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Call of Duty 2

 
 

 

Introduction
 
 
GamePack Author(s): x22DOT
Compatible CronusMAX Firmware: 1.24+
Compatible Controllers: Dualshock 4, Dualshock 3, Xbox One, Xbox 360, Wii U Pro
Compatible Systems: PlayStation 3, Xbox 360, and Microsoft Windows
GamePack Support: Click Here
Cronus Discord Channel: Click Here
 
This Call of Duty 2 GamePack has many essential FPS Mods including the popular Anti-Recoil Control System v2, optimized specifically for the mechanics of the Call of Duty game. Other features include Adjustable Rapid Fire, Burst Fire, Auto Sprint, Sniper Breath, and Adjustable Quick Scope.  All the different default button & stick layouts are also supported, including Tactical, Lefty and NOM4D - as well as all the Bumper/Trigger Swapped layouts too. These Mods are guaranteed to improve your overall gameplay experience while giving a competitive edge.
 
We also invite you to join the Cronus Discord Channel - setup and run by members of the Cronus Community. There are several channels dedicated to GamePacks which offer live support and feedback, including direct support from senior members of the Cronus Community. Use this link to join our server: https://discord.gg/mJgQyM4
 
 
 

 

GamePack GCI Options
 
 
All GamePacks have Mods that can be tuned and customized to your preference. This scripting engine is what makes the CronusMAX so powerful and extremely popular with the gaming community. Gaming Mod configuration is now made more accessible than ever before with the new GCI (GamePack Configuration Interface). It pops up as soon as you program the GamePack to your Cronus (Video). Some Mods can be directly enabled/disabled here, and some are disabled in-game by default, but have several available options that can be set here and then enabled or activated while in-game.
 
 
 
 

 

GamePack Setup
 
 
If you have a CronusMAX PLUS, open the Cronus PRO software and go to Tools > Options > CMax Plus and enable "Mimic Controller Player LEDs" for the backlight LED features to work.
 
 
 
 

1
Class 1
In Game Button Layout
Most users play their favorite Call of Duty games using the default button layout but a lot of players do use optional button layout and switch their analog stick positions. With this Button Layouts setting you can make any of the Mods in this GamePack work with your favorite layout. All the "Soldier Button" options are covered here.
 
NOTE: If you choose a "Bumper/Trigger Swap" layout in-game you MUST also select the "Bumper/Trigger Swap" setting below. This step is very important. If you don't select the correct layout that you are using in game, the Mods in this GamePack will not function correctly.
 
Mod
Name
0
Default
1
Tactical
2
Lefty
3
NOM4D
5
Default with Bumper/Trigger Swap
6
Tactical with Bumper/Trigger Swap
7
Lefty with Bumper/Trigger Swap
8
NOM4D with Bumper/Trigger Swap
 

2
Class 2
In Game Stick Layout
Select the Stick Layout you use in game here so the Anti-Recoil Mod knows which one you aim with.
 
NOTE: This step is very important. If you don't select the correct layout that you are using in game, the Mods in this GamePack will not function correctly.
 
Mod
Name
0
Default
1
Lefty
2
Alternate
3
Alternate Lefty
 

3
Class 3
Rapid Fire
When Rapid Fire is enabled, you can turn virtually any semi automatic weapon into a fully automatic weapon. This creates a very unique advantage for players using semi automatic weapons in Call of Duty games. While Rapid Fire will not make a fully automatic gun shoot any faster, it actually shoots slower which can have positive side effects on fully automatic guns such as reducing recoil, helping players conserve ammunition and achieve more headshots.
 
See Class 4 for more options.
 
HOW TO ADJUST RAPID FIRE SPEED
You can adjust Rapid Fire speed and test your settings within the game menu and with each weapon without having to set/save/restart every time to test each setting and each weapon. This is a new awesome feature that allows you to optimize your weapon's settings on-the-fly saving you a TON of time! (In Menu Mode: LB/L1 Reduce Value Increases Rate of Fire - RB/R1 Increase Value Reduces Rate of Fire - RT/R2 Test).

Increases
Rate of Rapid Fire
Decreases
Rate of Rapid Fire
Test current
Rate of Rapid Fire


 
Mod
Name
Description
0
Mod Disabled
 
1
Rapid Fire Enabled (Fastest)
Includes Anti-Mod Block Technology
This Rapid Fire is optimized to be as fast as possible but at the same time ensures that every single shot is correctly registered by the game. This version includes Anti-Mod Block technology to bypass any in-game protections and to deliver the fastest possible Rapid Fire.
2
Adjustable Rapid Fire
Adjustable
With Adjustable Rapid Fire you can always get the optimum firepower for your favorite weapon. See the menu system instructions above for more information on how to adjust your Rapid Fire speed in this mode. The default value is 24.
 

4
Class 4
Fire Mode (Rapid Fire)
Fire mode determines an assist action to be used together with Rapid Fire (See Class 3). These are normally applied to the triggers.
 
Mod
Name
Description
0
Fire Only
Mod is only active if the scope (ADS) is not being used. This is the default option.
1
Scope Only
Mod is only active if the scope (ADS) is being used.
2
Scope or Fire
Mod is active if the scope (ADS) is being used or not.
 

