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Topic: BATTLEFIELD 4 [S.G.I] Script Generator Interface Tool (Mouse & Keyboard)

  1. #121
    GOLD NOVA IV

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    Re: BF 4 SCRIPT GAME INTERFACE [SGI] M&Kb

    OMG just tried your new SGI fantastic if I could give you 100 thumbs up I would


    have a great weekend

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  3. #122
    Bulgaria's foremost expert on everything CM related!



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    Re: BF 4 SCRIPT GAME INTERFACE [SGI] M&Kb

    Quote Originally Posted by just looking View Post
    OMG just tried your new SGI fantastic if I could give you 100 thumbs up I would


    have a great weekend
    Thank you! With this words you already give me more ...


  4. #123
    GOLD NOVA IV

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    Re: BF 4 SCRIPT GAME INTERFACE [SGI] M&Kb

    good day sir

    before asking here as I know you will be a busy man I have tried myself but just don't have the skill . what I am trying to do is have auto-spot on all the time and I would like to toggle it on or off with the controller R2 trigger I've swapped r2 r1 l2 l1 in your sgi .now I've tried using the extra inputs mapped to Q key and then mapping that to r2 but am too silly to make it work . sir can you help

  5. #124
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    Re: BF 4 SCRIPT GAME INTERFACE [SGI] M&Kb

    Quote Originally Posted by just looking View Post
    good day sir

    before asking here as I know you will be a busy man I have tried myself but just don't have the skill . what I am trying to do is have auto-spot on all the time and I would like to toggle it on or off with the controller R2 trigger I've swapped r2 r1 l2 l1 in your sgi .now I've tried using the extra inputs mapped to Q key and then mapping that to r2 but am too silly to make it work . sir can you help

    Okay, just give me more details !

    On what console do you play with what controller ?

    Why you want to swap Triggers <>Bumpers (R2<>R1 / L2 <> L1 )?

  6. #125
    GOLD NOVA IV

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    Re: BF 4 SCRIPT GAME INTERFACE [SGI] M&Kb

    hi

    sorry for that I use your sgi with my ps 4 controller that's all I play with but the map packs don't have the options your sgi has and I play with the swapped r1 r2 l1l2 . at the moment I leave the keyboard at the side of where I'm playing and when I need to turn off auto spot I press q but it would be nice if I could just use the controller to do that if not its ok sir I will fight on as I am

    thank you even if you cant help thumbs up

  7. #126
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    Re: BF 4 SCRIPT GAME INTERFACE [SGI] M&Kb

    Quote Originally Posted by just looking View Post
    hi

    sorry for that I use your sgi with my ps 4 controller that's all I play with but the map packs don't have the options your sgi has and I play with the swapped r1 r2 l1l2 . at the moment I leave the keyboard at the side of where I'm playing and when I need to turn off auto spot I press q but it would be nice if I could just use the controller to do that if not its ok sir I will fight on as I am

    thank you even if you cant help thumbs up

    I can help with that.....

    But first - I need to see one more thumbs up

    Give me one more like here

    Attachment 1355

    Just post here your script ( that was generated from BF4 SGI application ) that you use and I will add this option for you.

    Tel me how do you want to switch it On / Off - what combination of buttons to press together to accomplish this .

  8. #127
    GOLD NOVA IV

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    Re: BF 4 SCRIPT GAME INTERFACE [SGI] M&Kb

    Hi sir

    done another like on your page . I will have to find how to post my script here for you. I just want the R2 trigger to turn on/off the auto-spot . if that's possible if not possible i will think what combo buttons that won't affect bf menu when I press them .

    I will be back

  9. #128
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    Re: BF 4 SCRIPT GAME INTERFACE [SGI] M&Kb

    Quote Originally Posted by just looking View Post
    Hi sir

    done another like on your page . I will have to find how to post my script here for you. I just want the R2 trigger to turn on/off the auto-spot . if that's possible if not possible i will think what combo buttons that won't affect bf menu when I press them .

    I will be back
    How to post script here ?


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  11. #129
    SILVER II

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    Re: BF 4 SCRIPT GAME INTERFACE [SGI] M&Kb

    anyone here able to use rapidfire/burst fire and the anti recoil still functioning? i tried all the versions and the anti recoil only works if i disable both burst fire and rapidfire...else the anti recoil wont work..please advise...

