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Topic: MK11 SINDEL VAR1 START SCRIPT BY BATTLEDJ

  1. #1
    SILVER IV

    User Info Menu

    MK11 SINDEL VAR1 START SCRIPT BY BATTLEDJ

    Hi, it is not complete but it is a start.
    Main combo's are on the right left en right right stick.
    The rest you can find out ;-)
    It is made on PC for PC but should be also working on PS and Xbox.
    Have phun!

    define BTN2 = 17;
    define BTN4 = 18;
    define BTN3 = 19;
    define BTN1 = 20;
    define BTN5 = 3;
    define BTN6 = 4;
    define BTN7 = 6;
    define BTN8 = 7;
    define TOUCH = 27;
    define UP = 13;
    define DOWN = 14;
    define LEFT = 15;
    define RIGHT = 16;
    define MOVE_X = 11;
    define MOVE_Y = 12;


    define BACK = 128;
    define FORWARD = 129;


    define EOC = 254;
    define EOD = 255;


    define RightStickUp = 0;
    define RightStickRight = 1;
    define RightStickLeft = 2;
    define RightStickDown = 3;
    define RightStickPush = 4;
    define LeftStickPush = 5;
    define LeftStickLeft = 6;
    define LeftStickRight = 7;
    define LeftStickUp = 8;
    define LeftStickDown = 9;
    define L1_Cross = 10;
    define L1_R1 = 11;
    define L1_R2 = 17;
    define L1_Trigger = 18;
    define L1_Square = 15;
    define L1_Circle = 19;
    define L1_Triangle = 20;

    data(
    LeftStickLeft, //Start Combo
    2,BACK,
    BTN3,
    9,
    1,BACK,
    9,
    2,BACK,
    BTN4,
    9,
    1,BTN4,
    1,
    0,35,
    1,DOWN,
    5,
    0,1,
    1,BACK,
    5,
    2,BACK,
    BTN1,
    4,
    1,BTN1,
    2,
    0,25,
    1,BTN5,
    12,
    0,115,
    1,FORWARD,
    7,
    2,BACK,
    BTN2,
    6,
    1,BACK,
    2,
    0,77,
    1,BTN2,
    7,
    0,10,
    1,BTN3,
    8,
    1,BACK,
    8,
    0,7,
    1,FORWARD,
    8,
    1,BTN1,
    4,
    0,76,
    1,BTN6,
    72,
    EOC,


    LeftStickUp, //Start Combo
    1,BACK,
    7,
    0,8,
    1,FORWARD,
    1,
    2,FORWARD,
    BTN1,
    6,
    1,BTN1,
    1,
    0,400,




































    1,BTN1,
    11,
    0,6,
    1,BTN1,
    10,
    0,12,
    1,DOWN,
    7,
    2,DOWN,
    BTN1,
    2,
    1,BACK,
    3,
    2,BACK,
    BTN1,
    4,
    1,BTN1,
    3,
    0,19,
    1,BTN5,
    10,
    0,8,
    1,BTN5,
    9,
    0,7,
    1,BTN5,
    9,
    0,67,
    1,BACK,
    2,
    2,BACK,
    BTN3,
    11,
    1,BACK,
    5,
    2,BACK,
    BTN3,
    11,
    1,BACK,
    12,
    2,BACK,
    BTN4,
    8,
    0,10,
    1,DOWN,
    5,
    1,BACK,
    5,
    1,BTN1,
    3,
    0,21,
    1,BTN5,
    10,
    0,8,
    1,BTN5,
    10,
    0,7,
    1,BTN5,
    11,
    0,44,
    1,FORWARD,
    2,
    2,FORWARD,
    BTN4,
    12,
    1,FORWARD,
    6,
    2,FORWARD,
    BTN4,
    8,
    1,FORWARD,
    7,
    2,FORWARD,
    BTN4,
    7,
    1,FORWARD,
    6,
    2,FORWARD,
    BTN4,
    9,
    1,FORWARD,
    4,
    2,FORWARD,
    BTN4,
    8,
    1,FORWARD,
    5,
    2,FORWARD,
    BTN4,
    13,
    1,FORWARD,
    6,
    0,11,
    1,BACK,
    8,
    2,BACK,
    BTN1,
    7,
    1,BTN1,
    3,
    2,FORWARD,
    BTN1,
    1,
    1,FORWARD,
    15,
    EOC,


