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Topic: Past Cure GamePack

  1. #1
    GamePack Developer



    User Info Menu

    Exclamation Past Cure GamePack

    The Past Cure GamePack introduces a bunch of great mods, including the Default In Game Layout and with the Bumper Swap option, Anti Recoil aswell for Inverted Axis Players, Adjustable Recoil Parameter to have No Recoil on all Guns which you can use in the Game, Auto Sprint with two Options, Hair Triggers, Hair Trigger Modes, easy Instinct and Parkour Mode.


    List of Features and Instructions:

    Class 1: ADS Fine Aim

    Mod0 = Mod Disabled
    Mod1 = Mod Enabled

    NOTE:
    Your Aim Sensitivity will be slowed down untill you turn the Mod off,
    this will help to aim finer on longer ranges while having the advantage of a higher sensivity
    on other gaming situations.

    TOGGLE:
    [OFF] by default, activate with [ADS + RS/R3].
    _____________________________________________________________________________________

    Class 2: ADS Fine Aim Sensitivity

    Mod0 = Fine
    Mod1 = Finer
    Mod2 = Finest

    NOTE:
    You can choose how fine the aiming should get while ADS.

    _____________________________________________________________________________________

    Class 3: Anti-Recoil Control System V2

    Mod0 = Mod Disabled
    Mod1 = Mod Enabled
    Mod2 = Mod Enabled (Y Inverted)

    NOTE:
    The adjustable parameter sets how much the compensation should be.
    Each mod can adjust the compensation power for the 'Recoil Control System'.

    You can counter the In Game Weapon Recoil with this mod, that means you can have almost no recoil.

    See Class #3 for adjustable parameter.

    **This also fixes the XIM4 Mouse jittering (Error occured since ~2015/16).

    _____________________________________________________________________________________

    Class 4: Anti-Recoil Control Power: Adjustable Parameter

    NOTE:
    The adjustable parameter sets how much the compensation should be.

    You can choose a value between 1 and 100.
    The Default value is 24.

    A higher value means a stronger compensation.
    A lower value means less compensation.

    When you use a high sensitivity the value can be higher than the default value.
    When you use a low sensitivity the value can be lower than the default value.

    _____________________________________________________________________________________

    Class 5: Rapid Fire

    Mod0 = Mod Disabled
    Mod1 = Mod Enabled

    NOTE:
    When Rapid Fire is enabled, you can turn virtually any semi automatic weapon into a fully automatic weapon. This creates a very unique advantage for players using semi automatic weapons in Call of Duty games. While Rapid Fire will not usually make a fully automatic gun shoot any faster, it can have positive side effects on fully automatic guns such as reducing recoil, helping players conserve ammunition and achieve more headshots.
    Rapid Fire is the fastest possible and is optimized for every gun without having any mod blocks.

    _____________________________________________________________________________________

    Class 6: Burst Fire

    Mod0 = Mod Disabled
    Mod1 = Mod Enabled (Always)
    Mod2 = Mod Enabled (ADS Only)


    NOTE:
    Burst Fire mods turns your Gun into a Burst Firing Gun, you can save more bullets and have a better accuracy.
    So you can hit the target better and achieve more headshots because your are more precise.

    ADS Only means Burst Fire is only active while aiming.
    Always means Burst Fire is always active while aiming and hip fire.


    _____________________________________________________________________________________

    Class 7: Hair Triggers

    Mod0 = Mod Disabled
    Mod1 = Mod Enabled

    NOTE:
    Past Cure applies a "dead-zone" to the trigger buttons, which means the trigger (either shooting or ADS) need to be pressed almost half way down before they are registered by the game. With this Hair Trigger MOD you can ensure your weapon will fire or ADS at the slightest amount of pressure.

    _____________________________________________________________________________________

    Class 8: Bumper Swap


    Mod0 = Mod Disabled
    Mod1 = Mod Enabled

    NOTE:
    Bumper swap is, when the mod changes the layout from the trigger to the bumper.
    Known as Flipped Layout.
    The Benefits are quicker button presses and more comfortable gameplay.

    _____________________________________________________________________________________

    Class 9: Punch Combo

    Mod0 = Mod Disabled
    Mod1 = Mod Enabled

    Note:
    Hold down the Punch Button and you will automatically punch the opponent.

    Toggle: LT/L2 + B/Circle
    _____________________________________________________________________________________

    Changelog:

    Version 1.0: GamePack released [21.March.2018]
    Version 1.1: Bug Fixes and Updated Instructions [31.Aug.19]



    INFO


    This support topic has been setup to provide information on how the pack is installed and used, and for you to report any suggestions you may have or problems you have found so we can take action as quickly and as efficiently as possible. We politely request that there is no off topic chit chat, this is a support topic for this particular gamepack only.

    We also ask that you adhere to common rules of civility and courtesy. Anyone disrespecting a member of staff or any other community member, or is abusive or rude in any way, will have their accounts suspended. This is a great community - aside from @MaxADMIN, we are all unpaid volunteers and Cronus users just like you, so remember that when you speak to us. Anyone that is a repeat offender will have their accounts suspended for 7 days for ignoring the Cronus Community Rules. There's over 100,000 people in this community - rules are required to ensure a safe and positive environment.

    And finally, and absolutely most importantly

    READ FIRST ***What to do when asking for GamePack or Script support*** <---- PLEASE READ THIS BEFORE POSTING ANY QUESTIONS











    Feel free to share your best settings and of course when posting bugs be as detailed as possible (did I mention that already?)



  2. The Following User Says Thank You to x22DOT For This Useful Post:


  3. #2
    GamePack Developer



    User Info Menu

    Re: Past Cure GamePack

    Updated

    Bug Fixes and Updated Instructions

  4. #3
    Community Boss

    User Info Menu

    Re: Past Cure GamePack

    Updated - Burst fire fix and GCI options fixed

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