  12. #130
    GOLD NOVA IV

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    Re: BF 4 SCRIPT GAME INTERFACE [SGI] M&Kb

    good morning sir

    I am using your 4.2 SGI with auto-spot always enabled I have no problem but if I check the box scope enabled I get this warning what am a doing wrong Excalibur ?

    ------ GPC: Build started ------
    > 1: New* :
    > ERROR line 65: 'autospot' is not defined.
    Build failed with 1 errors ...

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  14. #131
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    Re: BF 4 SCRIPT GAME INTERFACE [SGI] M&Kb

    Quote Originally Posted by just looking View Post
    good morning sir

    I am using your 4.2 SGI with auto-spot always enabled I have no problem but if I check the box scope enabled I get this warning what am a doing wrong Excalibur ?

    ------ GPC: Build started ------
    > 1: New* :
    > ERROR line 65: 'autospot' is not defined.
    Build failed with 1 errors ...
    No, you doing everything right, but there was a bug in application.
    I released new version BF4 ver. 4.3

    Bug fixed.
    missing declaration for auto spot mode.

  15. #132
    GOLD NOVA IV

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    Re: BF 4 SCRIPT GAME INTERFACE [SGI] M&Kb

    :cool2: ok I will use the new one .thumbs up

  16. #133
    GOLD NOVA IV

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    Re: BF 4 SCRIPT GAME INTERFACE [SGI] M&Kb

    dear mrs excalbur

    This is a big ask but I hope you can help me I will thumbs up a thousand times for you Sometimes I play at friends and I cant connect to my computer to use your SGI . is it possible sir for you to add a inverted controller setting for anti-recoil to the " battlefield special tactics MAP PACK " please as I can then use just the cronus when away with the map pack please please. I use the ghost MAP PACK with bf 4 but it doesn't have on auto spot feature which I use please

  17. #134
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    Re: BF 4 SCRIPT GAME INTERFACE [SGI] M&Kb

    Quote Originally Posted by just looking View Post
    dear mrs excalbur

    This is a big ask but I hope you can help me I will thumbs up a thousand times for you Sometimes I play at friends and I cant connect to my computer to use your SGI . is it possible sir for you to add a inverted controller setting for anti-recoil to the " battlefield special tactics MAP PACK " please as I can then use just the cronus when away with the map pack please please. I use the ghost MAP PACK with bf 4 but it doesn't have on auto spot feature which I use please

    I want to help, but I don't have a rights to change this game pack. I don't know is that will be possible. You need to ask @KittyDawn in the section Game Pack support.

    I can convert the script that you use with M&Kb to be able to use it with game pad. In this way you can use it when you go at friends .
    If you want just post here the script that you use normally with M&Kb and I will edit it .

  18. #135
    SILVER ELITE MASTER

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    Re: BF 4 SCRIPT GAME INTERFACE [SGI] M&Kb

    Could you please tell me what do these mean?

    14. SENSITIVITY
    14 A. Soldier mode
    - ADS Sensitivity

  19. #136
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    Re: BF 4 SCRIPT GAME INTERFACE [SGI] M&Kb

    Quote Originally Posted by Moe85 View Post
    Could you please tell me what do these mean?

    14. SENSITIVITY
    14 A. Soldier mode
    - ADS Sensitivity

    This mode is for Soldier when you ADS ( Aim Down Sight ). If you need to change sensitivity when you ADS. You can increase or decrease it.

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  21. #137
    SILVER ELITE MASTER

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    Re: BF 4 SCRIPT GAME INTERFACE [SGI] M&Kb

    I see. Thanks!

  22. #138
    GOLD NOVA IV

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    Re: BF 4 SCRIPT GAME INTERFACE [SGI] M&Kb

    ok thanks for your reply . i will think whats best maybe i just use the ghost map pack and don't auto spot . thanks again for your help

  23. #139
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    Re: BF 4 SCRIPT GAME INTERFACE [SGI] M&Kb

    Quote Originally Posted by just looking View Post
    ok thanks for your reply . i will think whats best maybe i just use the ghost map pack and don't auto spot . thanks again for your help

    Okay, just look what options / modes you use with this gamepack and write all of them here.

