Page 4 of 4 FirstFirst 1234
Results 91 to 106 of 106

Topic: Rainbow Six Siege (Batts)

  1. #91
    The GPC Godfather



    User Info Menu

    Re: Rainbow Six Siege (Batts)

    Quote Originally Posted by walzorz96 View Post
    Dont understand how to use this gamepack, it's very buggy, things turn on by themselves, you can turn on rapid fire without auto ads, and anti recoil doesn't work at all
    Have you tried reading post #1?

  2. #92
    SILVER II

    User Info Menu

    Re: Rainbow Six Siege (Batts)

    Yea, I'm still not understanding how to use it, still having the issue where the speed toggles are being enabled even when only using the mod menu.

  3. #93
    SILVER I

    User Info Menu

    Re: Rainbow Six Siege (Batts)

    Hi bets really liked your script but can you add only the crouchspam same one as this one /* Authour: ||kek|| Game: Rainbow: Six Siege Date: 04 / 11 / 19 Version: 1.11 Controls; LT/L2 + DOWN = Toggle Crouch Spam (runs while shooting) LT/L2 + RIGHT = Toggle Recoil Assist (runs while shooting) LT/L2 + VIEW/SHARE = Toggle QE(Lean) Spam (runs while shooting) UP = Toggle Rapid Fire (runs while shooting) (use while ADS to not affect fire mode) Y/TRIANGLE (hold for 1.3 seconds) = Auto Scan (should only be used in camera view) scan once to enable auto scan, get off camera view to disable auto scan LED; GREEN - Rapid Fire ENABLED RED - Rapid Fire DISABLED PINK - Crouch Spam ENABLED WHITE - Crouch Spam DISABLED CYAN (light blue) Recoil Assist ENABLED OFF (no colour) Recoil Assist DISABLED YELLOW - QE Spam ENABLED BLUE - QE Spam DISABLED NOTE: If you use an elite controller/scuff controller and wish to use the paddles, below are the values which represent the paddles to swap out within the "event_press" function call within the main loop. Right 1 (top right) - 24 Right 2 (bottom right) - 25 Left 1 (top left) - 26 Left 2 (bottom left) - 27 */ define VERTICLE = 0x12; define LEFT = 0; define RIGHT = 0; define FRAG_COOK_TIME = 0xEFB; define SCAN_TIME = 0x500; define LEAN_TIME = 0x5F; define CROUCH_TIME = 0x64; define LEAN_NONE = 0; define LEAN_LEFT = 1; define LEAN_RIGHT = 2; // booleans int crouchActive; int qeSpam; int rapidFire; int recoilActive; int autoScan; // indexes int colourID; int bind; // data int ARv; int ARl; int ARr; define COLOUR_OFF = 0x1; define COLOUR_BLUE = 0x2; define COLOUR_RED = 0x3; define COLOUR_GREEN = 0x4; define COLOUR_PINK = 0x5; define COLOUR_CYAN = 0x6; define COLOUR_YELLOW = 0x7; define COLOUR_WHITE = 0x8; data (1,0,0,0,0,2,0,0,0,0,2,0,0,0,0,2,0,0,0,0,2,2,0,2,0,0,2,2,0,2,2,2,2); function set(id,val){set_val(id,val);} function unset(id){set_val(id, 0);} function get(id){return get_val(id);} function press(id){return event_press(id);} function release(id){return event_release(id);} function reset_led(){ set_led(0, 0); set_led(1, 0); set_led(2, 0); set_led(3, 0); } function colourLED(int colour){ colourID = (colour*4) - 3; reset_led(); set_led(0, dbyte(colourID)); set_led(1, dbyte(colourID + 1)); set_led(2, dbyte(colourID + 2)); set_led(3, dbyte(colourID + 3)); } function isADS(){ return get(0x7) == 0x64; } function perfect_impact_nade(){ if(get(0x6) && get_ptime(0x6) >= FRAG_COOK_TIME){ unset(0x6); } } function hairTrigger(){ if(get(0x7)){set(0x7, 0x64);} if(get(0x4)){set(0x4, 0x64);} } combo adsRapid{ set(0x4, 0x64); wait(0x1); unset(0x4); wait(0x1); set(0x4, 0x64); wait(0x1); } combo hipRapid{ set(0x4, 0x64); wait(0x4B); unset(0x4); wait(0x4B); set(0x4, 0x64); wait(0x4B); } int leanPos; init{ first=0x8;second=0x5; } main{ if(!isADS()){leanPos=LEAN_NONE;} if(isADS()){if(press(0x8) && (leanPos != LEAN_LEFT || leanPos == LEAN_NONE)){leanPos=LEAN_LEFT;first=0x5;second=0x8;}if(press(0x5) && (leanPos != LEAN_RIGHT || leanPos == LEAN_NONE)){leanPos=LEAN_RIGHT;first=0x8;second=0x5;}} if((press(0x8) && leanPos == LEAN_LEFT) || (press( while shooting you will really make a big favour for me i can donate for it

