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Halo 5: Guardians

 
 

 

Introduction
 
 
GamePack Author(s): KittyDawn
Compatible CronusMAX Firmware: 1.24+
Compatible Controllers: Dualshock 4, Dualshock 3, Xbox One, Xbox 360, Wii U Pro
Compatible Systems: Xbox One and Microsoft Windows
Cronus Discord Channel: Click Here
Toggle Cheat Sheet: Click Here
 
The Halo 5: Guardians GamePack features everything you need to do battle with the UNSC Naval Special Warfare Command, including Adjustable Rapid Fire, Anti-Recoil, Easy Boost, Auto Sprint, Crouch Jump, Hair Triggers and Bumper/Trigger Swap. All the different default button layouts are also supported, including Southpaw, Boxer, Green Thumb, Bumper Jumper, Recon, Fishstick, Halo 4, Pashooter and Helljumper - as well as both Thumbstick layouts. These Mods are guaranteed to improve your overall gameplay experience while giving a competitive edge.
 
We also invite you to join the Cronus Discord Channel - setup and run by members of the Cronus Community. There are several channels dedicated to GamePacks which offer live support and feedback, including direct support from senior members of the Cronus Community. Use this link to join our server: https://discord.gg/mJgQyM4
 
 
 

 

GamePack GCI Options
 
 
All GamePacks have Mods that can be tuned and customized to your preference. This scripting engine is what makes the CronusMAX so powerful and extremely popular with the gaming community. Gaming Mod configuration is now made more accessible than ever before with the new GCI (GamePack Configuration Interface). It pops up as soon as you program the GamePack to your Cronus (Video). Some Mods can be directly enabled/disabled here, and some are disabled in-game by default, but have several available options that can be set here and then enabled or activated while in-game.
 
 
 
 

 

GamePack Setup
 
 
If you have a CronusMAX PLUS, open the Cronus PRO software and go to Tools > Options > CMax Plus and enable "Mimic Controller Player LEDs" for the backlight LED features to work.
 
 
 
 

In-Game Button Layout
Setup Step 1

 
All default Halo 5 button layout options are available in this GamePack. Use the GCI (see below) to select the one you are using, and the GamePack will automatically adjust all the Mods to your preferred choice.
 

 

Tip
 
 
Make the options menu your first stop when you fire up Halo 5: Guardians. Go into the control settings and switch from default controls to "Halo 4" controls, it's our favorite. This shuffles around the grenade and iron sights aiming, moving the former to the left trigger and the latter to R3. It also assigns your jump thrusters to LB (where grenades used to be).
 
The important thing here is getting iron sights aiming off the left trigger. Halo hasn't ever been about hanging back and lining up headshots outside of specific scenarios. It's nice that every weapon in the game now comes with a scope or iron sights for finer aiming, but the way Halo 5 is paced, you won't rely on it enough to justify it occupying such valuable button real estate.
 
 
 
MENU/OPTIONS BUTTON> CONTROLLER > BUTTONS
 
NOTE: This step is critical. If you don't select the correct button layout that you are using in-game, the Mods will not function correctly, especially Anti-Recoil. Use these game provided layouts for optimal GamePack performance.
 
Option
Name
1
Default Layout
2
Southpaw
3
Boxer
4
Green Thumb
5
Bumper Jumper
6
Recon
7
Fishstick
8
Halo 4
9
Pashooter
10
Helljumper
 

In-Game Thumbstick Layout
Setup Step 2

 
All default Halo 5 thumbstick layout options are available in this GamePack. Use the GCI (see below) to select the one you are using, and the GamePack will automatically adjust all the Mods to your preferred choice.
 
MENU/OPTIONS BUTTON> CONTROLLER > THUMBSTICKS
 
NOTE: This step is critical. If you don't select the correct thumbstick layout that you are using in-game, the Mods will not function correctly, especially Anti-Recoil. Use these game provided layouts for optimal GamePack performance.
 
Option
Name
1
Default Layout
2
Southpaw
3
Legacy
4
Legacy Southpaw
 

Rapid Fire
Mod 1 - Speed Toggle

 
When Rapid Fire is enabled, you can turn virtually any semi-automatic weapon into a deadly, fully automatic weapon. This creates a very unique advantage for players using semi-automatic weapons and some shotguns too. Rapid Fire is not meant for fully automatic weapons, however it can have positive side effects such as reducing recoil, helping players conserve ammunition and achieve more headshots due to a slower, more controlled fire rate.
 
There are three options available: Optimized, Adjustable and Pulse. You can also customize how Rapid Fire/Pulse Fire is activated - see Fire Mode (Mod 2) below, and the Adjustable option allows you to enter a custom fire speed value. As always, timings depend on the type of weapon used and any add-ons or perks you may have. Adjustable Range is 20 - 500 (Default 40).
 