  24. #140
    GOLD NOVA IV

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    Re: BF 4 SCRIPT GAME INTERFACE [SGI] M&Kb

    Hi sir

    What I did was open pro software and go to the programmer tab then I dragged and dropped the GPC script I use with my controller into the free memory slot and loaded it onto the Cronus. I tried it in bf and it worked . sir what I fined is if I use kitty's ghost map pack on bf 4 with anti recoil it works perfect with anti recoil but no spotting feature . when I use the GPC script I sometimes fined that my aim jumps up and does strange things not all the time. It doesn't do that with the map pack . sir I am hoping you understand me . thank you for your help

  25. #141
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    Re: BF 4 SCRIPT GAME INTERFACE [SGI] M&Kb

    Quote Originally Posted by just looking View Post
    Hi sir

    What I did was open pro software and go to the programmer tab then I dragged and dropped the GPC script I use with my controller into the free memory slot and loaded it onto the Cronus. I tried it in bf and it worked . sir what I fined is if I use kitty's ghost map pack on bf 4 with anti recoil it works perfect with anti recoil but no spotting feature . when I use the GPC script I sometimes fined that my aim jumps up and does strange things not all the time. It doesn't do that with the map pack . sir I am hoping you understand me . thank you for your help

    Please write which gamepack do you use ( the exact name )!

  26. #142
    GOLD NOVA IV

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    Re: BF 4 SCRIPT GAME INTERFACE [SGI] M&Kb

    Hello sir I use the " cod ghost special tactics game pack.

  27. #143
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    Re: BF 4 SCRIPT GAME INTERFACE [SGI] M&Kb

    Quote Originally Posted by just looking View Post
    Hello sir I use the " cod ghost special tactics game pack.

    Sorry I don't have time right now .

  28. #144
    GOLD NOVA IV

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    Re: BF 4 SCRIPT GAME INTERFACE [SGI] M&Kb

    No problem sir talk to me when you have more time .

  29. #145
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    Re: BF 4 SCRIPT GAME INTERFACE [SGI] M&amp;Kb

    Quote Originally Posted by Chris886 View Post
    can i use this with controller?

    - - - Updated - - -

    can i use this with controller?
    Yes, but some switches are made for using X-AIM plugin and you will need to edit them.

    You can generate what you want to have like a modes and then post it here - I will edit it for you.

  30. #146
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    Re: BF 4 SCRIPT GAME INTERFACE [SGI] M&amp;Kb

    Quote Originally Posted by Chris886 View Post
    im struggling to find good rapid fire to ak 5c is 100 the maximum?

    You can't make it to fire faster than the game will allow.

  31. #147
    Senior Support Staff


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    Re: BF 4 SCRIPT GAME INTERFACE [SGI] M&amp;Kb

    Quote Originally Posted by Chris886 View Post
    im struggling to find good rapid fire to ak 5c is 100 the maximum?
    16 is a good compromise for that weapon, faster will be counterproductive.

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  33. #148
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    Re: BF 4 SCRIPT GAME INTERFACE [SGI] M&amp;Kb

    Quote Originally Posted by Chris886 View Post
    As you may know the default sensitivity in scout helicopter is hard to control, I went to the sensitivity tab, and enabled it. I understand that the default sensitivity is 100 and you say that if you want to increase the sensitivity add 20 value to the boxes, but you don't mention how to decrease sensitivity? i would much prefer being able to decrease the sensitivity to give me more control. At the moment i am not finding a value number to work for me if anyone can help would be
    nice.
    this because, usually, everyone needs to increase in-vehicle sens with M&K.
    Anyway, to reduce sens just go to the 14th section of the program (sensitivity modes) then go to 14B sub-section (vehicle) insert the desired values (for example 30) and enable the mod;
    finally go to code display section, copy the script to clipboard and paste it to Cronus Pro.
    inside the script you'll find this section:



    just change + with -


    save the script and try it;
    if you need less sens just increase that value (30) if not decrease it

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  35. #149
    SILVER III

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    Re: BF 4 SCRIPT GAME INTERFACE [SGI] M&Kb

    Hello again .
    I want to put button for auto spot to switch on / off in game . I chose CEMU_Extra3 but how should I put a button for it in X-Aim ? where is CEMU_Extra3 ?

  36. #150
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    Re: BF 4 SCRIPT GAME INTERFACE [SGI] M&Kb

    Quote Originally Posted by Hamed360 View Post
    Hello again .
    I want to put button for auto spot to switch on / off in game . I chose CEMU_Extra3 but how should I put a button for it in X-Aim ? where is CEMU_Extra3 ?

    CEMU_EXTRA3 is a EXTRA_INPUT3 in X-AIM - look for EXTRA INPUT. Just right click mouse above it and choose keystroke ( from menu) then press button from your keyboard to assign it to EXTRA INPUT3.

    Attachment 1403

    Attachment 1404

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