    LeftStickRight, //Start Combo
    1,BACK,
    14,
    0,6,
    1,FORWARD,
    6,
    2,FORWARD,
    BTN2,
    15,
    1,BTN2,
    63,
    0,33,
    2,UP,
    FORWARD,
    89,
    3,UP,
    FORWARD,
    BTN4,
    6,
    2,FORWARD,
    BTN4,
    2,
    1,BTN4,
    6,
    0,10,
    1,FORWARD,
    9,
    0,7,
    1,FORWARD,
    8,
    2,FORWARD,
    BTN4,
    6,
    1,FORWARD,
    2,
    0,8,
    1,DOWN,
    7,
    2,DOWN,
    BTN1,
    2,
    1,BACK,
    3,
    2,BACK,
    BTN1,
    4,
    1,BTN1,
    3,
    0,21,
    1,BTN5,
    10,
    0,8,
    1,BTN5,
    10,
    0,7,
    1,BTN5,
    7,
    0,33,
    1,FORWARD,
    9,
    0,8,
    1,FORWARD,
    9,
    0,7,
    1,FORWARD,
    9,
    0,5,
    1,FORWARD,
    8,
    0,4,
    1,BACK,
    8,
    2,BACK,
    BTN2,
    9,
    1,BACK,
    2,
    0,70,
    1,BTN2,
    8,
    0,10,
    1,BTN3,
    6,
    0,22,
    1,DOWN,
    5,
    0,1,
    1,BACK,
    5,
    2,BACK,
    BTN1,
    4,
    1,BTN1,
    2,
    0,25,
    1,BTN5,
    12,
    0,115,
    1,FORWARD,
    7,
    2,FORWARD,
    BTN4,
    9,
    1,BTN4,
    1,
    0,12,
    1,BACK,
    12,
    0,8,
    1,FORWARD,
    6,
    2,FORWARD,
    BTN1,
    1,
    1,BTN1,
    5,
    0,34,
    1,BTN6,
    101,
    0,100,
    EOC,


    LeftStickDown, //Start Combo
    1,BACK,
    7,
    0,8,
    1,FORWARD,
    2,
    2,FORWARD,
    BTN2,
    4,
    1,BTN2,
    5,
    0,400
























    2,BACK,
    BTN3,
    9,
    0,10,
    2,BACK,
    BTN4,
    14,
    0,10,
    1,BACK,
    14,
    0,10,
    1,DOWN,
    7,
    2,DOWN,
    BTN1,
    2,
    1,BACK,
    3,
    2,BACK,
    BTN1,
    4,
    1,BTN1,
    3,
    0,21,
    1,BTN5,
    10,
    0,8,
    1,BTN5,
    10,
    0,7,
    1,BTN5,
    9,
    0,71,
    1,BACK,
    2,
    2,BACK,
    BTN3,
    11,
    1,BACK,
    5,
    2,BACK,
    BTN3,
    11,
    1,BACK,
    12,
    2,BACK,
    BTN4,
    8,
    0,10,
    1,DOWN,
    5,
    1,BACK,
    5,
    1,BTN1,
    3,
    0,21,
    1,BTN5,
    10,
    0,8,
    1,BTN5,
    10,
    0,7,
    1,BTN5,
    11,
    0,44,
    1,FORWARD,
    2,
    2,FORWARD,
    BTN4,
    12,
    1,FORWARD,
    6,
    2,FORWARD,
    BTN4,
    8,
    1,FORWARD,
    7,
    2,FORWARD,
    BTN4,
    7,
    1,FORWARD,
    6,
    2,FORWARD,
    BTN4,
    9,
    1,FORWARD,
    4,
    2,FORWARD,
    BTN4,
    8,
    1,FORWARD,
    5,
    2,FORWARD,
    BTN4,
    13,
    1,FORWARD,
    6,
    0,11,
    1,BACK,
    8,
    2,BACK,
    BTN1,
    7,
    1,BTN1,
    3,
    2,FORWARD,
    BTN1,
    1,
    1,FORWARD,
    15,
    EOC,


    RightStickUp, //Start Combo
    1,BACK,
    8,
    0,5,
    1,FORWARD,
    3,
    2,FORWARD,
    BTN2,
    7,
    1,BTN2,
    5,
    0,87,
    1,FORWARD,
    3,
    2,FORWARD,
    BTN4,
    5,
    1,BTN4,
    5,
    1,FORWARD,
    2,
    0,8,
    1,DOWN,
    7,
    2,DOWN,
    BTN1,
    2,
    1,BACK,
    3,
    2,BACK,
    BTN1,
    4,
    1,BTN1,
    3,
    0,21,
    1,BTN5,
    10,
    0,8,
    1,BTN5,
    10,
    0,7,
    1,BTN5,
    10,
    0,87,
    1,BACK,
    2,
    2,BACK,
    BTN3,
    11,
    1,BACK,
    5,
    2,BACK,
    BTN3,
    11,
    1,BACK,
    12,
    2,BACK,
    BTN4,
    8,
    0,10,
    1,DOWN,
    5,
    1,BACK,
    5,
    1,BTN1,
    40,
    1,BTN5,
    11,
    0,44,
    1,FORWARD,
    2,
    2,FORWARD,
    BTN4,
    12,
    1,FORWARD,
    6,
    2,FORWARD,
    BTN4,
    8,
    1,FORWARD,
    7,
    2,FORWARD,
    BTN4,
    7,
    1,FORWARD,
    6,
    2,FORWARD,
    BTN4,
    9,
    1,FORWARD,
    4,
    2,FORWARD,
    BTN4,
    8,
    1,FORWARD,
    5,
    2,FORWARD,
    BTN4,
    13,
    1,FORWARD,
    6,
    0,11,
    1,BACK,
    8,
    2,BACK,
    BTN1,
    7,
    1,BTN1,
    3,
    2,FORWARD,
    BTN1,
    1,
    1,FORWARD,
    15,
    EOC,


    RightStickDown, //Start Combo
    2,BACK,
    BTN2,
    6,
    0,72,
    2,BACK,
    BTN3,
    4,
    0,4,
    1,BTN4,
    7,
    0,7,
    1,DOWN,
    7,
    0,11,
    2,BACK,
    BTN1,
    9,
    0,6,
    1,BTN5,
    4,
    0,25,
    1,BTN5,
    4,
    0,25,
    1,BTN5,
    4,
    0,119,
    2,FORWARD,
    BTN4,
    9,
    0,6,
    1,DOWN,
    7,
    0,11,
    2,BACK,
    BTN1,
    9,
    0,6,
    1,BTN5,
    4,
    0,8,
    1,BTN5,
    5,
    0,8,
    1,BTN5,
    5,
    0,115,
    2,UP,
    FORWARD,
    6,
    0,5,
    1,BTN3,
    4,
    0,4,
    1,DOWN,
    6,
    0,10,
    2,BACK,
    BTN4,
    9,
    0,6,
    400,
    EOC,


    RightStickRight, //Start Combo
    2,FORWARD,
    BTN2,
    10,
    1,FORWARD,
    9,
    0,1,
    1,BTN1,
    7,
    0,42,
    1,DOWN,
    4,
    2,DOWN,
    BACK,
    3,
    1,BACK,
    4,
    2,BACK,
    BTN1,
    2,
    1,BTN1,
    7,
    0,29,
    1,BTN5,
    11,
    0,87,
    1,FORWARD,
    7,
    0,14,
    1,FORWARD,
    8,
    0,6,
    1,FORWARD,
    8,
    0,1,
    1,BTN2,
    11,
    0,10,
    1,BTN3,
    9,
    0,16,
    1,DOWN,
    5,
    2,DOWN,
    BACK,
    2,
    1,BACK,
    3,
    2,BACK,
    BTN1,
    4,
    1,BTN1,
    3,
    0,21,
    1,BTN5,
    10,
    0,8,
    1,BTN5,
    10,
    0,7,
    1,BTN5,
    7,
    0,75,
    1,FORWARD,
    7,
    0,6,
    1,FORWARD,
    6,
    2,BACK,
    BTN2,
    9,
    1,BACK,
    2,
    0,28,
    1,FORWARD,
    3,
    2,UP,
    FORWARD,
    40,
    3,UP,
    FORWARD,
    BTN4,
    8,
    1,BTN4,
    6,
    2,DOWN,
    BTN4,
    4,
    3,DOWN,
    BACK,
    BTN4,
    2,
    2,DOWN,
    BACK,
    3,
    1,BACK,
    5,
    2,BACK,
    BTN4,
    6,
    1,BTN4,
    2,
    EOC,