This Mod is disabled in-game by default; however, it can be enabled (or disabled) via a Speed Toggle during gameplay. Once enabled, the Mod will activate based on your GCI selection.
 
Console
Speed Toggle
 
 
 
 
Rapid Fire Enable/Disable
 
Select one of the following options for Rapid Fire in the GCI, including the adjustable fire speed (see images below). Note: This setting can only be applied in the GCI, not in-game, so whatever option you select here will always be the active choice whenever this Mod is in use.
 
Option
Name
Notes
1
Mod Disabled
 
2
Optimized
Optimized Rapid Fire is set to be as fast as possible, while ensuring every single shot is correctly registered by the game.
3
Adjustable
Adjustable
Adjustable Rapid Fire uses the custom speed you enter in the GCI (see image below).
4
Pulse
Pulse Fire can reach a faster rate of fire with burst type weapons.
 

Fire Mode
Mod 2

 
Select how Rapid/Pulse Fire is Activated.  You can either have Rapid Fire or Pulse Fire active as soon as you press the trigger or not until it is fully pressed.
 
This Mod is set to Always On by default; however, it can be changed in the GCI (see image below). There is no Toggle for this option so it cannot be changed during gameplay.
 
Option
Name
Notes
1
Always On
Rapid/Pulse Fire is activated as soon as the fire trigger is pressed
2
Press Sensitive
Rapid/Pulse Fire is not activated until the fire trigger is fully pressed.
 

Anti-Recoil
Mod 3 - Speed Toggle

 
The weapons in Halo have quite a bit of kick, so you have to learn how to compensate with them. This Mod compensates for vertical recoil while firing a weapon by automatically moving the control stick in the opposite direction of the one your gun is moving while firing. The adjustable parameter sets how much the compensation should be.
 
Remember, there isn't a one-size-fits-all setup for Anti-Recoil sensitivity due to different weapons having different perks and attachments affecting weight distribution. We suggest you try different adjustable values for each weapon as this will help fine tune your weapon's recoil weight. Adjustable Range is 1 - 100 (Default 48). Don't forget to share your best settings with the Cronus Community.
 
This Mod is disabled in-game by default; however, it can be enabled (or disabled) via a Speed Toggle during gameplay. Once enabled, the Mod will activate anytime the Fire Trigger is pulled.
 
Console
Speed Toggle
Anti-Recoil Enable/Disable
 

 

Tip
 
 
If your weapon is moving UP when you fire, you need a LARGER number in the adjustable parameter.
 
If your weapon is moving DOWN when you fire, you need a SMALLER number in the adjustable parameter.
 
Remember, higher in-game sensitivity = lower Anti-Recoil values. In-Game sensitivity is usually cranked up to the max when using a mouse.
 
 
 
Select one of the following options for Anti-Recoil in the GCI, including the adjustable anti-recoil weight (see images below). Note: This setting can only be applied in the GCI, not in-game, so whatever option you select here will always be the active choice whenever this Mod is in use.
 
Option
Name
Notes
1
Standard
Adjustable
Anti-Recoil is activated while firing.
2
Inverted-Y
Adjustable
Anti-Recoil with Inverted-Y Axis is activated while firing (In-Game Setting 'LOOK INVERSION' to 'ON' - see image below.)
 
 
MENU/OPTIONS BUTTON> CONTROLLER > LOOK INVERSION

Easy Boost
Mod 4 - Speed Toggle

 
The Easy Boost Mod will automatically press the Thruster Button for you when you double tap the Strafe or Move Axis. The timing for the double tap is adjustable and in milliseconds. This value sets how much time you have to Double Tap the Strafe/Move Axis for the Mod to automatically press the Thruster button.
 
There are three options available: Strafe Axis Only, Move Axis Only and Both Axis, as well as the Adjustable option for the Double Tap timing. Adjustable range in milliseconds is 100 - 1000 (Default 300).
 
This Mod is not active in-game by default; however, it can be enabled (or disabled) via a Speed Toggle during gameplay. Once enabled, the Mod will activate based on your GCI selection.
 
Console
Speed Toggle
 
 
 
 
Easy Boost Enable/Disable
 
Select one of the following options for Easy Boost in the GCI, including the adjustable timing (see images below). Note: This setting can only be applied in the GCI, not in-game, so whatever option you select here will always be the active choice whenever this Mod is in use.
 
Option
Name
Notes
1
Mod Disabled
 
2
Strafe Axis Only
Adjustable
Easy Boost for the Strafe (Left to Right) Axis Only
3
Move Axis Only
Adjustable
Easy Boost for the Move (Forward and Backwards) Axis Only
4
Both Axis
Adjustable
Easy Boost for both Axis
 

Auto Sprint
Mod 5 - Speed Toggle

 
If you are tired of constantly pressing the left analog stick to make your character sprint, Auto Sprint is just what you need.
 
This Mod is disabled in-game by default; however, it can be enabled (or disabled) via a Speed Toggle during gameplay. Once enabled, the Mod will activate based on your GCI selection.
 
