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Topic: mk11 help

  1. #1
    SILVER ELITE

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    Smile mk11 help

    me and my brother for the life of us can not figure out how to make combos whit ScriptManipulator and max combo,, all we were looking for was a way to do special moves in mk11 on the analog stick can some one help me on how to use ScriptManipulator or max combo. the video on the youtube don't tell me nothing really do to its out of date and i have vr.14 and he had 0.7 i think.

  2. #2
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    Re: mk11 help

    Quote Originally Posted by goku100055 View Post
    me and my brother for the life of us can not figure out how to make combos whit ScriptManipulator and max combo,, all we were looking for was a way to do special moves in mk11 on the analog stick can some one help me on how to use ScriptManipulator or max combo. the video on the youtube don't tell me nothing really do to its out of date and i have vr.14 and he had 0.7 i think.
    When you use Max Combo just click record and do what you want on your controller after that stop it and put the combo code into your script

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  4. #3
    SILVER ELITE

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    Re: mk11 help

    ok now that's ware i'm stuck at. i see my code but i don't know how to get it to work. like how do i map the code to my analog RS.

  5. #4
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    Re: mk11 help

    Quote Originally Posted by goku100055 View Post
    ok now that's ware i'm stuck at. i see my code but i don't know how to get it to work. like how do i map the code to my analog RS.
    Try this:

  6. #5
    Support Staff

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    Re: mk11 help

    Fighting Combo's usually need to be converted to data format to be able to fit more combo's into scripts.

    Script manipulator V14.0 has a fighting game section where you can convert your combo's into data format.
    I don't know what video you watched that is outdated but here's a video from April 2019 explaining How to make a Fighting Game Script - Video tutorial with MK-11

  7. #6
    SILVER ELITE

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    Re: mk11 help

    ok could you tell me what went wrong here.

    - - - Updated - - -

    //Posted by ItzSnack, a member of the community in the CronusMAX Forums - https://cronusmax.com/forums

    //Posted : Tuesday 3rd of September, 2019 21:02 UTC



    main {

    if(event_press(XB1_RS))
    combo_run(Combo1);}

    combo Combo1 {
    combo maxcmb {
    set_val(PS4_LEFT, 100);
    wait(140);
    set_val(PS4_LEFT, 0);
    wait(110);
    set_val(PS4_RIGHT, 100);
    wait(30);
    set_val(PS4_RIGHT, 100);
    set_val(PS4_CROSS, 100);
    wait(220);
    set_val(PS4_RIGHT, 0);
    set_val(PS4_CROSS, 0);
    }

    }

  8. #7
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    Re: mk11 help

    Quote Originally Posted by goku100055 View Post
    ok could you tell me what went wrong here.

    - - - Updated - - -

    //Posted by ItzSnack, a member of the community in the CronusMAX Forums - https://cronusmax.com/forums

    //Posted : Tuesday 3rd of September, 2019 21:02 UTC



    main {

    if(event_press(XB1_RS))
    combo_run(Combo1);}

    combo Combo1 {
    combo maxcmb {
    set_val(PS4_LEFT, 100);
    wait(140);
    set_val(PS4_LEFT, 0);
    wait(110);
    set_val(PS4_RIGHT, 100);
    wait(30);
    set_val(PS4_RIGHT, 100);
    set_val(PS4_CROSS, 100);
    wait(220);
    set_val(PS4_RIGHT, 0);
    set_val(PS4_CROSS, 0);
    }

    }
    Take a look:

  9. #8
    Support Staff

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    Re: mk11 help

    The problem is, is that the combo would only work on one side. You need to add something to the script that will determine back and forth, so the combo will work on both sides. If you're wanting to create fighting scripts. Your best bet is using one of the fighting game script templates.



  10. #9
    SILVER ELITE

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    Re: mk11 help

    thanks it works. can you you tell me in steps how you did that you did it fast and ez i been trying to ask people for two years how to make a GPC Codes

  11. #10
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    Re: mk11 help

    Quote Originally Posted by goku100055 View Post
    thanks it works. can you you tell me in steps how you did that you did it fast and ez i been trying to ask people for two years how to make a GPC Codes
    You cannot have 2 combos under eachother with a bracket } also you cannot end a combo with 2 brackets only 1

  12. #11
    SILVER ELITE

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    Re: mk11 help

    really ok. so every combo has to have it own button?

  13. #12
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    Re: mk11 help

    Quote Originally Posted by goku100055 View Post
    really ok. so every combo has to have it own button?
    No you can use the same for multiple if you wish to

  14. #13
    SILVER ELITE

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    Re: mk11 help

    ok let me tell you what im trying to do i'm a sub zero player i need his slide left and right and his ice ball left and right. so i need a front to back X for left and right, side of the screen and down forward A for the left and right side of the screen. you know what i mean.

  15. #14
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    Re: mk11 help

    Quote Originally Posted by goku100055 View Post
    ok let me tell you what im trying to do i'm a sub zero player i need his slide left and right and his ice ball left and right. so i need a front to back X for left and right, side of the screen and down forward A for the left and right side of the screen. you know what i mean.
    I don’t play the game so i’m not sure what you mean

  16. #15
    SILVER ELITE

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    Re: mk11 help

    ok like i need a code that can do this:

    combo maxcmb {
    set_val(PS4_LEFT, 100);
    wait(110);
    set_val(PS4_LEFT, 0);
    wait(130);
    set_val(PS4_RIGHT, 100);
    wait(60);
    set_val(PS4_RIGHT, 100);
    set_val(PS4_CROSS, 100);
    wait(90);
    set_val(PS4_RIGHT, 100);
    set_val(PS4_CROSS, 0);
    wait(20);
    set_val(PS4_RIGHT, 0);
    wait(1100);
    set_val(PS4_RIGHT, 100);
    wait(130);
    set_val(PS4_RIGHT, 0);
    wait(160);
    set_val(PS4_LEFT, 100);
    wait(50);
    set_val(PS4_LEFT, 100);
    set_val(PS4_CROSS, 100);
    wait(120);
    set_val(PS4_LEFT, 0);
    set_val(PS4_CROSS, 0);
    wait(1560);
    set_val(PS4_DOWN, 100);
    wait(120);
    set_val(PS4_DOWN, 0);
    wait(70);
    set_val(PS4_RIGHT, 100);
    wait(40);
    set_val(PS4_RIGHT, 100);
    set_val(PS4_SQUARE, 100);
    wait(140);
    set_val(PS4_RIGHT, 0);
    set_val(PS4_SQUARE, 0);
    wait(3480);
    set_val(PS4_DOWN, 100);
    wait(130);
    set_val(PS4_DOWN, 100);
    set_val(PS4_LEFT, 100);
    wait(50);
    set_val(PS4_DOWN, 0);
    set_val(PS4_LEFT, 100);
    wait(60);
    set_val(PS4_LEFT, 100);
    set_val(PS4_SQUARE, 100);
    wait(110);
    set_val(PS4_LEFT, 100);
    set_val(PS4_SQUARE, 0);
    wait(30);
    set_val(PS4_LEFT, 0);
    }

  17. #16
    SILVER ELITE

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    Re: mk11 help

    i guess what im trying to say is how you put the combos on the RS ect in the text

  18. #17
    Senior Support Staff


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    Re: mk11 help

    Quote Originally Posted by goku100055 View Post
    i guess what im trying to say is how you put the combos on the RS ect in the text
    Do you want to run this combo as a second combo after the first one is done? Or run them both at the same time when you press RS

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  20. #18
    SILVER ELITE

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    Re: mk11 help

    ok this is what i mean on the right analog stick i need combo one to go the right, combo 2 to the left, combo 3 up, combo 4 down, all on the one analog stick like right left up and down.

    combo maxcmb {
    set_val(PS4_LEFT, 100);
    wait(120);
    set_val(PS4_LEFT, 0);
    wait(80);
    set_val(PS4_RIGHT, 100);
    wait(30);
    set_val(PS4_RIGHT, 100);
    set_val(PS4_CROSS, 100);
    wait(150);
    set_val(PS4_RIGHT, 0);
    set_val(PS4_CROSS, 0);
    }






    combo maxcmb {
    set_val(PS4_RIGHT, 100);
    wait(140);
    set_val(PS4_RIGHT, 0);
    wait(80);
    set_val(PS4_LEFT, 100);
    wait(50);
    set_val(PS4_LEFT, 100);
    set_val(PS4_CROSS, 100);
    wait(120);
    set_val(PS4_LEFT, 0);
    set_val(PS4_CROSS, 0);
    }






    combo maxcmb {
    set_val(PS4_DOWN, 100);
    wait(140);
    set_val(PS4_DOWN, 0);
    wait(30);
    set_val(PS4_RIGHT, 100);
    wait(110);
    set_val(PS4_RIGHT, 100);
    set_val(PS4_SQUARE, 100);
    wait(80);
    set_val(PS4_RIGHT, 0);
    set_val(PS4_SQUARE, 100);
    wait(40);
    set_val(PS4_SQUARE, 0);
    }




    combo maxcmb {
    set_val(PS4_DOWN, 100);
    wait(130);
    set_val(PS4_DOWN, 100);
    set_val(PS4_LEFT, 100);
    wait(40);
    set_val(PS4_DOWN, 0);
    set_val(PS4_LEFT, 100);
    wait(80);
    set_val(PS4_LEFT, 100);
    set_val(PS4_SQUARE, 100);
    wait(60);
    set_val(PS4_LEFT, 0);
    set_val(PS4_SQUARE, 100);
    wait(30);
    set_val(PS4_SQUARE, 0);

  21. #19

  22. #20
    GOLD NOVA III

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    Re: mk11 help

    its real hard to explain man trust me i was clueless but i had to take time out and read a lot of ppls comments and the instruction manual and just watching youtube videos eventually once u find out how to do combos and convert your recorded script to a gpc file it becomes easy

  23. #21
    SILVER ELITE

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    Re: mk11 help

    You got close to what I was looking to do. It seems to be stuck in a loop but yeah that was the idea. I just need to find out now how to add more then one combo and map them in different directions on the right stick and make the combos work in the opposite direction.

  24. #22
    GOLD NOVA IV

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    Re: mk11 help

    What he wants is actually really simple. He basically just wants one button special moves on the right stick. His problem is he doesn't know how to:

    1) Write code that auto defines left and right ie forward and backward. Rather than create the code for him, its probably best to try to teach here.
    2) Map 'directions' on the analog stick. In your example you gave him one direction only, he doesn't know how to add more 'directions' ie right, down, and left and probably R3

  25. #23
    SILVER ELITE

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    Re: mk11 help

    yes! that it

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