    RightStickLeft, //Start Combo
    2,BACK,
    BTN3,
    9,
    1,BACK,
    9,
    2,BACK,
    BTN4,
    9,
    1,BTN4,
    1,
    0,35,
    1,DOWN,
    4,
    2,DOWN,
    BACK,
    3,
    1,BACK,
    4,
    2,BACK,
    BTN1,
    2,
    1,BTN1,
    7,
    0,29,
    1,BTN5,
    11,
    0,76,
    1,FORWARD,
    7,
    0,14,
    1,FORWARD,
    8,
    0,6,
    1,FORWARD,
    7,
    0,1,
    1,BTN2,
    11,
    0,10,
    1,BTN3,
    9,
    0,16,
    1,DOWN,
    5,
    2,DOWN,
    BACK,
    2,
    1,BACK,
    3,
    2,BACK,
    BTN1,
    4,
    1,BTN1,
    3,
    0,21,
    1,BTN5,
    10,
    0,8,
    1,BTN5,
    10,
    0,7,
    1,BTN5,
    7,
    0,33,
    1,FORWARD,
    9,
    0,8,
    1,FORWARD,
    9,
    0,7,
    1,FORWARD,
    9,
    0,5,
    1,FORWARD,
    8,
    0,4,
    1,BACK,
    3,
    2,BACK,
    BTN2,
    9,
    1,BACK,
    2,
    0,31,
    1,FORWARD,
    3,
    2,UP,
    FORWARD,
    40,
    3,UP,
    FORWARD,
    BTN4,
    8,
    1,BTN4,
    2,
    0,10,
    1,DOWN,
    2,
    2,DOWN,
    BACK,
    1,
    3,DOWN,
    BACK,
    BTN4,
    2,
    2,BACK,
    BTN4,
    5,
    0,100,
    EOC,



    RightStickPush, //Start Combo
    2,BACK,
    BTN3,
    8,
    1,BACK,
    8,
    2,BACK,
    BTN4,
    7,
    1,BTN4,
    2,
    0,5,
    1,DOWN,
    8,
    0,5,
    1,FORWARD,
    5,
    2,FORWARD,
    BTN2,
    2,
    1,BTN2,
    6,
    0,13,
    1,BTN5,
    11,
    0,8,
    1,BTN5,
    8,
    0,8,
    1,BTN5,
    7,
    0,6,
    1,BTN5,
    8,
    0,63,
    1,FORWARD,
    8,
    0,8,
    1,FORWARD,
    7,
    0,8,
    1,FORWARD,
    6,
    0,7,
    1,FORWARD,
    7,
    2,FORWARD,
    BTN3,
    1,
    1,BTN3,
    8,
    0,7,
    1,BTN1,
    8,
    1,DOWN,
    9,
    0,5,
    1,FORWARD,
    3,
    2,FORWARD,
    BTN2,
    4,
    1,BTN2,
    2,
    0,26,
    1,BTN5,
    11,
    0,6,
    1,BTN5,
    9,
    0,7,
    1,BTN5,
    8,
    0,5,
    1,BTN5,
    9,
    0,51,
    1,FORWARD,
    6,
    0,9,
    1,FORWARD,
    7,
    0,7,
    1,FORWARD,
    7,
    0,7,
    1,FORWARD,
    4,
    0,1,
    1,BTN4,
    6,
    0,2,
    1,BACK,
    7,
    0,8,
    1,FORWARD,
    2,
    2,FORWARD,
    BTN4,
    3,
    1,BTN4,
    50,
    0,50,
    2,FORWARD,
    BTN2,
    10,
    1,FORWARD,
    6,
    2,FORWARD,
    BTN1,
    8,
    1,FORWARD,
    5,
    2,FORWARD,
    BTN2,
    9,
    1,FORWARD,
    6,
    2,FORWARD,
    BTN1,
    7,
    1,FORWARD,
    4,
    2,FORWARD,
    BTN2,
    8,
    1,FORWARD,
    3,
    0,230,
    1,FORWARD,
    15,
    3,FORWARD,
    BTN3,
    BTN1,
    23,
    1,FORWARD,
    100,
    EOC,