  4. #94
    Senior Support Staff


    User Info Menu

    Re: Rainbow Six Siege (Batts)

    Quote Originally Posted by corvette9395 View Post
    Hi bets really liked your script but can you add only the crouchspam same one as this one /* Authour: ||kek|| Game: Rainbow: Six Siege Date: 04 / 11 / 19 Version: 1.11 Controls; LT/L2 + DOWN = Toggle Crouch Spam (runs while shooting) LT/L2 + RIGHT = Toggle Recoil Assist (runs while shooting) LT/L2 + VIEW/SHARE = Toggle QE(Lean) Spam (runs while shooting) UP = Toggle Rapid Fire (runs while shooting) (use while ADS to not affect fire mode) Y/TRIANGLE (hold for 1.3 seconds) = Auto Scan (should only be used in camera view) scan once to enable auto scan, get off camera view to disable auto scan LED; GREEN - Rapid Fire ENABLED RED - Rapid Fire DISABLED PINK - Crouch Spam ENABLED WHITE - Crouch Spam DISABLED CYAN (light blue) Recoil Assist ENABLED OFF (no colour) Recoil Assist DISABLED YELLOW - QE Spam ENABLED BLUE - QE Spam DISABLED NOTE: If you use an elite controller/scuff controller and wish to use the paddles, below are the values which represent the paddles to swap out within the "event_press" function call within the main loop. Right 1 (top right) - 24 Right 2 (bottom right) - 25 Left 1 (top left) - 26 Left 2 (bottom left) - 27 */ define VERTICLE = 0x12; define LEFT = 0; define RIGHT = 0; define FRAG_COOK_TIME = 0xEFB; define SCAN_TIME = 0x500; define LEAN_TIME = 0x5F; define CROUCH_TIME = 0x64; define LEAN_NONE = 0; define LEAN_LEFT = 1; define LEAN_RIGHT = 2; // booleans int crouchActive; int qeSpam; int rapidFire; int recoilActive; int autoScan; // indexes int colourID; int bind; // data int ARv; int ARl; int ARr; define COLOUR_OFF = 0x1; define COLOUR_BLUE = 0x2; define COLOUR_RED = 0x3; define COLOUR_GREEN = 0x4; define COLOUR_PINK = 0x5; define COLOUR_CYAN = 0x6; define COLOUR_YELLOW = 0x7; define COLOUR_WHITE = 0x8; data (1,0,0,0,0,2,0,0,0,0,2,0,0,0,0,2,0,0,0,0,2,2,0,2,0,0,2,2,0,2,2,2,2); function set(id,val){set_val(id,val);} function unset(id){set_val(id, 0);} function get(id){return get_val(id);} function press(id){return event_press(id);} function release(id){return event_release(id);} function reset_led(){ set_led(0, 0); set_led(1, 0); set_led(2, 0); set_led(3, 0); } function colourLED(int colour){ colourID = (colour*4) - 3; reset_led(); set_led(0, dbyte(colourID)); set_led(1, dbyte(colourID + 1)); set_led(2, dbyte(colourID + 2)); set_led(3, dbyte(colourID + 3)); } function isADS(){ return get(0x7) == 0x64; } function perfect_impact_nade(){ if(get(0x6) && get_ptime(0x6) >= FRAG_COOK_TIME){ unset(0x6); } } function hairTrigger(){ if(get(0x7)){set(0x7, 0x64);} if(get(0x4)){set(0x4, 0x64);} } combo adsRapid{ set(0x4, 0x64); wait(0x1); unset(0x4); wait(0x1); set(0x4, 0x64); wait(0x1); } combo hipRapid{ set(0x4, 0x64); wait(0x4B); unset(0x4); wait(0x4B); set(0x4, 0x64); wait(0x4B); } int leanPos; init{ first=0x8;second=0x5; } main{ if(!isADS()){leanPos=LEAN_NONE;} if(isADS()){if(press(0x8) && (leanPos != LEAN_LEFT || leanPos == LEAN_NONE)){leanPos=LEAN_LEFT;first=0x5;second=0x8;}if(press(0x5) && (leanPos != LEAN_RIGHT || leanPos == LEAN_NONE)){leanPos=LEAN_RIGHT;first=0x8;second=0x5;}} if((press(0x8) && leanPos == LEAN_LEFT) || (press( while shooting you will really make a big favour for me i can donate for it
    please, read
    HOW TO POST A SCRIPT INTO THE FORUM


