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Blacklight Retribution

 
 

 

Introduction
 
 
GamePack Author(s): KittyDawn
Compatible CronusMAX Firmware: 1.24+
Compatible Controllers: Dualshock 4, Dualshock 3, Xbox One, Xbox 360, Wii U Pro
Compatible Systems: PlayStation 4
Cronus Discord Channel: Click Here
 
The Blacklight: Retribution GamePack has all the essential Mods for any successful FPS game, including Adjustable Primary and Secondary Rapid Fire, Anti-Recoil, Burst Fire, Fire Mode, Turbo Melee, Easy Sprint, Accelerometer Aim Assist and Button Remapping.
 
We also invite you to join the Cronus Discord Channel - setup and run by members of the Cronus Community. There are several channels dedicated to GamePacks which offer live support and feedback, including direct support from senior members of the Cronus Community. Use this link to join our server: https://discord.gg/mJgQyM4
 
 
 

 

GamePack GCI Options
 
 
All GamePacks have Mods that can be tuned and customized to your preference. This scripting engine is what makes the CronusMAX so powerful and extremely popular with the gaming community. Gaming Mod configuration is now made more accessible than ever before with the new GCI (GamePack Configuration Interface). It pops up as soon as you program the GamePack to your Cronus (Video). Some Mods can be directly enabled/disabled here, and some are disabled in-game by default, but have several available options that can be set here and then enabled or activated while in-game.
 
 
 
 

 

GamePack Setup
 
 
If you have a CronusMAX PLUS, open the Cronus PRO software and go to Tools > Options > CMax Plus and enable "Mimic Controller Player LEDs" for the backlight LED features to work.
 
 
 
 

1
Class 1
Primary Rapid Fire
When Primary Rapid Fire is enabled, you can turn virtually any semi automatic weapon into a fully automatic weapon. This creates a very unique advantage for players using semi automatic weapons. While Rapid Fire will not usually make a fully automatic gun shoot any faster, it can have positive side effects on fully automatic guns such as reducing recoil, helping players conserve ammunition and achieve more headshots.
 
HOW TO ADJUST THE PRIMARY RAPID FIRE SPEED
You can adjust Primary Rapid Fire speed and test your settings within the game. (In Menu Mode: LB/L1 Reduce Value Increases Rate of Fire - RB/R1 Increase Value Reduces Rate of Fire - RT/R2 Test).

Increases
Rate of Fire
Decreases
Rate of Fire
Test current
Rate of Fire

 
Mod
Name
Description
0
Mod Disabled
 
1
Optimized Rapid Fire
This Rapid Fire is optimized to be as fast as possible but at the same time ensuring that every single shot will be correctly registered by the game.
2
Adjustable Rapid Fire
Adjustable
With Adjustable Rapid Fire you can always get the optimum firepower for your favorite weapon. See the menu system instructions above for more information on how to adjust your Rapid Fire speed in this mode.
3
Pulse Rapid Fire
Adjustable
Pulse Rapid Fire can reach a faster rate of fire with burst type weapons (i.e M16)
 

2
Class 2
Burst Fire
Burst firing is designed to turn semi-automatic and automatic weapons into burst firing weapons. When this feature is enabled, your weapon will fire in bursts and can be set to 1, 2, 3, 4, 5, or 6 round bursts. Burst firing can help reduce recoil and conserve ammunition.
 
The Burst Fire Mod can be used by itself (With the Rapid Fire Mod disabled) or can be used as a modifier for the Rapid Fire Mod.  That is, with Burst Fire and Rapid Fire enabled together, you will get a repeating burst of shots essentially giving you automatic Burst Fire. The delay between the bursts can be set with the Rapid Fire adjustable parameter allowing you to select how many rounds are fired per burst and the amount of time between bursts for a truly customizable experience.
 
Mod
Name
0
Mod Disabled
1
1 Round per Burst
2
2 Rounds per Burst
3
3 Rounds per Burst
4
4 Rounds per Burst
5
5 Rounds per Burst
6
6 Rounds per Burst
 

3
Class 3
Fire Mode
Fire mode determines an assist action to be used together with Rapid Fire and/or Burst Fire. These are normally applied to the triggers.
 
Mod
Name
Description
0
Mod Disabled
 
1
Scope Disable
The scope (ADS) disables Rapid Fire and Burst Fire.
2
Scope Enable
The scope (ADS) enables Rapid Fire and Burst Fire.
3
Press Sensitive
Rapid fire and Burst Fire will only be activated by fully pressing the fire button.
 

4
Class 4
Secondary Rapid Fire
If Secondary Rapid Fire is enabled it will take place when the regular Rapid Fire is not actuating. For example if your regular Rapid Fire is only active when scoping then the Secondary Rapid Fire will be activated when you are not using scope. This behavior can be very handy to set a precise rate of fire while aiming and a more aggressive rate of fire while hip firing.
 
HOW TO ADJUST THE SECONDARY RAPID FIRE SPEED
You can adjust Secondary Rapid Fire speed and test your settings within the game. (In Menu Mode: LB/L1 Reduce Value Increases Rate of Fire - RB/R1 Increase Value Reduces Rate of Fire - RT/R2 Test).

