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Call of Duty: Ghosts

 
 
The Call of Duty Ghosts GamePack for CronusMAX features everything you have come to expect from our Call of Duty GamePacks including two brand new options, the famous Aim Assist v4 and Anti-Recoil Control System v2 mods where you can adjust the settings of each weapon directly from your controller while playing the game without having to set/save/restart every time to test each setting and each weapon. This is a new awesome feature that allows you to optimize your weapon's settings on-the-fly saving you a TON of time! Other Mods include Rapid Fire, Fire Mode, Burst Fire, Auto Sprint, Sniper Breath, Quick Scope and Hair Triggers. Exclusive only to CronusMAX.
 
CLICK HERE FOR THIS GAMEPACK'S SUPPORT TOPIC. KEEP UP WITH THE LATEST UPDATES, SPEAK DIRECTLY TO THE DEVELOPERS AND SHARE TIPS/SETTINGS WITH OTHER USERS. ALSO REPORT ANY BUGS YOU FIND OR POST ANY REQUESTS/IDEAS THAT YOU MAY HAVE FOR THIS GAMEPACK.
 
A very special thanks to CronusMAX support forums staff member and FPS expert x22DOT.
 
Instructions for Call of Duty: Ghosts GamePack
Compatible CronusMAX PLUS Firmware: 1.24+
Compatible Controllers: Dualshock 4, Dualshock 3, Xbox One, Xbox 360, Wii U Pro
Compatible Systems: Playstation 4, Xbox One, Playstation 3, Xbox 360 and Windows PC


IMPORTANT
If you have a CronusMAX PLUS, make sure you goto Tools > Options > CMax Plus and enable "Mimic Controller Player LEDs" in the CMax Plus Backlight area if you want the CronusMAX PLUS Backlight LED features to work. Also, for more information on the benefits of using a USB Hub with your CronusMAX PLUS Click Here


 

 

Automatic PS4 Crossover
 
When this GamePack is being used on a PlayStation 4 and detects the connected controller is not a DualShock 4, it will automatically reassign Touchpad to the Select/Back/View Button.
 
 
Shortcut to Access The PlayStation 4 Share Screen:
Press Select + Right Analog Stick (R3) together.
Press Back + Right Analog Stick (RS) together.
Press View + Right Analog Stick (RS) together.
 

 

GamePack Operation
 
Quick Disable/Re-Enable GamePack:
 
Player LED 1: Controller in regular mode, the GamePack is Disabled (Blue on DS4 / CronusMAX PLUS Backlight LED).
 
Player LED 4: The GamePack is Enabled (Pink on DS4 / CronusMAX PLUS Backlight LED).
 

 

GamePack Configuration
 
GCI (GamePack Configuration Interface) Operation:
All GamePacks have mods that can be tuned and customized to your own preference. This is what makes the CronusMAX so powerful and extremely popular with the gaming community. The settings are usually made using the controllers built in GamePack Menu Mode, as explained below. However, there is a much easier and quicker method via the new GCI (GamePack Configuration Interface).
 
NOTE

Pre-configure your GamePack settings using the GamePack Configuration Interface (GCI) in the Cronus PRO software. The GCI opens automatically when you load a GamePack to a memory slot, or you can simply click on the memory slot number to the left of the loaded GamePack to open the GCI. As soon as you select your preferred settings, close the GCI and click the PROGRAM DEVICE button. To select the GamePack you wish to use on your console, press the Memory Slot button on the CronusMAX PLUS so that it highlights the corresponding number on the LED (so if you have a GamePack loaded to Memory Slot 1, the LED on the CronusMAX PLUS should display the number 1).




 
How to Enter GamePack Menu Mode:
Note 1: If you are on a PlayStation 4 console use TouchPad instead of Share (DualShock 4 Controllers)*
Note 2: The Menu is navigated via the CronusMAX PLUS LED System and also the controller's Player Number LED's if available. It is not an on-screen menu. Click Here for an instructional video.
 
Hold SELECT+START for 2 seconds to enter menu mode.
Hold SHARE+OPTIONS for 2 seconds to enter menu mode*
Hold BACK+START for 2 seconds to enter menu mode.
Hold VIEW+MENU for 2 seconds to enter menu mode.
IMPORTANT
Always keep the SELECT / SHARE / BACK / VIEW button pressed while in Menu Mode. To exit Menu mode, release the SELECT / SHARE / BACK / VIEW button.

 
Player LED 4 will blink the number of the current Class (DS4 / CronusMAX PLUS Backlight LED will flash Pink).
 
Player LED 3 will blink the number of the active Mod for the current Class (DS4 / CronusMAX PLUS Backlight LED will flash Green).
 
Note: If the Player LED 3 is not blinking, it means either no Mod is loaded/disabled or the default setting is selected for the current Class. See below for instructions how to navigate between Classes and Mod's.
 
To Navigate Between Classes:

Goes Up
Goes Down
 
To Navigate Between Mods Within the Current Class:

Goes Up
Goes Down
 
GamePack Classes and Mods
 
Call of Duty: Ghosts
 
 

1
Class 1
In Game Button Layout
Most users play their favorite Call of Duty games using the default button layout but a lot of players do use optional button layout and switch their analog stick positions. With this Button Layouts setting you can make any of the Mods in this GamePack work with your favorite layout. All the "Soldier Button" options are covered here.
 
NOTE: If you choose a "Bumper/Trigger Swap" layout in-game you MUST also select the "Bumper/Trigger Swap" setting below. This step is very important. If you don't select the correct layout that you are using in game, the Mods in this GamePack will not function correctly.
 
Mod
Name
0
Default
1
Tactical
2
Lefty
3
NOM4D
4
NOM4D Tactical
5
Default with Bumper/Trigger Swap
6
Tactical with Bumper/Trigger Swap
7
Lefty with Bumper/Trigger Swap
8
NOM4D with Bumper/Trigger Swap
9
NOM4D Tactical with Bumper/Trigger Swap
 

2
Class 2
In Game Stick Layout
Select the Stick Layout you use in game here so the Anti-Recoil Mod knows which one you aim with.
 
NOTE: This step is very important. If you don't select the correct layout that you are using in game, the Mods in this GamePack will not function correctly.
 
Mod
Name
0
Default
1
Lefty
2
Alternate
3
Alternate Lefty
 

3
Class 3
In Game Sensitivity
Select the sensitivity level that you use in game.
 
NOTE: This step is very important. If you don't select the correct sensitivity setting that you are using in game, the Mods in this GamePack will not function correctly.
 
Mod
Name
0
Choose Your Sensitivity:
1
Sensitivity 1-5
2
Sensitivity 6-10
3
Sensitivity 11-14
 

4
Class 4
Aim Assist v4
Aim Assist is a common feature for console shooter games to compensate for the deficiency of using a controller. Most games' Aim Assist will snap towards the target if you're close to it keeping you on target. However this is only available for about 1 second after you make your shot. This Mod gives you the ability to have Aim Assist ALWAYS ON!
 
The Aim Assist v4 Mod is a brand new feature developed exclusively for the CronusMAX PLUS. This new version is now developed for both Controller and for Mouse users so there's no more jittering (the timing is slightly different when using a mosue instead of a controller) Note: To use a GamePack with Mouse & Keyboard you will require 2 x CronusMAX or a XIM.
 
Imagine being in a fire fight with an ARS stacked with 30 rounds. With the Aim Assist Mod disabled you will have about 4-5 rounds before Aim Assist deactivates. With the Mod enabled you can fire all 30 rounds with Aim Assist activated. It's a truly awesome mod and probably the most popular in the entire range of Call of Duty GamePacks. Your kill count will be insane!
 
TIP
The Aim Assist strength depends on the game and also the type of weapon. Some are strong and some are weak, it's down to your personal preference.

Also remember that this is not a true aimbot, it's just an enhancer by the game itself that keeps you near to the target.

 
Mod
Name
Description
0
Mod Disabled
Aim Assist will deactivate after 1 second or 4-5 rounds.
1
Mod Enabled
Controller
Aim Assist will always be on. It will also make your crosshair wiggle a little, to trick the in game Aim Assist system to always be on. This Mod is designed for Controllers.
2
Mod Enabled (Shotgun Mode)
Controller
Aim Assist will always be on with no scope required. This allows weapons that shoot from the hip such as shotguns to also use Aim Assist. it will also make your crosshair wiggle a little, to trick the in game Aim Assist system to always be on. This Mod is designed for Controllers.
3
Mod Enabled
Mouse
Aim Assist will always be on. it will also make your crosshair wiggle a little, to trick the in game Aim Assist system to always be on. This Mod is designed for Mice.
4
Mod Enabled (Shotgun Mode)
Mouse
Aim Assist will always be on with no scope required. This allows weapons that shoot from the hip such as shotguns to also use Aim Assist. it will also make your crosshair wiggle a little, to trick the in game Aim Assist system to always be on. This Mod is designed for Mice.
 

