Results 1 to 6 of 6

Topic: Nash Combo Script

Threaded View

Previous Post Previous Post   Next Post Next Post
  1. #1
    SILVER ELITE

    User Info Menu

    Nash Combo Script

    Nash Hori Fight Commander 4 Script:


    Each button press will do something different depending on which direction
    is being held and what button press or combo has executed right before it.
    I will list it below


    There is a 200ms delay between most button presses to Run Combos
    ie, if you press MP then LP within 200ms,
    The MP will come out then SONIC_SCYTHE MK will combo

    Let me know what you think.


    NOTATIONS:
    B = BACK
    DB = DOWN BACK
    D = DOWN
    N = NEUTRAL
    U = UP


    SMP = Standing MP
    CMP = Crouching MP
    etc ...


    BUTTON PRESS DESCRIPTIONS:


    PRESSING R3 + START = Change Slot
    PRESSING L3 + START = Reconnect


    PRESSING SELECT = Start


    PRESSING START while holding B or DB = SUPER


    PRESSING L3:
    After CMP->SMP or CHP->SMP Link Combo = SONIC_BOOM LP
    Holding B After LP or MP or HP = SONIC_BOOM LP
    Holding B = SONIC_BOOM HP
    Holding DB = SONIC_BOOM
    Holding D = SONIC_BOOM EX
    Holding UP = THROW
    NEUTRAL = TARGET_COMBO_3


    PRESSING R3:
    After CMP SMP or CHP SMP Link Combo = SONIC_SCYTHE MK
    Holding B After LP = SONIC_SCYTHE LK
    Holding B = SONIC_SCYTHE MK
    Holding DB After LP = SONIC_SCYTHE LK
    Holding DB After MP = SONIC_SCYTHE MK
    Holding DB = SONIC_SCYTHE EX
    Holding D = SONIC_SCYTHE HK
    Holding U = THROW
    NEUTRAL = TARGET_COMBO_4


    PRESSING L1:
    If Jumping = THROW
    Holding B After MP or HP or MK = TRAGEDY_ASSUALT EX
    Holding B After CMP->SMP or CHP->SMP Link Combo = TARGET_COMBO_3
    Holding B = V_REVERSAL/THROW
    Holding DB After CHP = V_TRIGGER_GROUND
    Holding DB = V_REVERSAL/THROW
    Holding D = V_TRIGGER_HIDE (Air Behind)
    Holding U = THROW
    Neutral = THROW


    PRESSING L2:
    After MP or HP or SONIC_SCYTHE LK or MK = SUPER
    Holding B = MOONSAULT_SLASH HK
    Holding DB = MOONSAULT_SLASH LK
    Holding D = V_TRIGGER_GROUND
    Holding U = THROW
    NEUTRAL = V_SKILL


    PRESSING LP:
    Double Press = LP->SONIC_SCYTHE LK
    MP then LP = MP->SONIC_SCYTHE MK


    PRESSING MP:
    Holding D MP = CMP->SMP Link Combo
    Holding B or N and Double Press MP = TARGET_COMBO_3
    Holding D and Double Press MP = CMP->OVERHEAD combo
    Holding DB HP then MP = CHP->V_TRIGGER_GROUND
    Holding B HP then MP = SHP->SONIC_SCYTHE EX


    PRESSING HP:
    Holding D HP = CHP->SMP Link Combo
    Holding B and Double Press HP = SHP->SONIC_SCYTHE EX
    Holding D and Double Press HP = CHP->SMP Link Combo
    Holding DB MP then HP = CMP->TRAGEDY_ASSUALT LP
    Holding B MP then HP = SMP->SONIC_SCYTHE EX


    PRESSING LK:
    Holding D MK then LK = SMK->SONIC_SCYTHE MP


    PRESSING MK:
    NEUTRAL Double Press MK = TARGET_COMBO_4


    PRESSING HK:
    Holding B MK then HK = SMK->TRAGEDY_ASSAULT LP
    Holding D or DB HP then HK = CHP->V_TRIGGER_GROUND



  2. The Following 2 Users Say Thank You to mnguyen For This Useful Post:


Posting Permissions

  • You may not post new topics
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •