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Topic: Saug BO4 No Recoil?

  1. #1
    SILVER I

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    Post Saug BO4 No Recoil?

    Hallo kann mir wer von euch sagen was die perfekten einstellungen sind für die Saug, dass sie keinen Rückstoß mehr hat. Vielleich gleich mit Script


    Danke euch schon im Vorraus

  2. #2
    SILVER II

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    Re: Saug BO4 No Recoil?

    também quero da saug ou spitifire, eh alguem pode postar o ultimo script que fizeram para bo4

  3. #3
    SILVER II

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    Re: Saug BO4 No Recoil?

    poderia postar script da saug ou spitifire alguem! bom dia a todos

  4. #4
    SILVER I

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    Re: Saug BO4 No Recoil?

    Eu tenho um para spitfire

    = = = = = = = = = = = = = = = = = = = = =
    = Black Ops 4 - Spitfire Anti-Recoil v1 =
    = = = = = = = = = = = = = = = = = = = = =




    = Setup =

    Horizontal: 9
    Vertical: 6

    x1 scopes only


    */


    int AR_1 = 45;
    int AR_1_Neg = -45;
    int AR_2 = 51;
    int AR_2_Neg = -51;
    int AR_3 = 39;
    int AR_3_Neg = -39;


    int AA_Tracking_Look_Pos_Value = 20; // Aim Assist Tracking
    int AA_Tracking_Look_Neg_Value = -20; // Aim Assist Tracking
    int AA_Tracking_Aim_Pos_Value = 25; // Aim Assist Tracking
    int AA_Tracking_Aim_Neg_Value = -25; // Aim Assist Tracking
    int AA_Tracking_Fire_Pos_Value = 35; // Aim Assist Tracking
    int AA_Tracking_Fire_Neg_Value = -35; // Aim Assist Tracking


    int finished_shooting;
    int finished_rumble;


    main {


    vm_tctrl(+7); // 17ms update time

    if((get_val(XB1_LY)) < -95) {
    combo_run(AutoRun);}

    if(event_press(XB1_RT))
    combo_stop(Finished_Shooting);


    if(get_val(XB1_RT) && get_rumble(RUMBLE_A) >= 24) {
    if(get_ptime(XB1_RT) < 204 && get_val(XB1_RY) > AR_1_Neg && get_val(XB1_RY) < AR_1)
    set_val(XB1_RY,AR_1);
    if(get_ptime(XB1_RT) < 204 && get_val(XB1_RX) > -20 && get_val(XB1_RX) < 15)
    set_val(XB1_RX,-20);
    if(get_ptime(XB1_RT) >= 204 && get_ptime(XB1_RT) < 408 && get_val(XB1_RY) > -17 && get_val(XB1_RY) < AR_2)
    set_val(XB1_RY,AR_2);
    if(get_ptime(XB1_RT) >= 408 && get_ptime(XB1_RT) < 612 && get_val(XB1_RY) > -17 && get_val(XB1_RY) < AR_3)
    set_val(XB1_RY,AR_3);
    if(get_ptime(XB1_RT) >= 408 && get_ptime(XB1_RT) < 612 && get_val(XB1_RX) > -15 && get_val(XB1_RX) < 35)
    set_val(XB1_RX,35);
    if(get_ptime(XB1_RT) >= 1360 && get_ptime(XB1_RT) < 1700 && get_val(XB1_RY) > -17 && get_val(XB1_RY) < 17)
    set_val(XB1_RY,AR_3_Neg);
    }


    if(get_val(XB1_RT) && get_ptime(XB1_RT) >= 612 && !get_rumble(RUMBLE_A)) {
    finished_shooting = TRUE;
    finished_rumble = TRUE;
    if(finished_shooting)
    combo_run(Finished_Shooting);
    else if(event_release(XB1_RT) && get_ptime(XB1_RT) < 612)
    set_val(XB1_RY,-100); }


    if(finished_rumble) {
    set_rumble(RUMBLE_RT,5);
    if(event_release(XB1_RT)) {
    reset_rumble();
    finished_rumble = FALSE; } }


    if(get_val(XB1_RT) && get_rumble(RUMBLE_A) >= 15 && get_val(XB1_RX) < AA_Tracking_Fire_Pos_Value && get_val(XB1_RX) > AA_Tracking_Fire_Neg_Value) // Aim Assist Tracking
    combo_run(Aim_Assist_Tracking_Fire);
    else if(get_val(XB1_LT) && get_val(XB1_RX) < AA_Tracking_Aim_Pos_Value && get_val(XB1_RX) > AA_Tracking_Aim_Neg_Value) // Aim Assist Tracking
    combo_run(Aim_Assist_Tracking_Aim);
    else if(get_val(XB1_RX) < AA_Tracking_Look_Pos_Value && get_val(XB1_RX) > AA_Tracking_Look_Neg_Value) // Aim Assist Tracking
    combo_run(Aim_Assist_Tracking_Look);
    }


    combo Finished_Shooting {
    set_val(XB1_RY,-77);
    set_val(XB1_RX,-78);
    wait(68);
    finished_shooting = FALSE;
    wait(32767); }


    combo Aim_Assist_Tracking_Look { // Aim Assist Tracking
    set_val(XB1_RX,AA_Tracking_Look_Neg_Value);
    wait(17);
    set_val(XB1_RX,AA_Tracking_Look_Pos_Value);
    wait(17); }


    combo Aim_Assist_Tracking_Aim { // Aim Assist Tracking
    set_val(XB1_RX,AA_Tracking_Aim_Neg_Value);
    wait(17);
    set_val(XB1_RX,AA_Tracking_Aim_Pos_Value);
    wait(17); }


    combo Aim_Assist_Tracking_Fire { // Aim Assist Tracking
    set_val(XB1_RX,AA_Tracking_Fire_Neg_Value);
    wait(17);
    set_val(XB1_RX,AA_Tracking_Fire_Pos_Value);
    wait(17); }

    combo AutoRun {
    set_val(XB1_LS, 100);
    wait(40);
    set_val(XB1_LS, 0);
    wait(40);
    set_val(XB1_LS, 0);}

  5. #5
    SILVER II

    User Info Menu

    Re: Saug BO4 No Recoil?

    não consigo passar para o cronus

  6. #6
    SILVER II

    User Info Menu

    Re: Saug BO4 No Recoil?

    nao ta dando pra colocar no cronus

    - - - Updated - - -

    publicá-lo para nós, então

    - - - Updated - - -

    Não consigo colocar no cronusmax algo errado

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