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Topic: COD WW2 [S.G.I] Script Generator Interface Tool

  1. #1
    Bulgaria's foremost expert on everything CM related!



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    Cool COD WW2 [S.G.I] Script Generator Interface Tool

    Attachment 4027
    WW 2 version 2.9.6.1
    If you want to keep my motivation up it would be nice if u donate me a coffee


    IMPORTANT NOTE : Because of the server change, you have to download the latest update from the above link , if you can't update.

    NOTE : If you has already the app WW2.exe you need to "UPDATE" it . If you don't have the previous version - download it from the link above ( there you will find always the latest version ). If you have problems to update your app - use above link and download it from Dropbox.

    Very special thanks to Amazing Hit for this great videos.





    VERY IMPORTANT :
    Go to the tab "BUTTON LAYOUT" and select your console ( use slider and click on the console name).
    If you play in game with default button layout you don't need to do nothing more.
    If you play in game with different button layout - be sure that the script buttons ( in application ) match the button layout that you using in the game.





    To select colors for the anti recoil - click with right mouse button over the field and choose color from the pop up menu.







    Change log :
    v 2.9.6.1 - now you can use LED color indication for Rapid Fire and Anti Recoil together.The color for anti recoil will blink every 1 second.
    v 2.9.5.1 - added new option to 'Easy Run' tab - now you have a kill switch for the kill switch.
    v 2.9.2.1 - added new option in tab "Antirecoil ". Now you can select on which weapon to have anti recoil - All, only Primary or only Secondary.
    v. 2.9.1.1 - added "PROP HUNT" Rapid Firein tab 'Rapid Fire'. Added new options in 'AKIMBO MODE'.
    v. 2.8.3.1 - added new option to the AKIMBO MODE - Independent Rapid Fire for ADS and FIRE button.
    v. 2.8.2.1 - added HELP Picture with Anti Recoil values.
    v. 2.8.1.1 - - added AKIMBO MODE and removed JITTER MODE.
    v. 2.7.3.1 - changed Antirecoil Switch Profiles and fixed problem with directional buttons.
    Added pictures for 3 weapons ( STEN, ORSO, VOLKSSTURMGEWEHR).
    Because most of the users don't understand the "Antirecoli Release" it was hidden and will generate automatically ( AntirecoilRelise = ANTIRecoil + 1 ).
    Added option to "Easy Sprint" where you can set up the press sensitive value.

    v. 2.6.1.1 - added new option for Shot Mode - now you can temporary switch it OFF by pressing one button.
    v. 2.5.6.1 - changed code for PS4 compatible mode.
    v. 2.5.5.1 - added Alternative Jitter ( slow but more stable Jitter). Some minor fixes.
    v. 2.5.4.1 - changed the code for Jitter.Credits goes to Raptor,InjustZengetsu, Rich516, XxYou_DerpxX.
    v. 2.5.2.1 - Fixed problem with XB1 Elite Controller used on PS4 where PL2 brings Menu in game. If you use different controller from DS4 on PS4 just enable PS4 compatible mode.
    v. 2.5.1.1 -
    Added LED Color Indication for Antirecoil Profiles.
    Added Invert Y axis option to Button Layout.
    All text fields now will save values automatically.
    v. 2.4.1.1 - Added JITTER MODE.
    v. 2.3.3.1 - Added new option in tab "Anti Recoil" so now you can have 4 profiles and switch between them on the fly.
    v. 2.3.2.1 - Added pictures for all weapons and added antirecoil values in section "Anti Recoil".
    v. 2.3.1.1 - Fixed bug in mode "EASY RUN" where was no code to ON/OFF mode.
    v. 2.2.1.1 - Added PS4 Compatible mode for "Button Layout". Added Task bar to show hints.
    v. 2.1.1.1 - Added check for incompatible mods.
    v. 2.0.1.1 - Fixed few minor bugs. Fixed bug in mode "DEAD ZONE CORECTION"
    v. 1.9.1.1 - Added option to temporary stop EASY RUN mode when you reload. Added option to use EXBOX Elite Controller paddles to start Shot Mode .
    v. 1.8.1.1 - Added Burst Fire mode with ON/OFF options. Added Hair Trigger mode. Added Dead Zone Corection mode.
    v. 1.7.1.1 - Added options to edit values for anti recoil and automatic save of them.
    v. 1.6.1.1 - Added Auto Crouch code for Shot Mode - Auto Crouch option. When you release FIRE button you will auto crouch.
    Added "Change Log" button to the menu buttons.
    v. 1.5.1.1 - Added new options for "DROP SHOT" mode . Now you can choose to insta drop or dive if you are running.
    v. 1.3.1.1- Fixed a lot of minor bugs. Added new tab "EASY DROP".
    v. 1.2.1.1 - Fixed some minor bugs.
    v. 1.1.1.1 - Fixed problem with Buton Layout when you try to choose controller. Edit Frog Jump and now it works great.

