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Topic: Kung Jin 41% Combo

  1. #1
    GOLD NOVA III

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    Kung Jin 41% Combo

    MORTAL KOMBAT X KUNG JIN 41%
    Variation : Bojutsu


    Note : Hold Left And Right To Use

    UPDATE ON GAMEPACK IM HALF WAY THROUGH BE PATIENT HES ANOTHER LITTLE TEASER FOR YOU ALL <3



  2. The Following 12 Users Say Thank You to Archross For This Useful Post:


  3. #2
    GOLD NOVA II

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    Re: Kung Jin 41% Combo

    Nice job again Koara

  4. #3
    GOLD NOVA III

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    Re: Kung Jin 41% Combo

    Quote Originally Posted by mister_bigboss View Post
    Nice job again Koara
    thank you

  5. #4
    GOLD NOVA II

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    Re: Kung Jin 41% Combo

    no bro, thank you

  6. #5
    MASTER GUARDIAN II

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    Re: Kung Jin 41% Combo

    Awesomeness you ROCK

  7. #6
    GOLD NOVA III

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    Re: Kung Jin 41% Combo

    thank you for your lovely comments it makes me wanna keep doing it

  8. #7
    SILVER II

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    Re: Kung Jin 41% Combo

    I have tried all of these and although I can get them to work just about every time in story and single player modes they are ALMOST impossible to pull off online. I have been playing online for the last 3 hours and lost EVERY single match while trying to put these to use. most of the time they just don't work. So although these are great i would stick to just using these in single player mode. also on takeda the super no longer works with this and kung jin is the most annoying to get to work.

    Thanks for the packs though

    P.S. Could anyone make me a Scorpion FULL fatality brutality and lin kue kill script? Please?

    P.S. I really wish they would bring back Babality.

  9. #8
    GOLD NOVA III

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    Re: Kung Jin 41% Combo

    Quote Originally Posted by TheIcePhoenix View Post
    I have tried all of these and although I can get them to work just about every time in story and single player modes they are ALMOST impossible to pull off online. I have been playing online for the last 3 hours and lost EVERY single match while trying to put these to use. most of the time they just don't work. So although these are great i would stick to just using these in single player mode. also on takeda the super no longer works with this and kung jin is the most annoying to get to work.

    Thanks for the packs though

    P.S. Could anyone make me a Scorpion FULL fatality brutality and lin kue kill script? Please?

    P.S. I really wish they would bring back Babality.
    maybe if you in us and play the eu version of mk it wil lag because of the netcode i have mk x us version i cant pulll of the combo so i wil get eu mk x then it wil work

  10. #9
    GOLD NOVA III

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    Re: Kung Jin 41% Combo

    How do you check which one you have? I downloaded mine off ps store, where do I check if its EU or NA?

  11. #10
    GOLD NOVA III

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    Re: Kung Jin 41% Combo

    Quote Originally Posted by TheIcePhoenix View Post
    I have tried all of these and although I can get them to work just about every time in story and single player modes they are ALMOST impossible to pull off online. I have been playing online for the last 3 hours and lost EVERY single match while trying to put these to use. most of the time they just don't work. So although these are great i would stick to just using these in single player mode. also on takeda the super no longer works with this and kung jin is the most annoying to get to work.

    Thanks for the packs though

    P.S. Could anyone make me a Scorpion FULL fatality brutality and lin kue kill script? Please?
    P.S. I really wish they would bring back Babality.
    either ure internet connection is really bad or ure fighting players along way away because ive used all my script over 100 times online and they work perfectly before i release a script i test it atleast 10 times online and they all work fine except the takeda one because it needs fixing

    - - - Updated - - -

    Quote Originally Posted by kingamongmen View Post
    How do you check which one you have? I downloaded mine off ps store, where do I check if its EU or NA?
    aslong as ure psn is uk u bought eu version because if you didint we would not have been able to practice because game is region locked and forces you to buy the american version to play against NA

  12. The Following User Says Thank You to Archross For This Useful Post:


  13. #11
    GOLD NOVA III

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    Re: Kung Jin 41% Combo

    Quote Originally Posted by kingamongmen View Post
    How do you check which one you have? I downloaded mine off ps store, where do I check if its EU or NA?
    you go in a room click on you name you wil see NA/EU on you name i bought my digitale it was NA and now im going to rebuy mk x in the store tomorow then i know for sure its eu

  14. #12
    GOLD NOVA II

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    Re: Kung Jin 41% Combo

    Hey, im from Belgium and the combos work awesome online. Sometimes i lose cause of annoying player hahaha but the main thing is IT WORRKKSSS

  15. #13
    GOLD NOVA III

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    Re: Kung Jin 41% Combo

    im from uk but when im in a room it says N/A beside my name and everybody elses

  16. #14
    GOLD NOVA II

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    Re: Kung Jin 41% Combo

    I get N/A on leaderbord rankings. With test your might i should be on the 5th place but it says N/A? And on other tower i do get my ranking. Whats with that system?