5
Class 5
Rapid Fire
When Rapid Fire is enabled, you can turn virtually any semi automatic weapon into a fully automatic weapon. This creates a very unique advantage for players using semi automatic weapons in Call of Duty games. While Rapid Fire will not make a fully automatic gun shoot any faster, it actually shoots slower which can have positive side effects on fully automatic guns such as reducing recoil, helping players conserve ammunition and achieve more headshots.
 
See Class 6 for more options.
 
HOW TO ADJUST RAPID FIRE SPEED
You can adjust Rapid Fire speed and test your settings within the game menu and with each weapon without having to set/save/restart every time to test each setting and each weapon. This is a new awesome feature that allows you to optimize your weapon's settings on-the-fly saving you a TON of time! (In Menu Mode: LB/L1 Reduce Value Increases Rate of Fire - RB/R1 Increase Value Reduces Rate of Fire - RT/R2 Test).

Increases
Rate of Rapid Fire
Decreases
Rate of Rapid Fire
Test current
Rate of Rapid Fire


 
Mod
Name
Description
0
Mod Disabled
 
1
Rapid Fire Enabled (Fastest)
This Rapid Fire is optimized to be as fast as possible but at the same time ensures that every single shot is correctly registered by the game.
2
Adjustable Rapid Fire
Adjustable
With Adjustable Rapid Fire you can always get the optimum firepower for your favorite weapon. See the menu system instructions above for more information on how to adjust your Rapid Fire speed in this mode. The default value is 24.
 

6
Class 6
Fire Mode (Rapid Fire)
Fire mode determines an assist action to be used together with Rapid Fire (See Class 5). These are normally applied to the triggers.
 
Mod
Name
Description
0
Fire Only
Mod is only active if the scope (ADS) is not being used. This is the default option.
1
Scope Only
Mod is only active if the scope (ADS) is being used.
2
Scope or Fire
Mod is active if the scope (ADS) is being used or not.
 

7
Class 7
Anti-Recoil Control System v2
This new and improved Anti-Recoil Mod is the most intuitive yet. It automatically compensates for vertical recoil while firing a weapon by moving the control stick in the opposite direction of the one your gun is moving while firing. The adjustable parameter allows you to customize the power of the recoil compensation.
 
Remember, there isn't a one-size-fits-all setup for Anti-Recoil sensitivity due to different weapons having different perks and attachments affecting weight distribution. We suggest you try different adjustable values with each weapon and set to whatever you feel works best for you. We would appreciate if you share these values with the CronusMAX Support Community to help others :)
 
HOW TO ADJUST ANTI-RECOIL IN GAME
You can now adjust Anti-Recoil and test your settings within the game menu and with each weapon without having to set/save/restart every time to test each setting and each weapon. This is a new awesome feature that allows you to optimize your weapon's settings on-the-fly saving you a TON of time! (In Menu Mode: LB/L1 Decrease Weight - RB/R1 Increase Weight - RT/R2 Test).

Increases
Weight of Anti-Recoil
Decreases
Weight of Anti-Recoil
Test current
Weight of Anti-Recoil


TIP
If your weapon is moving UP when you fire, you need a LARGER number in the adjustable parameter.

If your weapon is moving DOWN when you fire, you need a SMALLER number in the adjustable parameter.

 
Mod
Name
Description
0
Mod Disabled
 
1
Anti-Recoil
Adjustable
Anti-Recoil is activated while firing.
2
Inverted-Y Anti-Recoil
Adjustable
Anti-Recoil with inverted Y-Axis is activated while firing.
 

8
Class 8
Burst Fire
Burst firing is designed to turn semi automatic and automatic weapons into burst firing weapons. When this feature is enabled, your weapon will fire in bursts of three rounds, similar to the M16 in older Call of Duty versions. Burst firing can help reduce recoil and conserve ammunition.
 
Rapid Fire in Class 5 must be disabled when using Burst Fire.
 
Mod
Name
Description
0
Mod Disabled
 
1
Always On
Mod is active if the scope (ADS) is being used or not.
2
Fire Only
Mod is only active if the scope (ADS) is not being used.
3
Scope Only
Mod is only active if the scope (ADS) is being used.
 

9
Class 9
Auto Sprint
If you are tired of constantly pressing the left analog stick to make your character sprint, Auto Sprint is just what you have been looking for. 
 
NOTE: The Auto Sprint Mod can be used with Sniper Breath and/or Quick Scope simultaneously.
 
Mod
Name
Description
0
Mod Disabled
 
1
Always on
Your character will sprint at the same time you begin to move him forward.
2
Press Sensitive
Your character will sprint if the analog stick is FULLY pressed forward. The character will walk regular speed if the analog stick is only slightly pressed forward.
 

10
Class 10
Sniper Breath
This Mod is specially designed for sniper rifles. It automatically holds the sniper's breath when scoping in. Upon activation the Mod will hold the sniper's breath when scoping. The player no longer has to push the left analog stick to hold breath.
 
NOTE: The Sniper Breath Mod can be used with Auto Sprint and/or Quick Scope simultaneously.
 
Mod
Name
Description
0
Mod Disabled
 
1
Mod Enabled
Hold breath at the same time as you press the scope (ADS) button.
 

11
Class 11
Quick Scope
Quick Scope is widely used in Call of Duty games. The idea behind quick scope is to use a sniper rifle, scope IN and fire the shot as the gun scopes in. Perfecting the aiming and timing will allow you to become a one-man commando with your sniper rifle. The adjustable value is measured in milliseconds (ms).
 
MOD
Name
Description
0
Mod Disabled
 
1
Quick Scope: Always On
Timing Adjustable
Quick Scope is activated every time the scope (ADS) button is pressed.
2
Quick Scope: Press Sensitive
Timing Adjustable
Quick Scope is activated when the scope (ADS) button is FULLY pressed in more than 95%
 

12
Class 12
Hair Triggers
Call of Duty is applying a "dead-zone" to the trigger buttons, which means the trigger (either shooting or ADS) needs to be pressed almost half way down before they are registered by the game. With this Hair Trigger Mod you can ensure your weapon will fire or ADS at the slightest amount of pressure.
 
NEW FEATURE
The LT/L2 and RT/R2 triggers are digital converted so that they perform with ultra sensitivity without having to hardwire any extra components to your controller - saving your warranty and money!

 
Mod
Name
0
Mod Disabled
1
Mod Enabled
 
 

 

Combining Mod Classes
 
This GamePack allows you choose and combine one Mod from each Class. You can experiment and use whatever combinations suit your playing style best.
 

 

Quick Reference: Classes and Mods
 
01: IN GAME BUTTON LAYOUT
02: IN GAME STICK LAYOUT
03: IN GAME SENSITIVITY
00: Default
01: Tactical
02: Lefty
03: NOM4D
04: NOM4D Tactical
05: Default with Bumper/Trigger Swap
06: Tactical with Bumper/Trigger Swap
07: Lefty with Bumper/Trigger Swap
08: NOM4D with Bumper/Trigger Swap
09: NOM4D Tactical with Bumper/Trigger Swap
 
00: Default
01: Lefty
02: Alternate
03: Alternate Lefty
 
 
00: Choose Your Sensitivity
01: Sensitivity 1-5
02: Sensitivity 6-10
03: Sensitivity 11-14
 
04: AIM ASSIST V4
05: RAPID FIRE
06: FIRE MODE (RAPID FIRE)
00: Mod Disabled
01: Mod Enabled (Controller)
02: Mod Enabled - Shotgun Mode (Controller)
03: Mod Enabled (Mouse)
04: Mod Enabled - Shotgun Mode (Mouse)
 
00: Mod Disabled
01: Mod Enabled (Fastest)
02: Adjustable Rapid Fire (Adjustable)
 
 
00: Fire Only
01: Scope Only
02: Scope or Fire
 
07: ANTI-RECOIL CONTROL SYSTEM V2
08: BURST FIRE
09: AUTO SPRINT
00: Mod Disabled
01: Anti-Recoil (Adjustable)
02: Inverted-Y Anti-Recoil (Adjustable)
 
00: Always On
01: Scope Only
02: Fire Only
 
Rapid Fire must be disabled!
 
00: Mod Disabled
01: Always On
02: Press Sensitive
 
10: SNIPER BREATH
11: QUICK SCOPE
12: HAIR TRIGGERS
00: Mod Disabled
01: Mod Enabled
00: Mod Disabled
01: Quick Scope: Always On
02: Quick Scope: Press Sensitive
 
All Quick Scope Timings are Adjustable.
 
00: Mod Disabled
01: Mod Enabled
 
 
Call of Duty® is a registered trademark or trademarks of Activision Publishing, Inc.® in the United States and/or other countries.
Other product names used herein are for identification purposes only and might be trademarks of their respective companies. We disclaim any and all rights to those marks.