE,100);
wait(40);
wait(200);
set_val(PS4_DOWN,100);
wait(40);
wait(50);
set_val(PS4_UP,100);
set_val(Forward,100);
wait(40);
wait(150);
set_val(PS4_TRIANGLE,100);
wait(40);
wait(350);
set_val(PS4_CIRCLE,100);
wait(40);
wait(1800);

}// end of combo