    Any comments and suggestions are wellcome.

    script for doing the Sliding Butt Glitch on Headquarters (Default Button Layout).
    Credits : Gjin Yuko & Zitroneee for the original script


    INFO



    INSTRUCTIONS :
    ----------------------------------------------------------
    1. Connect CronusMAX ( CM ) device to your PS4 with DS4 connected to CM ( if you don't know how to do this , read here )
    - or XB1 with XB1 controller ( if you don't know how to do this, read
    here)


    2. Connect CM to PC via PCProg USB Port ( if you don't know how to do this, read here )

    3. Hit "Copy" button on the WW2 app.



    3. Go to CronusPro application CronusPro ->Menu : File -> New -> Empty File ( short cut Ctr + N )
    and "paste" the script in the new window ( you needd to click ones inside the window before you can Paste ).




    If you want to find best value for the Anti Recoil - use "Build and Run" - check how it work in game and if you want to edit value - close "Device Monitor" , edit value in script and run it again.
    4. Run the script using : Menu : Compiler -> Build and Run (short cut F5)



    5. If you want to program the script to CronusPro slots :
    - First "Save" the script and give it appropriate name, then go to tab "Programmer" and with left mouse button hold the script and drag it to some of the free slots of CronusPro on the right hand side. Hit button "Program Device" - if everything is okay you are ready to go.






  2. The Following 38 Users Say Thank You to Excalibur For This Useful Post:


  3. #2
    MASTER GUARDIAN I

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    Re: COD WW2 Scrip Game Interface [S.G.I]

    superb!!!

  4. The Following User Says Thank You to websitter For This Useful Post:


  5. #3
    Bulgaria's foremost expert on everything CM related!



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    Re: COD WW2 Scrip Game Interface [S.G.I]

    Updated ....

    Added new screenshot and video.

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  7. #4
    SILVER ELITE

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    Re: COD WW2 Scrip Game Interface [S.G.I]

    Dude this is awesome please keep it updated!

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  9. #5
    SILVER II

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    Re: COD WW2 Scrip Game Interface [S.G.I]

    Looks very good will it be ready for launch tomorrow by any chance?

  10. #6
    MASTER GUARDIAN ELITE

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    Re: COD WW2 Scrip Game Interface [S.G.I]

    i dont see jitter?

  11. #7
    MASTER GUARDIAN II

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    Re: COD WW2 Scrip Game Interface [S.G.I]

    omg can not wait till its out we get the live servers tonight at 12

  12. #8
    MASTER GUARDIAN ELITE

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    Re: COD WW2 Scrip Game Interface [S.G.I]

    is shot mode mean jitter?

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  14. #9
    GOLD NOVA III

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    Re: COD WW2 Scrip Game Interface [S.G.I]

    jitter mod!!

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  16. #10
    MASTER GUARDIAN ELITE

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    Re: COD WW2 Scrip Game Interface [S.G.I]

    when will this be ready for download.

  17. #11
    SILVER ELITE MASTER

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    Re: COD WW2 Scrip Game Interface [S.G.I]

    Awesome!!!

  18. #12
    MASTER GUARDIAN ELITE

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    Re: COD WW2 Scrip Game Interface [S.G.I]

    Quote Originally Posted by xNIGHTMAREx View Post
    jitter mod!!
    yes is it in this script

  19. The Following User Says Thank You to musky For This Useful Post:


  20. #13
    MASTER GUARDIAN I

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    Re: COD WW2 Scrip Game Interface [S.G.I]

    Excal when can we download this awsome script

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  22. #14
    SILVER ELITE MASTER

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    Re: COD WW2 Scrip Game Interface [S.G.I]

    Is it available to download now?