  17. #15
    SILVER IV

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    Re: Kung Jin 41% Combo

    As always must be a great script ! Does anybody have a video of the combo?

  18. #16
    GOLD NOVA III

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    Quote Originally Posted by mister_bigboss View Post
    Hey, im from Belgium and the combos work awesome online. Sometimes i lose cause of annoying player hahaha but the main thing is IT WORRKKSSS
    ik woon in nederland pm me je ps4 username kunnen we samen teambattle

    Quote Originally Posted by mister_bigboss View Post
    I get N/A on leaderbord rankings. With test your might i should be on the 5th place but it says N/A? And on other tower i do get my ranking. Whats with that system?
    i might be wrong about that but when i joined the mortal kombat room i saw kenny room he is a mortal kombat x streamer on twitch with max and thats when i knew i had a us version because koara didnt saw that room

  19. #17
    GOLD NOVA II

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    Re: Kung Jin 41% Combo

    Oh ik lees net van Nederland, ik heb je al pm gestuurd

  20. #18
    SILVER IV

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    Re: Kung Jin 41% Combo

    As always your Combos are outstanding

  21. #19
    SILVER II

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    Re: Kung Jin 41% Combo

    I came to the conclusion that part of the reason i wasnt getting them to work is I was only trying to do them in fights instead of fighting like normal and waiting for the opportunity to do the combo. but still Takada has for some reason broken my ability to do an ex with him even in practice mode where i can sit and try it over and over.

    PS does anyone want to add me on their PSN or XBOX ONE Friends list?
    XBOX DHG Ice Phoenix
    PSN Wingsofliberty

    Just put Cronus in the request tagline. Look forward to Gaming with you all!

  22. #20
    GOLD NOVA III

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    Re: Kung Jin 41% Combo

    Quote Originally Posted by TheIcePhoenix View Post
    I came to the conclusion that part of the reason i wasnt getting them to work is I was only trying to do them in fights instead of fighting like normal and waiting for the opportunity to do the combo. but still Takada has for some reason broken my ability to do an ex with him even in practice mode where i can sit and try it over and over.

    PS does anyone want to add me on their PSN or XBOX ONE Friends list?
    XBOX DHG Ice Phoenix
    PSN Wingsofliberty


    Just put Cronus in the request tagline. Look forward to Gaming with you all!
    i told people takeda is broken atm

  23. #21
    GOLD NOVA II

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    Re: Kung Jin 41% Combo

    awwwwwwsome work all of your scripts works perfectly for me ! in online works perfectly too ... cant wait for your badass mk x gamepack ! thanks for all these scripts !!!

  24. The Following 2 Users Say Thank You to Momo8038 For This Useful Post:


  25. #22
    SILVER III

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    Re: Kung Jin 41% Combo

    **************** yeah kung jin one of my fav player !! nice script work amazing even online !!!! this gamepacks is gonna rock so baaaad !!!! thanks so much for all the hard work !!!

  26. #23
    SILVER IV

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    Re: Kung Jin 41% Combo

    Wow really good, thank you!

  27. #24
    MASTER GUARDIAN II

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    Re: Kung Jin 41% Combo

    Look be happy with what you have work it out and be calm lol dont bother Koara so we can get the gamepack lol thats all im saying

  28. #25
    GOLD NOVA III

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    Kung Jin 15 hit, 38% Combo - 1 Bar, 2 Fatalities, 1 Button Xray

    Just to add more fun to this already great script for Kun Jin I have added the following:


    • 1 Button X ray now mapped to L2 (Thanks to Kittydawn)
    • 14 hit Combo, 38% Damage, Mid screen, 1 Bar - both directions (Thanks to Koara's script which I have added the new code wording they used in Kung Lao's Tempest script)
    • 1 Button fatalities!
    • Push down on L3 close to opponent - Target Practice
    • Push down R3 close to opponent - Pinned Down - he auto moves to mid range to execute fatality


    Code:
    //Script by Koara, fatalities added by me, 1 button X Ray on L2 helped by Kittydawn.
    //MID SCREEN COMBO - Hold in the direction your facing for the combo. 14 HIT 38% 1 Bar
    int FORWARD;int BACK;
    int FRONT_PUNCH=20;
    int BACK_PUNCH=17;
    int FRONT_KICK=19;
    int BACK_KICK=18;
    int THROW=6;
    int UP=13;
    int DOWN=14;
    int R2=4;
    
    
    main {
        if(get_val(11) < -20 || get_val(15)){
            FORWARD = 15; BACK = 16;
        }else if(get_val(11) >20 || get_val(16)){
            FORWARD = 16; BACK = 15;
        }
        if (get_val (9) >= 60) {    
            combo_run (Combo_1)
        }
        if (get_val (9) <= -60) {   
            combo_run (Combo_2)
        }
        if (event_press (8)) {    //Fatality 1 Close
            combo_run (Fatality_1)
        }
        if (event_press (5)) {    //Fatality 2 Close - He will move away automatically
            combo_run (Fatality_2)
        }
        // combo cancel        
        if ( abs(get_val (PS4_RX)) <= 20 && abs(get_val (PS4_RY)) <= 20) {
            combo_stop (Combo_1)
            combo_stop (Combo_2)
        }
        if(get_val(7)){
            set_val(4,100);
        }
    }
    combo Combo_1 {
       set_val(BACK, 100);
       set_val(BACK_PUNCH, 100);
       wait(40);
       wait(80);
       set_val(FRONT_PUNCH, 100);
       wait(40);
       wait(80);
       set_val(BACK_KICK,100);
       wait(40);
       wait(80);
       set_val(DOWN, 100);
       wait(40);
       wait(80);
       set_val(BACK, 100);
       wait(40);
       wait(80);
       set_val(FRONT_KICK,100);
       set_val(R2,100);
       wait(40);
       wait(2100);
       set_val(UP, 100);
       set_val(FORWARD, 100);
       wait(40);
       wait(80);
       set_val(FRONT_KICK,100);
       wait(40);
       wait(30);
       set_val(DOWN, 100);
       wait(40);
       wait(80);
       set_val(BACK_KICK,100);
       wait(40);
       wait(900);
       set_val(BACK, 100);
       set_val(BACK_PUNCH, 100);
       wait(40);
       wait(80);
       set_val(FRONT_PUNCH, 100);
       wait(40);
       wait(400);
       set_val(DOWN, 100);
       wait(40);
       wait(30);
       set_val(BACK, 100);
       wait(40);
       wait(30);
       set_val(FRONT_KICK,100);
       wait(40);
       wait(40);
    }// end of combo
    
    
    combo Combo_2 {
       set_val(BACK, 100);
       set_val(BACK_PUNCH, 100);
       wait(40);
       wait(80);
       set_val(FRONT_PUNCH, 100);
       wait(40);
       wait(80);
       set_val(BACK_KICK,100);
       wait(40);
       wait(80);
       set_val(DOWN, 100);
       wait(40);
       wait(80);
       set_val(BACK, 100);
       wait(40);
       wait(80);
       set_val(FRONT_KICK,100);
       set_val(R2,100);
       wait(40);
       wait(2100);
       set_val(UP, 100);
       set_val(FORWARD, 100);
       wait(40);
       wait(80);
       set_val(FRONT_KICK,100);
       wait(40);
       wait(30);
       set_val(DOWN, 100);
       wait(40);
       wait(80);
       set_val(BACK_KICK,100);
       wait(40);
       wait(900);
       set_val(BACK, 100);
       set_val(BACK_PUNCH, 100);
       wait(40);
       wait(80);
       set_val(FRONT_PUNCH, 100);
       wait(40);
       wait(400);
       set_val(DOWN, 100);
       wait(40);
       wait(30);
       set_val(BACK, 100);
       wait(40);
       wait(30);
       set_val(FRONT_KICK,100);
       wait(40);
       wait(40);
    }// end of combo
    
    
    combo Fatality_1  {
       set_val(BACK, 100);
       wait (150);
       wait (20);
       set_val(DOWN, 100);
       wait (40);
       wait (20);
       set_val(FORWARD, 100);
       wait (40);
       wait (20);
       set_val(DOWN, 100);
       wait (40);
       wait (20);
       set_val(BACK, 100);
       wait (40);
       wait (20);
       set_val(BACK_PUNCH, 100);
       wait (40);
    //  wait (2000);
    }
    combo Fatality_2  {
       set_val(BACK, 100);
       wait (1300);
       wait (20);
       set_val(FORWARD, 100);
       wait (40);
       wait (20);
       set_val(BACK, 100);
       wait (40);
       wait (20);
       set_val(DOWN, 100);
       wait (40);
       wait (20);
       set_val(DOWN, 100);
       wait (40);
       wait (20);
       set_val(FRONT_PUNCH, 100);
       wait (40);
    //  wait (2000);
    }

  29. #26
    GOLD NOVA III

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    Re: Kung Jin 41% Combo

    If you do not want 1 Button X rays just remove:

    Code:
        if(get_val(7)){
            set_val(4,100);
        }

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