    LeftStickPush, //Start Combo
    1,DOWN,
    4,
    3,DOWN,
    BACK,
    BTN4,
    1,
    2,BACK,
    BTN4,
    6,
    1,BTN4,
    3,
    1,FORWARD,
    3,
    2,FORWARD,
    BTN4,
    2,
    2,BTN6,
    BTN2,
    2,
    3,BTN6,
    UP,
    BTN4,
    1,
    4,BTN6,
    UP,
    FORWARD,
    BTN4,
    2,
    2,BTN6,
    BTN4,
    4,
    1,BTN4,
    2,
    400,




































    2,DOWN,
    BTN2,
    7,
    1,DOWN,
    25,
    0,92,
    1,FORWARD,
    7,
    0,8,
    1,FORWARD,
    8,
    0,6,
    1,FORWARD,
    8,
    0,6,
    1,FORWARD,
    3,
    2,FORWARD,
    BTN4,
    6,
    1,FORWARD,
    1,
    0,6,
    1,DOWN,
    5,
    2,DOWN,
    BACK,
    2,
    1,BACK,
    3,
    2,BACK,
    BTN1,
    4,
    1,BTN1,
    3,
    0,21,
    1,BTN5,
    10,
    0,8,
    1,BTN5,
    10,
    0,7,
    1,BTN5,
    7,
    0,40,
    1,FORWARD,
    9,
    0,8,
    1,FORWARD,
    9,
    0,7,
    1,FORWARD,
    9,
    0,5,
    1,FORWARD,
    8,
    0,4,
    1,BACK,
    5,
    2,BACK,
    BTN2,
    9,
    1,BACK,
    2,
    0,70,
    1,BTN2,
    8,
    0,10,
    1,BTN3,
    6,
    0,22,
    1,DOWN,
    5,
    0,1,
    1,BACK,
    5,
    2,BACK,
    BTN1,
    4,
    1,BTN1,
    2,
    0,25,
    1,BTN5,
    12,
    0,115,
    1,FORWARD,
    7,
    2,FORWARD,
    BTN4,
    6,
    1,BTN4,
    1,
    0,12,
    1,BACK,
    12,
    0,8,
    1,FORWARD,
    6,
    2,FORWARD,
    BTN1,
    1,
    1,BTN1,
    5,
    0,34,
    1,BTN6,
    101,
    0,100,
    EOC,


    L1_Trigger,//Start Combo
    1,BACK,
    3,
    2,BACK,
    BTN2,
    13,
    1,BACK,
    3,
    0,9,
    1,FORWARD,
    1,
    2,FORWARD,
    BTN4,
    12,
    1,FORWARD,
    3,
    2,FORWARD,
    BTN4,
    8,
    1,FORWARD,
    5,
    2,FORWARD,
    BTN4,
    8,
    1,FORWARD,
    6,
    2,FORWARD,
    BTN4,
    7,
    1,FORWARD,
    4,
    2,FORWARD,
    BTN4,
    8,
    1,FORWARD,
    3,
    2,FORWARD,
    BTN4,
    2,
    1,BTN4,
    5,
    0,4,
    1,DOWN,
    1,
    2,DOWN,
    BTN4,
    2,
    3,DOWN,
    BACK,
    BTN4,
    3,
    2,BACK,
    BTN4,
    7,
    1,BTN4,
    5,
    EOC,