  23. #15
    SILVER ELITE

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    Re: COD WW2 Scrip Game Interface [S.G.I]

    When will be available to DL? ��

  24. #16
    SILVER ELITE MASTER

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    Re: COD WW2 Scrip Game Interface [S.G.I]

    We need this now, people already have on day 1 of release?

  25. #17
    Script Support


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    Re: COD WW2 Scrip Game Interface [S.G.I]

    Quote Originally Posted by III VeNuM III View Post
    We need this now, people already have on day 1 of release?
    You stupid idiot. It is because the game is only one day old that they have not produced the SGI and the pack yet...they need the game to write the scripts.....

  26. #18
    Community Boss

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    Re: COD WW2 Scrip Game Interface [S.G.I]

    Quote Originally Posted by musky View Post
    i dont see jitter?
    if you don't see Jitter - then there's no Jitter.

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  28. #19
    MASTER GUARDIAN ELITE

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    Re: COD WW2 Scrip Game Interface [S.G.I]

    Quote Originally Posted by CronusMax_User View Post
    You stupid idiot. It is because the game is only one day old that they have not produced the SGI and the pack yet...they need the game to write the scripts.....
    wow kind of harsh for someone just excited.

  29. #20
    MASTER GUARDIAN I

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    Re: COD WW2 Scrip Game Interface [S.G.I]

    Do you know if anyone is working on a gamepack for cod ww2 yet by any chance

  30. #21
    MASTER GUARDIAN ELITE

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    Re: COD WW2 Scrip Game Interface [S.G.I]

    Quote Originally Posted by ScorpionKiller View Post
    Do you know if anyone is working on a gamepack for cod ww2 yet by any chance
    lol

  31. #22
    SILVER ELITE MASTER

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    Re: COD WW2 Scrip Game Interface [S.G.I]

    I'm sure most of the stuff can be imported from BO3 S.G.I, looking good already, cant wait to try it out. Your BO3 S.G.I was awesome.

  32. #23
    SILVER III

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    Re: COD WW2 Scrip Game Interface [S.G.I]

    Is there a good afk for zombies/etc yet?

  33. #24
    Script Support


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    Re: COD WW2 Scrip Game Interface [S.G.I]

    Quote Originally Posted by musky View Post
    wow kind of harsh for someone just excited.
    Hmm. I responded maybe a little unfriendly.
    For this I apologise.


    I reacted because I felt that his expectations were a bit over the top.

  34. #25
    GOLD NOVA II

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    Re: COD WW2 Scrip Game Interface [S.G.I]

    Mouse and keyboard settings?

  35. #26
    GOLD NOVA IV

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    Re: COD WW2 Scrip Game Interface [S.G.I]

    Quote Originally Posted by MaxADMIN View Post
    if you don't see Jitter - then there's no Jitter.
    Hey 3 of us made jitter basically. If we share we want it to be hidden from public eye. Like for gamepack only. We don't want it getting in wrong hands of potential patch or controller companies stealing code. Get back to me an let's discuss this later.

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  37. #27
    SILVER ELITE MASTER

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    Re: COD WW2 Scrip Game Interface [S.G.I]

    Y’all should release it anyway you feel safe to do it, im sure all of us jitter users would love to use it no matter how it gets released ��

  38. The Following User Says Thank You to ohNerfMe For This Useful Post:


  39. #28
    GOLD NOVA IV

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    Re: COD WW2 Scrip Game Interface [S.G.I]

    Quote Originally Posted by ohNerfMe View Post
    Y’all should release it anyway you feel safe to do it, im sure all of us jitter users would love to use it no matter how it gets released ��
    It's not ready. New news is it acts up online.

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  41. #29
    SILVER ELITE MASTER

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    Re: COD WW2 Scrip Game Interface [S.G.I]

    I would figured the timings would be different from offline to online, but I think the wait would be worth it, is there only Jitter for the toggle action right now?

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  43. #30
    MASTER GUARDIAN ELITE

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    Re: COD WW2 Scrip Game Interface [S.G.I]

    well the cod ww2 servers are so messed up now we cant even get online so waiting is no issue..

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