5
Class 5
Anti-Recoil Control System v2
This new and improved Anti-Recoil Mod is the most intuitive yet. It automatically compensates for vertical recoil while firing a weapon by moving the control stick in the opposite direction of the one your gun is moving while firing. The adjustable parameter allows you to customize the power of the recoil compensation.
 
Remember, there isn't a one-size-fits-all setup for Anti-Recoil sensitivity due to different weapons having different perks and attachments affecting weight distribution. We suggest you try different adjustable values with each weapon and set to whatever you feel works best for you. We would appreciate if you share these values with the CronusMAX Support Community to help others :)
 
HOW TO ADJUST ANTI-RECOIL IN GAME
You can now adjust Anti-Recoil and test your settings within the game menu and with each weapon without having to set/save/restart every time to test each setting and each weapon. This is a new awesome feature that allows you to optimize your weapon's settings on-the-fly saving you a TON of time! (In Menu Mode: LB/L1 Decrease Weight - RB/R1 Increase Weight - RT/R2 Test).

Increases
Weight of Anti-Recoil
Decreases
Weight of Anti-Recoil
Test current
Weight of Anti-Recoil


TIP
If your weapon is moving UP when you fire, you need a LARGER number in the adjustable parameter.

If your weapon is moving DOWN when you fire, you need a SMALLER number in the adjustable parameter.

 
Mod
Name
Description
0
Mod Disabled
 
1
Anti-Recoil
Adjustable
Anti-Recoil is activated while firing.
2
Inverted-Y Anti-Recoil
Adjustable
Anti-Recoil with inverted Y-Axis is activated while firing.
 

6
Class 6
Burst Fire
Burst firing is designed to turn semi automatic and automatic weapons into burst firing weapons. When this feature is enabled, your weapon will fire in bursts of three rounds, similar to the M16 in older Call of Duty versions. Burst firing can help reduce recoil and conserve ammunition.
 
Rapid Fire in Class 5 must be disabled when using Burst Fire.
 
Mod
Name
Description
0
Mod Disabled
 
1
Always On
Mod is active if the scope (ADS) is being used or not.
2
Fire Only
Mod is only active if the scope (ADS) is not being used.
3
Scope Only
Mod is only active if the scope (ADS) is being used.
 

7
Class 7
Auto Sprint
If you are tired of constantly pressing the left analog stick to make your character sprint, Auto Sprint is just what you have been looking for. 
 
NOTE: The Auto Sprint Mod can be used with Sniper Breath and/or Quick Scope simultaneously.
 
Mod
Name
Description
0
Mod Disabled
 
1
Always on
Your character will sprint at the same time you begin to move him forward.
2
Press Sensitive
Your character will sprint if the analog stick is FULLY pressed forward. The character will walk regular speed if the analog stick is only slightly pressed forward.
 

8
Class 8
Sniper Breath
This Mod is specially designed for sniper rifles. It automatically holds the sniper's breath when scoping in. Upon activation the Mod will hold the sniper's breath when scoping. The player no longer has to push the left analog stick to hold breath.
 
NOTE: The Sniper Breath Mod can be used with Auto Sprint and/or Quick Scope simultaneously.
 
Mod
Name
Description
0
Mod Disabled
 
1
Mod Enabled
Hold breath at the same time as you press the scope (ADS) button.
 

9
Class 9
Quick Scope
Quick Scope is widely used in Call of Duty games. The idea behind quick scope is to use a sniper rifle, scope IN and fire the shot as the gun scopes in. Perfecting the aiming and timing will allow you to become a one-man commando with your sniper rifle. The adjustable value is measured in milliseconds (ms).
 
Mod
Name
Description
0
Mod Disabled
 
1
Quick Scope: Always On
Timing Adjustable
Quick Scope is activated every time the scope (ADS) button is pressed.
2
Quick Scope: Press Sensitive
Timing Adjustable
Quick Scope is activated when the scope (ADS) button is FULLY pressed in more than 95%
 
 

 

 

Troubleshooting
 
 
If you find your GamePack isn't working correctly, the memory in the Cronus device where the settings are stored may have become corrupted. In this case, we recommend that you erase your memory slots using the Cronus Pro option in Tools > Device Cleanup > Erase Memory Slots. There will be an option to clear the memory slots in Cronus Pro. This step is not necessary, although recommended if you're not using the other slots.
 
 
If you're still having issues and want to check that your Cronus Device is functioning correctly with scripts, but you're not too sure how to test, we recommend you try out the easy to use Cronus Stress Test Script by Cronus Community senior staff member, Lex Lost.
 
 
 
Call of Duty® is a registered trademark or trademarks of Activision Publishing, Inc.® in the United States and/or other countries.
The “PS” Family logo is a registered trademark and “PS4” is a trademark of Sony Computer Entertainment Inc.
Microsoft, Xbox One and the Xbox logos are trademarks of the Microsoft group of companies.
Other product names used herein are for identification purposes only and might be trademarks of their respective companies. We disclaim any and all rights to those marks.