Console
Speed Toggle
 
 
 
 
Auto Sprint Enable/Disable
 
Set the following options for Auto Sprint in the GCI (see image below). Note: This setting can only be applied in the GCI, not in-game, so whatever option you select here will always be the active choice whenever this Mod is in use.
 
Option
Name
Notes
1
Always
Your character will sprint at the same time you begin to move him forward.
2
Press Sensitive
Your character will sprint if the analog stick is FULLY pressed forward. The character will walk regular speed if the analog stick is only slightly pressed forward.
 

Crouch Jump
Mod 6 - Speed Toggle

 
The Crouch Jump Mod will automatically press the crouch button whenever you jump.
 
This Mod is not active in-game by default; however, it can be enabled (or disabled) via a Speed Toggle during gameplay.
 
Console
Speed Toggle
 
 
 
 
Auto Sprint Enable/Disable
 
Set the following option for Crouch Jump in the GCI (see image below).
 
Option
Name
1
Mod Disabled
2
Mod Enabled
 

Bumper/Trigger Swap
Mod 7

 
Flip Bumpers to Triggers with this popular feature - compatible with all button layouts.
 
This Mod is disabled by default; however, it can be enabled in the GCI (see image below). There is no Toggle for this option so it cannot be changed during gameplay.
 
Option
Name
1
Not Swapped [Default]
2
Swapped
 

Hair Triggers
Mod 8 - Speed Toggle

 
This game applies a "dead-zone" to the trigger buttons, which means the triggers (either shooting or ADS) need to be pressed almost half way down before they are registered by the game. With this Hair Trigger Mod you can ensure your weapon will fire or ADS at the slightest amount of pressure.
 
When using this Mod, the LT/L2 and RT/R2 triggers are digitally converted so that they perform with ultra sensitivity without having to hardwire any extra components to your controller - saving both your warranty, time and money. You can set the Mod to work with ADS Only, Fire Only, or Both ADS and Fire.
 
This Mod is not active in-game by default; however, it can be enabled (or disabled) via a Speed Toggle during gameplay.
 
Console
Speed Toggle
 
 
 
 
Hair Triggers Enable/Disable
 
This Mod is disabled by default; however, it can be enabled in the GCI (see image below). There is no Toggle for this option so it cannot be changed during gameplay.
 
Option
Name
Notes
1
Mod Disabled
 
2
ADS Only
Hair Triggers are active when you are using ADS (Scope) Only
3
Fire Only
Hair Triggers are active only when you are firing and not ADS (Scope)
4
Both ADS & Fire
Hair Triggers are active when using both ADS (Scope) and Fire
 
 

 

Utility Toggles
 
 
Utility toggles are designed to give you additional control of the GamePack in real-time. A simple tap of a pre-configured button combo and the toggle is instantly activated.
 
 
 

Global Killswitch
Utility 1 - Speed Toggle

 
Quickly enable or disable the entire GamePack with this convenient killswitch toggle.
 
Console
Speed Toggle
LED
 
 
 
 
 
 
 
 
Led: GamePack On = Pink LED
GamePack Off = Blue LED
 

 

 

Troubleshooting
 
 
If you find your GamePack isn't working correctly, the memory in the Cronus device where the settings are stored may have become corrupted. In this case, we recommend that you erase your memory slots using the Cronus Pro option in Tools > Device Cleanup > Erase Memory Slots. There will be an option to clear the memory slots in Cronus Pro. This step is not necessary, although recommended if you're not using the other slots.
 
 
If you're still having issues and want to check that your Cronus Device is functioning correctly with scripts, but you're not too sure how to test, we recommend you try out the easy to use Cronus Stress Test Script by Cronus Community senior staff member, Lex Lost.
 
 
 

 

Important
 
 
When using this GamePack for the first time, be sure to check each Mod to make sure everything is enabled or disabled precisely the way you want. With the built-in Toggles this should take only a couple of minutes and will also make you familiar with how to use and configure the GamePack. We have found this eliminates almost all issues that users have.
 
 
 
Halo 5: Guardians GamePack - Toggle Cheat Sheet
SPEED TOGGLES
(HOLD VIEW/SHARE + BUTTON)
 
Rapid Fire
Anti-Recoil
Easy Boost
Auto Sprint
Crouch Jump
Hair Triggers
 
Utilities
Global Kill Switch
 
 
 Halo 5: Guardians and the Halo 5: Guardians logo are trademarks or registered trademarks of Microsoft Corporation in the US and/or other countries.
The “PS” Family logo is a registered trademark and “PS4” is a trademark of Sony Computer Entertainment Inc.
Microsoft, Xbox One and the Xbox logos are trademarks of the Microsoft group of companies.
Other product names used herein are for identification purposes only and might be trademarks of their respective companies. We disclaim any and all rights to those marks.