  5. #95

  6. #96
    SILVER II

    User Info Menu

    Re: Rainbow Six Siege (Batts)

    I have a problem : when i turn rapid fire on there is a delay when i press other buttons
    For example if i want to reload i press X but there an unusual delay when the gamepack is on
    Never happened to me with the previous gamepacks for this game
    Anyone can help me fix this ?

  7. #97
    Support Staff

    User Info Menu


  8. #98
    SILVER II

    User Info Menu

    Re: Rainbow Six Siege (Batts)

    Why can't the values for Rapid fire be changed? And i have tested the recoil at all values from 20 to 70 but i am unable to reduce the recoil it seems the R6 script has not got coding for this. hmm - Why is this?

  9. #99
    The GPC Godfather



    User Info Menu

    Re: Rainbow Six Siege (Batts)

    Quote Originally Posted by ZeroRecoil View Post
    Why can't the values for Rapid fire be changed? And i have tested the recoil at all values from 20 to 70 but i am unable to reduce the recoil it seems the R6 script has not got coding for this. hmm - Why is this?
    You probably don't have anti-recoil enabled. Use the MOD Menu to enable/disable anti-recoil. Rapid Fire does not have adjustable times because there is Dynamic rapid fire which fire the weapon faster the further you pull the trigger and then there's fastest rate which is pulling the trigger as fast as possible.

  10. #100
    SILVER II

    User Info Menu

    Re: Rainbow Six Siege (Batts)

    Batts thank you for the reply
    Yes i have it enabled LT + D-pad down - Is that correct?
    It is just the recoil spread in R6 is so hard to control even with it on.

  11. #101
    Senior Support Staff


    User Info Menu

    Re: Rainbow Six Siege (Batts)

    Quote Originally Posted by ZeroRecoil View Post
    Batts thank you for the reply
    Yes i have it enabled LT + D-pad down - Is that correct?
    It is just the recoil spread in R6 is so hard to control even with it on.
    LT + Menu to enter in MOD Menu, then LT + D-pad down to enable/disable Antirecoil then LT + Menu to exit MOD Menu

  12. #102
    SILVER I

    User Info Menu

    Re: Rainbow Six Siege (Batts)

    Good morning!

    I have a simple question, in regard to the terminology used in this pack

    What are the in-game effects of turning on "kill switch" (with the speed toggle) and the "auto ADS" (in the mod menu) ?

    I've turned them "on" but I don't know what they do?

    Thank you!

  13. #103
    The GPC Godfather



    User Info Menu

    Re: Rainbow Six Siege (Batts)

    Kill Switch disables all functions in the GamePack. Auto ADS will press the Aim button for you when only pressing RT or the fire button.

  14. #104
    SILVER II

    User Info Menu

    Re: Rainbow Six Siege (Batts)

    It's possible change the speed of the rapid fire?

  15. #105
    The GPC Godfather



    User Info Menu

    Re: Rainbow Six Siege (Batts)

    Quote Originally Posted by bIake View Post
    It's possible change the speed of the rapid fire?
    post #99


    Some people don't understand why we give sarcastic responses sometimes. That questions is asked and answered just 5 posts above.

  16. The Following User Says Thank You to Batts For This Useful Post:


  17. #106
    SILVER I

    User Info Menu

    Re: Rainbow Six Siege (Batts)

    I am brand new to the Cronus community and just purchased a Zen that came in yesterday. I bought if for the sole purpose of utilizing this game pack - however, I am having issues.

    I have the gamepack downloaded and installed on the Zen. I have accessed the mods through the mod menu and enabled/disabled what I wanted. However, none of the mods are working for me - no strafe, no lean, no rapid fire, no anti recoil, etc. It has to be something that I am doing incorrectly - does this work on the Zen as well? I have been playing with the speed toggles, adjustable settings, and the mod menu but am not having any luck for it to translate in the game.

    Thanks

Page 4 of 4 FirstFirst 1234

Posting Permissions

  • You may not post new topics
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •