Function Name
|
Description
|
Returns the current value of a Rumble Motor
|
|
Set the speed of a Rumble Motor
|
|
Blocks any rumble signals from the console
|
|
Resets the rumble state and returns control of the motors to the console
|
Name
|
Description
|
Value
|
|
Strong Rumble Motor (Usually the Left Motor)
|
0
|
|
Weak Rumble Motor (Usually the Right Motor)
|
1
|
|
Right Trigger Motor (Xbox One controllers only)
|
2
|
|
Left Trigger Motor (Xbox One controllers only)
|
3
|
set_rumble sets the speed of the chosen rumble motor on the
controller. Once a rumble has been activated by a script, it will remain at the
speed set until such time as the script sets it again, rumble is reset or the script is unloaded.
Example
of usage:
Syntaxset_rumble ( <rumble_identifier> , <speed as %> );
Parameters<rumble_identifier> : the identifier of a Rumble Motor
<speed as %> : Numerical value, range 0 ~ 100
|
|
block_rumble does as it implies and blocks any rumble signals to
the controller. Once this function is used, it remains active until such time as
it is reset in the script or the script is unloaded.
Example
of usage:
Syntaxblock_rumble ( );
ParametersNone
|
|