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Topic: Ryu AE 3.5 -- New Combos into CA, based off Falconpunch323 original

  1. #1
    SILVER ELITE

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    Ryu AE 3.5 -- New Combos into CA, based off Falconpunch323 original

    Hey what's up guys, I'm a really novice script junkie but have gone through and attempted to learn a bit and redo some of the older scripts to meet my needs. Currently I have a script for Ryu AE that has been working really solidly.
    It's based off the original FALCONPUNCH script but I've gotten rid of a few things, updated for better modern combos and custom tailored it for my own use. Feel free to use/modify and do whatever. I don't like using the touchpad so I've disabled it within the script and simply altered combos to mirror based on what side I'm on. I have a very weird layout since I'm coming from stick/arcade pad to dualshock so this isn't going to be normal button layout but you can customize it easy enough by replacing corresponding buttons with your own.

    I'm still working on more combos, upcoming I'm going to build combos for EX tatsu into EX DP in corners, donkey kick as well as a reset combo that I really love doing in game but haven't a clue how to build it in gpc yet. I've got a basic understanding of the gpc like 2, FORWARD, 100 = wait 20millisec? press forward --- but when it goes into separate lines with 2,0,2 and whatever i've no clue what the zero is and all that. haha OK SO:

    I do a lot of manual inputs for meaty timings and will use b HK manually, and learn the timing to link the Lk, L TATSU CA based on the side.. if that makes sense. This gives you a lot of versatility in game to manually input starters, and link into LK tatsu CA finisher if you want. If you get a HK cc, you can HK yourself and then use the LK tatsu ca combo. So that's why its just the linking end finisher rather than a full start to finish combo.

    LP = r1
    Lk = l1
    MP = square
    HP = triangle
    MK = X
    HK = O

    R2 (trigger) = mDP if opponent is on right
    L2 (trigger) = mDP if opponent is on left

    Rstick up = Throw
    Rstick Down =EX hands / Vtrigger / Vreversal
    Rstick LEFT = c LP, c LK, L Tatsu CA (opponent on left side)
    Rstick RIGHT = c LP, c LK, L Tatsu CA (opponent on right side)

    Lstick UP = LK, L Tatsu CA (opponent on left side)
    Lstick DOWN = LK, L Tatsu CA (opponent on right side)
    Lstick LEFT = f HP, c HP, DP, CA (opponent on left side)
    Lstick RIGHT = f HP, c HP, DP, CA (opponent on left side)


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  3. #2
    SILVER IV

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    Re: Ryu AE 3.5 -- New Combos into CA, based off Falconpunch323 original

    This is cool. When I got my cronus i am going to try falcon's most updated ryu that he posted but then i might copy out some combos from your script to mix things up! Thanks for contributing and posting this. I very much appreciate everyone in this community and the work they do.

    As an aside, do you have any scripts that you use for other characters and would you be willing to share those? I plan to learn more about writing this so i can come up with things on my own and share them back to you guys, one of the best ways for me to learn is by having access to other good scripts though, im less of a pure book learner and more of an observer so when I see completed scripts and how things are written, it helps me better understand how this stuff works. i have never coded anything in my life and it's basically a foreign language to me but i really want to learn to work on scripts for the cronus since gaming is my huge passion.

  4. #3
    SILVER ELITE

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    Re: Ryu AE 3.5 -- New Combos into CA, based off Falconpunch323 original

    Thanks for the input. I don't actually use CM anymore since the hardware support is very lacking if they update the hardware support for newer fightsticks then maybe i'd give it another go. Writing the scripts was really a long and odd process, kind of taking parts of different scripts and mashing them together to get the desired executions haha.

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