    L1_Square, //Start Combo
    1,BTN2,
    11,
    0,11,
    1,BTN3,
    12,
    0,4,
    1,DOWN,
    5,
    2,DOWN,
    BACK,
    1,
    3,DOWN,
    BACK,
    BTN1,
    4,
    2,BACK,
    BTN1,
    4,
    1,BACK,
    2,
    2,BACK,
    BTN1,
    3,
    1,BTN1,
    5,
    0,31,
    1,BTN5,
    9,
    0,98,
    1,FORWARD,
    4,
    2,FORWARD,
    BTN4,
    11,
    1,FORWARD,
    4,
    2,FORWARD,
    BTN4,
    10,
    1,FORWARD,
    8,
    0,18,
    1,DOWN,
    3,
    3,DOWN,
    BACK,
    BTN4,
    2,
    2,BACK,
    BTN4,
    11,
    EOC,


    L1_Triangle, //Start Combo
    1,FORWARD,
    4,
    2,FORWARD,
    BTN2,
    14,
    1,FORWARD,
    41,
    2,FORWARD,
    BTN1,
    4,
    1,BTN1,
    9,
    0,1,
    1,DOWN,
    7,
    2,DOWN,
    BTN1,
    2,
    1,BACK,
    3,
    2,BACK,
    BTN1,
    4,
    1,BTN1,
    3,
    0,21,
    1,BTN5,
    10,
    0,8,
    1,BTN5,
    10,
    0,7,
    1,BTN5,
    13,
    0,76,
    1,FORWARD,
    2,
    2,FORWARD,
    BTN4,
    12,
    1,FORWARD,
    5,
    2,FORWARD,
    BTN4,
    10,
    1,FORWARD,
    8,
    0,18,
    1,DOWN,
    3,
    3,DOWN,
    BACK,
    BTN4,
    2,
    2,BACK,
    BTN4,
    11,
    EOC,


    L1_Circle, //Start Combo
    1,BACK,
    4,
    2,BACK,
    BTN3,
    13,
    1,BACK,
    9,
    2,BACK,
    BTN4,
    14,
    1,BACK,
    14,
    0,10,
    1,DOWN,
    5,
    2,DOWN,
    BACK,
    1,
    3,DOWN,
    BACK,
    BTN1,
    4,
    2,BACK,
    BTN1,
    4,
    1,BACK,
    2,
    2,BACK,
    BTN1,
    3,
    1,BTN1,
    5,
    0,31,
    1,BTN5,
    9,
    0,94,
    1,FORWARD,
    4,
    2,FORWARD,
    BTN4,
    11,
    1,FORWARD,
    4,
    2,FORWARD,
    BTN4,
    10,
    1,FORWARD,
    8,
    0,18,
    1,DOWN,
    3,
    3,DOWN,
    BACK,
    BTN4,
    2,
    2,BACK,
    BTN4,
    11,
    EOC,


    L1_R1, //Start Combo
    1,FORWARD,
    4,
    2,FORWARD,
    BTN2,
    14,
    1,FORWARD,
    41,
    2,FORWARD,
    BTN1,
    4,
    1,BTN1,
    9,
    0,1,
    1,DOWN,
    7,
    2,DOWN,
    BTN1,
    2,
    1,BACK,
    3,
    2,BACK,
    BTN1,
    4,
    1,BTN1,
    3,
    0,21,
    1,BTN5,
    10,
    0,8,
    1,BTN5,
    10,
    0,7,
    1,BTN5,
    10,
    0,80,
    1,BACK,
    2,
    2,BACK,
    BTN3,
    11,
    1,BACK,
    5,
    2,BACK,
    BTN3,
    11,
    1,BACK,
    12,
    2,BACK,
    BTN4,
    8,
    0,10,
    1,DOWN,
    5,
    1,BACK,
    5,
    1,BTN1,
    3,
    0,21,
    1,BTN5,
    10,
    0,8,
    1,BTN5,
    10,
    0,7,
    1,BTN5,
    11,
    0,44,
    1,FORWARD,
    2,
    2,FORWARD,
    BTN4,
    12,
    1,FORWARD,
    6,
    2,FORWARD,
    BTN4,
    8,
    1,FORWARD,
    7,
    2,FORWARD,
    BTN4,
    7,
    1,FORWARD,
    6,
    2,FORWARD,
    BTN4,
    9,
    1,FORWARD,
    4,
    2,FORWARD,
    BTN4,
    8,
    1,FORWARD,
    5,
    2,FORWARD,
    BTN4,
    13,
    1,FORWARD,
    6,
    0,11,
    1,BACK,
    8,
    2,BACK,
    BTN1,
    7,
    1,BTN1,
    3,
    2,FORWARD,
    BTN1,
    1,
    1,FORWARD,
    15,
    EOC,


