
Cronus PRO Programming Video Guide & Demonstration |
![]() The
very first item is the exported script from Visual Scripting, the remaining items from this
list are the scripts currently open in the Compiler panel. These scripts are developed by
you or downloaded from our Online Library.
Drag
and drop an item from this list to a memory slot. Cronus PRO will automatically
compile the GPC script to generate the code. Any compilation error will abort the
operation and a error message is shown.
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![]() All
available GamePacks are shown in this list. A GamePack is a set of exclusive Mods
developed by our team of scripting professionals and gaming experts to improve your
gaming experience. Usually a GamePack can be customized by enabling or disabling Mods or
adjusting parameters. The instruction of how to use a GamePack can be accessed by
double-clicking the help icon located next to the GamePacks name. There are also support
sections on our community forums for each GamePack where you
can request any extra features or report bugs. We are very active in this area as we
like to make our GamePacks the very best in the business.
Dragging and dropping an item from this list to a memory slot will automatically
download the GamePack from our server. The downloaded code is serial number locked and
can be only used by the CronusMAX PLUS with the same serial number.
NOTE - An Internet Connection is required to access GamePack features.
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![]() This
list shows all available profiles of MAX Mapper, and it allows you to you easily
remap all buttons, analog sticks and sensors to accurately customize the controller
layout of any game. MAX Mapper is an official plugin of CronusMAX
that comes pre-installed with Cronus PRO v1.10 and above.
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![]() On
the left-side of the Programmer working panel you have the representation of all 9
memory slots of your CronusMAX PLUS. To insert a particular GamePack, GPC Script,
Remapping Profile or GPC File into a memory slot just drag-and-drop it from the
correspondent list to one of the 9 memory slots. Once in the memory slot, the code
remains there until you replace it or until you clean the slot.
On
each slot you can check the code type and name, the date and time when it was placed
into the slot and if it is serial number locked. Please note that any update in the
code's original source will not automatically take effect in the memory slot, so if
there are any new versions of GamePack or other code that you may have used before, you
will need to copy the file to the memory slot, again by simple drag-and-drop.
Click here for instructions on cleaning a memory
slot.
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