Increases
Rate of Fire
Decreases
Rate of Fire
Test current
Rate of Fire

 
Mod
Name
Description
0
Mod Disabled
 
1
Optimized Rapid Fire
This Secondary Rapid Fire is optimized to be as fast as possible but at the same time ensuring that every single shot will be correctly registered by the game.
2
Adjustable Rapid Fire
Adjustable
With Adjustable Secondary Rapid Fire you can always get the optimum firepower for your favorite weapon. See the menu system instructions above for more information on how to adjust your Rapid Fire speed in this mode.
3
Pulse Rapid Fire
Adjustable
Pulse Secondary Rapid Fire can reach a faster rate of fire with burst type weapons.
 

5
Class 5
Anti-Recoil
This Mod compensates for vertical recoil while firing a weapon by automatic moving the control stick in the opposite direction of the one your gun is moving while firing. The adjustable parameter sets how much the compensation should be.
 
Remember, there isn't a one-size-fits-all setup for Anti-Recoil sensitivity due to different weapons having different perks and attachments affecting weight distribution. We suggest you try different adjustable values with each weapon and set to whatever you feel works best for you. We would appreciate if you share these values with the CronusMAX Support Community to help others :)
 
HOW TO ADJUST ANTI-RECOIL IN GAME
You can adjust Anti-Recoil and test your settings within the game. (In Menu Mode: LB/L1 Decrease Weight - RB/R1 Increase Weight - RT/R2 Test).

Increases
Weight of Anti-Recoil
Decreases
Weight of Anti-Recoil
Test current
Weight of Anti-Recoil


TIP
If your weapon is moving UP when you fire, you need a LARGER number in the adjustable parameter.

If your weapon is moving DOWN when you fire, you need a SMALLER number in the adjustable parameter.

 
Mod
Name
Description
0
Mod Disabled
 
1
Anti-Recoil
Anti-Recoil is activated while firing.
2
Anti-Recoil
Scope Enable
Anti-Recoil is activated while firing and aiming.
3
Anti-Recoil
Scope Disable
Anti-Recoil is activated while firing and NOT aiming.
4
Inverted-Y Anti-Recoil
Anti-Recoil with inverted Y-Axis is activated while firing.
5
Inverted-Y Anti-Recoil
Scope Enable
Anti-Recoil with inverted Y-Axis is activated while firing and aiming.
6
Inverted-Y Anti-Recoil
Scope Disable
Anti-Recoil with inverted Y-Axis is activated while firing and NOT aiming.
 

6
Class 6
Accelerometer Aim Assist
With accelerometer aim assist, you can use the Six Axis DualShock 4 or DualShock 3 controller to aim while scoping. This means you can move the controller to adjust the target position when scoped in. This Mod will not affect aiming with the right stick. It will only add an additional option to aim with. Each of the modes will add sensitivity with mode 1 being the least sensitive and mode 5 being the most sensitive.
 
Mod
Name
0
Mod Disabled
1
Sensitivity 1
2
Sensitivity 2
3
Sensitivity 3
4
Sensitivity 4
5
Sensitivity 5
 

7
Class 7
Turbo Melee
Once you have activated Turbo Melee, all you need to do to perform a melee attack is press your melee attack button.
 
Mod
Name
Description
0
Mod Disabled
 
1
Mod Enabled
Automatically presses the melee button.
 

8
Class 8
Easy Sprint
If you are tired of constantly pressing the left analog stick to make your character sprint, Easy Sprint is just what you have been looking for.
 
Mod
Name
Description
0
Mod Disabled
 
1
Fully Auto
Your character will sprint at the same time you begin to move him forward.
2
Press Sensitive
Your character will sprint if the analog stick is FULLY pressed forward. The character will walk regular speed if the analog stick is only slightly pressed forward.
 

9
Class 9
Button Swap
This unique feature allows you to setup special remapping to best adjust the controller to your personal taste.
 
Mod
Name
Description
0
Mod Disabled
 
1
Bumpers <> Triggers
Swap the bumper and triggers to convert your controller from Xbox to PlayStation style or vice versa.
2
Crouch <-> Melee
Swap the Crouch and Melee buttons.
3
Bumpers <> Triggers AND Crouch <-> Melee
Combines both swaps above.
 
 

 

 

Troubleshooting
 
 
If you find your GamePack isn't working correctly, the memory in the Cronus device where the settings are stored may have become corrupted. In this case, we recommend that you erase your memory slots using the Cronus Pro option in Tools > Device Cleanup > Erase Memory Slots. There will be an option to clear the memory slots in Cronus Pro. This step is not necessary, although recommended if you're not using the other slots.
 
 
If you're still having issues and want to check that your Cronus Device is functioning correctly with scripts, but you're not too sure how to test, we recommend you try out the easy to use Cronus Stress Test Script by Cronus Community senior staff member, Lex Lost.
 
 
 
Blacklight Retribution and the Blacklight Retribution logo are registered trademarks of Hardsuit Labs in the U.S. and/or other countries.
The “PS” Family logo is a registered trademark and “PS4” is a trademark of Sony Computer Entertainment Inc.
Microsoft, Xbox One and the Xbox logos are trademarks of the Microsoft group of companies.
Other product names used herein are for identification purposes only and might be trademarks of their respective companies. We disclaim any and all rights to those marks.