    L1_R2, //Start Combo
    1,BTN2,
    12,
    0,10,
    1,BTN3,
    12,
    0,13,
    1,BTN1,
    4,
    2,DOWN,
    BTN1,
    2,
    3,DOWN,
    BACK,
    BTN1,
    2,
    2,DOWN,
    BACK,
    2,
    1,BACK,
    10,
    1,BTN5,
    11,
    0,8,
    1,BTN5,
    6,
    0,37,
    1,BTN5,
    7,
    0,72,
    1,FORWARD,
    1,
    2,FORWARD,
    BTN4,
    9,
    1,FORWARD,
    7,
    2,FORWARD,
    BTN4,
    9,
    1,FORWARD,
    4,
    0,9,
    1,BACK,
    2,
    2,BACK,
    BTN1,
    9,
    0,4,
    1,FORWARD,
    3,
    2,FORWARD,
    BTN1,
    7,
    1,FORWARD,
    4,
    EOC,
    EOD );
    int i = -1, b, v;
    int back = LEFT, forward = RIGHT;
    int button_1, button_2, button_3, button_4, button_5;
    int wait_time;
    int delay_t;
    int RUMBLE_TYPE=RUMBLE_A;
    int cancel;
    int EndOfCombo;
    int CanStart;
    int SWITCH;
    int double_click;
    int time_limit = 200;
    int greenlight;
    int ChainStart;


    unmap PS4_LX
    unmap PS4_LY
    unmap PS4_RX
    unmap PS4_RY
    unmap PS4_L1


    main {


    // Determine Back and Forward
    if(get_val(RIGHT)) {
    back = LEFT; forward = RIGHT;
    } else if(get_val(LEFT)) {
    back = RIGHT; forward = LEFT;
    }

    if(i >= 0 && delay_t<=0) {

    if(!combo_running(execute_step)) {
    if(get_step_values()) {
    if(wait_time == 0) {
    combo_run(execute_step_no_wait);
    } else {
    combo_run(execute_step);
    }
    } else {
    i = -1;
    }
    }

    if(cancel==1){
    if ( (abs(get_val (9)) <= 20 && abs(get_val (10)) <= 20) && (abs(get_val (11)) <= 20 && abs(get_val (12)) <= 20) ) {
    i = -1;
    combo_stop(execute_step);
    }


    }else if(cancel==2){
    if (!get_val(PS4_R3) && !get_val(PS4_L3) && !get_val(PS4_L1) && !get_val(PS4_L2)) {
    i = -1;
    combo_stop(execute_step);
    }
    }else if(cancel==3){
    if (!get_val(back) ) {
    i = -1;
    combo_stop(execute_step);
    }
    }

    set_val(BTN4 , 0);
    set_val(BTN1 , 0);
    set_val(BTN3 , 0);
    set_val(BTN2 , 0);
    set_val(BTN5 , 0);
    set_val(BTN6 , 0);
    set_val(BTN7 , 0);
    set_val(BTN8 , 0);
    set_val(UP , 0);
    set_val(LEFT , 0);
    set_val(RIGHT , 0);
    set_val(MOVE_X , 0);
    set_val(MOVE_Y , 0);

    } else {

    if (get_val (11) <= -80) {
    cancel=1;
    i = get_combo_index(LeftStickLeft);
    }

    if (get_val (11) >= 80) {
    cancel=1;
    i = get_combo_index(LeftStickRight);
    }

    if (get_val (12) <= -80) {
    cancel=1;
    i = get_combo_index(LeftStickUp);
    }

    if (get_val (12) >= 80) {
    cancel=1;
    i = get_combo_index(LeftStickDown);
    }

    if (get_val (10) <= -80) {
    cancel=1;
    i = get_combo_index(RightStickUp);
    }

    if (get_val (10) >= 80) {
    cancel=1;
    i = get_combo_index(RightStickDown);
    }

