Here is the GamePack test procedure for both CronusMAX PLUS and Cronus Zen.

Test procedure for CronusMAX Plus:
We always recommend cleaning the memory on the device first when testing.
In Cronus PRO: Tools ==> Device Cleanup ==> Erase Memory Slots
Now test the GamePacks on Slot # 1

Test procedure for Cronus Zen:
We always recommend cleaning the memory on the device first when testing.
In Zen Studio: Device tab ==> Erase Memory Slots
Then test the GamePacks on Slot # 1

For each GamePack, look at the features in the GCI first as some of the manuals are now out of date and will need to be fixed during this beta process too.

Be sure to pay attention to any toggles, leds, rumbles. Some will work on CMP that don't work on ZEN. This is why it must be tested on a CMP first to make sure it's 100% so we can rule out all other issues when testing with Zen.

Regarding the test "report", you can do what you want, make a table or make a list ... but be organized
Talk mostly about what does not work, be brief but precise

Example of what you can do:

NOTE


Test: Call of Duty: Modern Warfare (2019)
Version: x.x
Device: CMP (CronusMAX Plus)

Speed ​​toggle:
- Antirecoil
ON / OFF work fine
I don't have any rumbles
Colors are good

- RapidFire
Toggle ON / OFF don't work <== So try to enable GCI (Game Configuration Interface) and test again
Rumble OK
Colors OK

...

Mod Menu:
- Antirecoil
I can not adjust antirecoil value, I do not see any difference if I increase AR value (check if AR is enable, look at GCI options)

- RapidFire
I can adjust RF values

...
Features:
AutoRun
...
...
_______________________________________________________________




Or you can gather all your comments mod by mod:

NOTE


Test: Call of Duty: Modern Warfare (2019)
Version: x.x
Device: ZEN

- Antirecoil:
Speed ​​toggle fine work, colors and rumbles are OK
Adjusting value in Mod Menu do not work
Inverted Y do not work

- RapidFire:
Work if enable in the GCI but speed toggle don't work
...

...
_______________________________________________________________





If something does not work, give us the procedure you followed, try to reproduce the bug and give us the steps to reproduce it.

Test each feature (Antirecoil, RapidFire, AIM Assist ... ...) and write down your notes
Test each Speed ​​Toggle, each Mod Menu option and write down your notes
Check that the colors are the right ones, that the rumbles work ...

Do the tests in default mode, redo the tests in inverted Y mode and redo them in Swapped mode, forgetting that the bumper / trigger are inverted so it has an impact on the manipulations (L2 + UP for AR is L1 + UP if swapped !)

Do not hesitate to ask if you need something or information

Good tests guys and GO CRONUS ZEN!

Here is one of my tests, just to show you what we need

NOTE


Zen Division 1
Hair Trigger is always ON (in GCI, mod is disable)
Hair trigger send negative output if the trigger is pulled above 28 or 29%
Sometimes, Zen device crash (turn OFF, you have to unplug and plug again Zen)
Otherwise all colors, rumbles, toggles and features works
There is always a reversal in the toggles instructions



CMP Division 1
Hair Trigger is always ON (in GCI, mod is disable)
Hair Trigger don’t sent negative output
Otherwise all colors, rumbles, toggles and features works
There is always a reversal in the toggles instructions



ZEN and CMP issues
Speed ​​toggle for Strafe shot (L2 + R1) and Dance mod (L2 + L1) prevents you from using a skill in game when you aim, because while aiming, L1 and R1 output are blocked in the GP (skill button are L1 and R1)

We should add a check in the script which says that when we release one of these btn (L1 or R1 or both) and we have pressed these btn less than 250ms, the buttons output are not blocked


Kill switch display the Share screen on PS4, share button output should be blocked


When enable, Auto Scope work but there is no press sensitive function
Instructions says that the feature should hold ADS if we hold R2 / RT more than 50% but the press sensitive option don’t work and Auto Scope work if you press from 1% to 100%


In Mod Menu:
- No problem with adjusting any values (RoF or AR) but ,,,
To adjust rate of fire, we have to hold R2 and tap R1 or L1
So when we hold R2 (R2 output is blocked – OK) , when we press R1 or L1 to adjust RoF value, R2 output became not blocked and character shoot with his weapon

_______________________________________________________________