    if (get_val (9) >= 80) {
    cancel=1;
    i = get_combo_index(RightStickRight);
    }

    if (get_val (9) <= -80) {
    cancel=1;
    i = get_combo_index(RightStickLeft);
    }

    if (get_val (PS4_R3)) {
    cancel=2;
    i = get_combo_index(RightStickPush);
    }

    if (get_val (PS4_L3)) {
    cancel=2;
    i = get_combo_index(LeftStickPush);
    }

    if( event_press(PS4_L1) ){
    cancel=2;
    i = get_combo_index(L1_Trigger);
    }
    if( get_val(PS4_L1) )
    {
    ChainStart= TRUE;
    set_val(PS4_TRIANGLE,0);
    set_val(PS4_SQUARE,0);
    set_val(PS4_CIRCLE,0);
    set_val(PS4_CROSS,0);
    set_val(PS4_R1,0);
    set_val(PS4_R2,0);
    }
    else if ( !get_val(PS4_L1) ) ChainStart= FALSE;
    if(ChainStart) {
    if( get_lval(PS4_SQUARE) )i = get_combo_index(L1_Square);
    else if( get_lval(PS4_TRIANGLE))i = get_combo_index(L1_Triangle);
    else if( get_lval(PS4_CIRCLE)) i = get_combo_index(L1_Circle);
    else if( get_lval(PS4_CROSS)) i = get_combo_index(L1_Cross);
    else if( get_lval(PS4_R1)) i = get_combo_index(L1_R1);
    else if( get_lval(PS4_R2)) i = get_combo_index(L1_R2);
    }

    }
    }

    combo execute_step {
    set_buttons_values();
    wait(wait_time);
    set_buttons_values();
    }

    combo execute_step_no_wait {
    set_buttons_values();
    }


    combo RUMBLE_NOTIFICATION {
    set_rumble(RUMBLE_TYPE, 100);
    wait(300);
    reset_rumble ();
    }

    function get_combo_index(combo_id) {
    i = 0;
    while(TRUE) {
    v = dbyte(i);
    if(v == combo_id) {
    return(i + 1);
    } else {
    while(v != EOC && v != EOD) {
    i = i + 1;
    v = dbyte(i);
    }
    if(v == EOD) break;
    else i = i + 1;
    }
    }
    return(-1);
    }

    function get_step_values() {
    b = dbyte(i); i = i + 1;
    if(b > 5) return(FALSE);

    if(b >= 1) {
    button_1 = convert_back_forward(dbyte(i)); i = i + 1;
    } else { button_1 = -1; }

    if(b >= 2) {
    button_2 = convert_back_forward(dbyte(i)); i = i + 1;
    } else { button_2 = -1; }

    if(b >= 3) {
    button_3 = convert_back_forward(dbyte(i)); i = i + 1;
    } else { button_3 = -1; }

    if(b >= 4) {
    button_4 = convert_back_forward(dbyte(i)); i = i + 1;
    } else { button_4 = -1; }

    if(b >= 5) {
    button_5 = convert_back_forward(dbyte(i)); i = i + 1;
    } else { button_5 = -1; }

    wait_time = dbyte(i); i = i + 1;
    wait_time = (wait_time - 1) * 10;
    if(wait_time < 0) wait_time = 0;

    return(TRUE);
    }

    function convert_back_forward(button) {
    if(button == FORWARD) {
    return(forward);
    } else if(button == BACK) {
    return(back);
    }
    return(button);
    }

    function set_buttons_values() {
    if(button_1 != -1) set_val(button_1, 100);
    if(button_2 != -1) set_val(button_2, 100);
    if(button_3 != -1) set_val(button_3, 100);
    if(button_4 != -1) set_val(button_4, 100);
    if(button_5 != -1) set_val(button_5, 100);
    }

  2. #2
    MASTER GUARDIAN I

    User Info Menu

    Re: MK11 SINDEL VAR1 START SCRIPT BY BATTLEDJ


  3. #3
    SILVER IV

    User Info Menu

    Re: MK11 SINDEL VAR1 START SCRIPT BY BATTLEDJ

    I searched for it, but i could not find this directly...
    What is the correct way?

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